mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-09 16:12:17 +00:00
Fixes in order: - Removes List of defines in misc_ch.dm that are no longer used - they're defined here for the casino prize dispenser, making these obsolete:  - Fixes relative pathing in mecha_parts_ch.dm - Fixes relative pathing in bodybag.dm - Fixes relative pathing in sahoc_ch.dm - Fixes relative pathing in toys_yw.dm - Fixes def_zone being defined when only the variable was needed in twohanded_ch.dm - Fixes relative pathing in trash_pile_vr_ch.dm - Fixes clip_mask being missing in misc_ch.dm - Fixes relative pathing in tesh_synth_facemask.dm - Fixes absolute path being indented in by one (typo?) - Fixes relative pathing in armor_yw.dm - Fixes unreachable parent call in audible_scream_ch.dm - Fixes VERM_LIZARDS being undefined when it wasn't defined, as VERM_LIZARDMEN was the variable being defined + used in mutants.dm - Removes two un-needed parent calls - these procs have no parent on /obj/structure - thecake_ch.dm - Fixes invalid kword nano_state in protean_blob.dm - Fixes relative pathing in drone_manufacturer_unify.dm - Fixes relative pathing in synx.dm - Removes arguments of drop_item that don't exist (port was from TG and had force_drop = 1 and src defined.) - vox.dm - Added vision_required = TRUE to fix proc argument missing - bigdragon_ch.dm - Added include_robo = TRUE to fix argument missing in demon_ch.dm - Fixes relative pathing in rakshasa_abilities.dm - Adds comment to solargrub.dm, unable to fix operator overload error yet. - Fixes relative pathing in sprite_accessories_extra_ch.dm - Fixes relative pathing in sprite_accessories_yw.dm - Fixes relative pathing in phase.dm - Fixes relative pathing in bluespacecoffee.dm - Fixes relative pathing in other_ch.dm - Fixes relative pathing and ambigious ! in living_ch.dm - Fixes relative pathing in custom_clothes_yw.dm - Fixes relative pathing in custom_rigs_yw.dm - Fixes relative pathing in MadokaSpear.dm - Comments out duplicate #includes in southern_cross.dm as vorestation.dme has them #include'd.
110 lines
4.2 KiB
Plaintext
110 lines
4.2 KiB
Plaintext
/obj/item/toy/plushie/teshari/strix
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name = "Strix Hades"
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desc = "This is Strix Hades the plushie Avali. Very soft, with a pompom on the tail. The toy is made well, as if alive. Looks like he is sleeping. Shhh!"
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icon_state = "strixplush"
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item_state = "strixplush"
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slot_flags = SLOT_BACK | SLOT_HEAD
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pokephrase = "Weh!"
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icon = 'icons/obj/toy_yw.dmi'
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item_icons = list(
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slot_l_hand_str = 'icons/mob/items/lefthand_toys_yw.dmi',
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slot_r_hand_str = 'icons/mob/items/righthand_toys_yw.dmi',
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slot_back_str = 'icons/mob/toy_worn_yw.dmi',
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slot_head_str = 'icons/mob/toy_worn_yw.dmi')
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/obj/item/toy/plushie/teshari/strix/rename_plushie()
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set name = "Name Plushie"
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set category = "Object"
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set desc = "Give your plushie a cute name!"
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var/mob/M = usr
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if(!M.mind)
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return 0
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if(src && !M.stat && in_range(M,src))
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to_chat(M, "You cannot rename Strix Hades! You hug him anyway.")
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return 1
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/obj/item/toy/plushie/teshari/eili
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name = "Eili"
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desc = "This is a plushie that resembles an Avali named Eili. The ammount of detail makes it almost look lifelike! Looks like she is sleeping. Shhh!"
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icon_state = "jeans_eiliplush"
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item_state = "jeans_eiliplush"
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slot_flags = SLOT_BACK | SLOT_HEAD
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pokephrase = "Weh!"
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icon = 'icons/vore/custom_items_yw.dmi'
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item_icons = list(
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slot_l_hand_str = 'icons/vore/custom_items_left_hand_yw.dmi',
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slot_r_hand_str = 'icons/vore/custom_items_right_hand_yw.dmi',
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slot_back_str = 'icons/vore/custom_onmob_yw.dmi',
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slot_head_str = 'icons/vore/custom_onmob_yw.dmi')
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/obj/item/toy/plushie/teshari/eili/rename_plushie()
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set name = "Name Plushie"
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set category = "Object"
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set desc = "Give your plushie a cute name!"
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var/mob/M = usr
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if(!M.mind)
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return 0
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if(src && !M.stat && in_range(M,src))
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to_chat(M, "You cannot rename Eili! You hug her anyway.")
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return 1
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/obj/item/toy/plushie/teshari/_yw
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name = "lifelike teshari plush"
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desc = "This is a plush teshari. Very soft. The ammount of detail makes it almost look lifelike! Looks like it is sleeping. Shhh!"
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icon_state = "teshariplushie_brown"
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item_state = "teshariplushie_brown"
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pokephrase = "Rya!"
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slot_flags = SLOT_BACK | SLOT_HEAD
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icon = 'icons/obj/toy_yw.dmi'
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item_icons = list(
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slot_l_hand_str = 'icons/mob/items/lefthand_toys_yw.dmi',
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slot_r_hand_str = 'icons/mob/items/righthand_toys_yw.dmi',
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slot_back_str = 'icons/mob/toy_worn_yw.dmi',
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slot_head_str = 'icons/mob/toy_worn_yw.dmi')
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/obj/item/toy/plushie/teshari/w_yw
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name = "lifelike teshari plush"
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desc = "This is a plush teshari. Very soft. The ammount of detail makes it almost look lifelike! Looks like it is sleeping. Shhh!"
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icon_state = "teshariplushie_white"
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item_state = "teshariplushie_white"
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pokephrase = "Rya!"
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slot_flags = SLOT_BACK | SLOT_HEAD
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icon = 'icons/obj/toy_yw.dmi'
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item_icons = list(
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slot_l_hand_str = 'icons/mob/items/lefthand_toys_yw.dmi',
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slot_r_hand_str = 'icons/mob/items/righthand_toys_yw.dmi',
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slot_back_str = 'icons/mob/toy_worn_yw.dmi',
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slot_head_str = 'icons/mob/toy_worn_yw.dmi')
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/obj/item/toy/plushie/teshari/b_yw
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name = "lifelike teshari plush"
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desc = "This is a plush teshari. Very soft. The ammount of detail makes it almost look lifelike! Looks like it is sleeping. Shhh!"
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icon_state = "teshariplushie_black"
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item_state = "teshariplushie_black"
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pokephrase = "Rya!"
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slot_flags = SLOT_BACK | SLOT_HEAD
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icon = 'icons/obj/toy_yw.dmi'
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item_icons = list(
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slot_l_hand_str = 'icons/mob/items/lefthand_toys_yw.dmi',
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slot_r_hand_str = 'icons/mob/items/righthand_toys_yw.dmi',
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slot_back_str = 'icons/mob/toy_worn_yw.dmi',
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slot_head_str = 'icons/mob/toy_worn_yw.dmi',
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slot_ear_str = 'icons/mob/toy_worn_yw.dmi')
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/obj/item/toy/plushie/teshari/y_yw
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name = "lifelike teshari plush"
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desc = "This is a plush teshari. Very soft. The ammount of detail makes it almost look lifelike! Looks like it is sleeping. Shhh!"
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icon_state = "teshariplushie_yellow"
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item_state = "teshariplushie_yellow"
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pokephrase = "Rya!"
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slot_flags = SLOT_BACK | SLOT_HEAD
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icon = 'icons/obj/toy_yw.dmi'
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item_icons = list(
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slot_l_hand_str = 'icons/mob/items/lefthand_toys_yw.dmi',
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slot_r_hand_str = 'icons/mob/items/righthand_toys_yw.dmi',
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slot_back_str = 'icons/mob/toy_worn_yw.dmi',
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slot_head_str = 'icons/mob/toy_worn_yw.dmi')
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