Files
CHOMPStation2/code/game/objects/items/toys/toys_yw.dm
Rykka ed798113d9 Compiler Fixes
Fixes in order:
- Removes List of defines in misc_ch.dm that are no longer used - they're defined here for the casino prize dispenser, making these obsolete:
![](https://i.imgur.com/8iCsb98.png)

- Fixes relative pathing in mecha_parts_ch.dm
- Fixes relative pathing in bodybag.dm
- Fixes relative pathing in sahoc_ch.dm
- Fixes relative pathing in toys_yw.dm
- Fixes def_zone being defined when only the variable was needed in twohanded_ch.dm
- Fixes relative pathing in trash_pile_vr_ch.dm
- Fixes clip_mask being missing in misc_ch.dm
- Fixes relative pathing in tesh_synth_facemask.dm
- Fixes absolute path being indented in by one (typo?)
- Fixes relative pathing in armor_yw.dm
- Fixes unreachable parent call in audible_scream_ch.dm
- Fixes VERM_LIZARDS being undefined when it wasn't defined, as VERM_LIZARDMEN was the variable being defined + used in mutants.dm
- Removes two un-needed parent calls - these procs have no parent on /obj/structure - thecake_ch.dm
- Fixes invalid kword nano_state in protean_blob.dm
- Fixes relative pathing in drone_manufacturer_unify.dm
- Fixes relative pathing in synx.dm
- Removes arguments of drop_item that don't exist (port was from TG and had force_drop = 1 and src defined.) - vox.dm
- Added vision_required = TRUE to fix proc argument missing - bigdragon_ch.dm
- Added include_robo = TRUE to fix argument missing in demon_ch.dm
- Fixes relative pathing in rakshasa_abilities.dm
- Adds comment to solargrub.dm, unable to fix operator overload error yet.
- Fixes relative pathing in sprite_accessories_extra_ch.dm
- Fixes relative pathing in sprite_accessories_yw.dm
- Fixes relative pathing in phase.dm
- Fixes relative pathing in bluespacecoffee.dm
- Fixes relative pathing in other_ch.dm
- Fixes relative pathing and ambigious ! in living_ch.dm
- Fixes relative pathing in custom_clothes_yw.dm
- Fixes relative pathing in custom_rigs_yw.dm
- Fixes relative pathing in MadokaSpear.dm
- Comments out duplicate #includes in southern_cross.dm as vorestation.dme has them #include'd.
2021-09-03 17:22:49 -07:00

110 lines
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/obj/item/toy/plushie/teshari/strix
name = "Strix Hades"
desc = "This is Strix Hades the plushie Avali. Very soft, with a pompom on the tail. The toy is made well, as if alive. Looks like he is sleeping. Shhh!"
icon_state = "strixplush"
item_state = "strixplush"
slot_flags = SLOT_BACK | SLOT_HEAD
pokephrase = "Weh!"
icon = 'icons/obj/toy_yw.dmi'
item_icons = list(
slot_l_hand_str = 'icons/mob/items/lefthand_toys_yw.dmi',
slot_r_hand_str = 'icons/mob/items/righthand_toys_yw.dmi',
slot_back_str = 'icons/mob/toy_worn_yw.dmi',
slot_head_str = 'icons/mob/toy_worn_yw.dmi')
/obj/item/toy/plushie/teshari/strix/rename_plushie()
set name = "Name Plushie"
set category = "Object"
set desc = "Give your plushie a cute name!"
var/mob/M = usr
if(!M.mind)
return 0
if(src && !M.stat && in_range(M,src))
to_chat(M, "You cannot rename Strix Hades! You hug him anyway.")
return 1
/obj/item/toy/plushie/teshari/eili
name = "Eili"
desc = "This is a plushie that resembles an Avali named Eili. The ammount of detail makes it almost look lifelike! Looks like she is sleeping. Shhh!"
icon_state = "jeans_eiliplush"
item_state = "jeans_eiliplush"
slot_flags = SLOT_BACK | SLOT_HEAD
pokephrase = "Weh!"
icon = 'icons/vore/custom_items_yw.dmi'
item_icons = list(
slot_l_hand_str = 'icons/vore/custom_items_left_hand_yw.dmi',
slot_r_hand_str = 'icons/vore/custom_items_right_hand_yw.dmi',
slot_back_str = 'icons/vore/custom_onmob_yw.dmi',
slot_head_str = 'icons/vore/custom_onmob_yw.dmi')
/obj/item/toy/plushie/teshari/eili/rename_plushie()
set name = "Name Plushie"
set category = "Object"
set desc = "Give your plushie a cute name!"
var/mob/M = usr
if(!M.mind)
return 0
if(src && !M.stat && in_range(M,src))
to_chat(M, "You cannot rename Eili! You hug her anyway.")
return 1
/obj/item/toy/plushie/teshari/_yw
name = "lifelike teshari plush"
desc = "This is a plush teshari. Very soft. The ammount of detail makes it almost look lifelike! Looks like it is sleeping. Shhh!"
icon_state = "teshariplushie_brown"
item_state = "teshariplushie_brown"
pokephrase = "Rya!"
slot_flags = SLOT_BACK | SLOT_HEAD
icon = 'icons/obj/toy_yw.dmi'
item_icons = list(
slot_l_hand_str = 'icons/mob/items/lefthand_toys_yw.dmi',
slot_r_hand_str = 'icons/mob/items/righthand_toys_yw.dmi',
slot_back_str = 'icons/mob/toy_worn_yw.dmi',
slot_head_str = 'icons/mob/toy_worn_yw.dmi')
/obj/item/toy/plushie/teshari/w_yw
name = "lifelike teshari plush"
desc = "This is a plush teshari. Very soft. The ammount of detail makes it almost look lifelike! Looks like it is sleeping. Shhh!"
icon_state = "teshariplushie_white"
item_state = "teshariplushie_white"
pokephrase = "Rya!"
slot_flags = SLOT_BACK | SLOT_HEAD
icon = 'icons/obj/toy_yw.dmi'
item_icons = list(
slot_l_hand_str = 'icons/mob/items/lefthand_toys_yw.dmi',
slot_r_hand_str = 'icons/mob/items/righthand_toys_yw.dmi',
slot_back_str = 'icons/mob/toy_worn_yw.dmi',
slot_head_str = 'icons/mob/toy_worn_yw.dmi')
/obj/item/toy/plushie/teshari/b_yw
name = "lifelike teshari plush"
desc = "This is a plush teshari. Very soft. The ammount of detail makes it almost look lifelike! Looks like it is sleeping. Shhh!"
icon_state = "teshariplushie_black"
item_state = "teshariplushie_black"
pokephrase = "Rya!"
slot_flags = SLOT_BACK | SLOT_HEAD
icon = 'icons/obj/toy_yw.dmi'
item_icons = list(
slot_l_hand_str = 'icons/mob/items/lefthand_toys_yw.dmi',
slot_r_hand_str = 'icons/mob/items/righthand_toys_yw.dmi',
slot_back_str = 'icons/mob/toy_worn_yw.dmi',
slot_head_str = 'icons/mob/toy_worn_yw.dmi',
slot_ear_str = 'icons/mob/toy_worn_yw.dmi')
/obj/item/toy/plushie/teshari/y_yw
name = "lifelike teshari plush"
desc = "This is a plush teshari. Very soft. The ammount of detail makes it almost look lifelike! Looks like it is sleeping. Shhh!"
icon_state = "teshariplushie_yellow"
item_state = "teshariplushie_yellow"
pokephrase = "Rya!"
slot_flags = SLOT_BACK | SLOT_HEAD
icon = 'icons/obj/toy_yw.dmi'
item_icons = list(
slot_l_hand_str = 'icons/mob/items/lefthand_toys_yw.dmi',
slot_r_hand_str = 'icons/mob/items/righthand_toys_yw.dmi',
slot_back_str = 'icons/mob/toy_worn_yw.dmi',
slot_head_str = 'icons/mob/toy_worn_yw.dmi')