Files
CHOMPStation2/code/modules/clothing/spacesuits/syndi.dm
mport2004@gmail.com 62e28c2abf Organs:
Moved into their own folder and got split into three files.
Damage  zones have been regrouped slightly to make it easier to deal with them. Currently the organ groups are head, l/r leg, l/r arm, and head.

Attacking:
Armor is properly checked.
Currently aiming for the chest gives a higher chance to stun whereas the head will stun for longer.
Stungloves/Disarm now show up in the attack log.
Stungloves ignore intent.

Silicon:
AI units can now move between cams that are not on the ss13 network.
Cyborg's alert screen should not longer pop up every time they get an alert if they have opened it once during the round.
Robot vision now uses the standard amount of energy.

Gamemodes:
Added Deuryn's unrev message.
Runes can only be examined if you are close to them.
Moved the Loyalty implants to the HoS' locker at the request of HerpA.
Nuke agents now come with explosive implants that will activate upon death.

Projectiles:
Once again went though the gun code and cleaned things up, it is much better now.
Bullet_act fixed up and most mobs now use the one in living, just overload it if they need to do something diff.
Freeze /caplaser/xbow no longer have an infinite loop.
Shotguns have to be pumped manually.

Went though the latest runtime log.

Power cells now use return on their give/use procs

Assemblies have been reworked and are nearly finished, just need to finish up the special assembly code, redo the signalers, and add one or two new assembly items.
Laying down will now only take 3 ticks to get up, from 5.

You can no longer punch people on the spawn screen.

This is a big one and was cleared by two heads, TK will only allow you to pick up items.  If you have an item in your hand it will act normal.

This revision got much larger than originally intended my tests show everything is working fine, but you never know.  Ill likely do more mob teaks in the next few days.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2333 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-08 10:38:01 +00:00

202 lines
5.5 KiB
Plaintext

/obj/item/clothing/head/helmet/space/syndicate
name = "red space helmet"
desc = "Top secret Spess Helmet."
icon_state = "syndicate"
item_state = "syndicate"
desc = "Has a tag: Totally not property of an enemy corporation, honest."
armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30)
/obj/item/clothing/suit/space/syndicate
name = "red space suit"
icon_state = "syndicate"
item_state = "space_suit_syndicate"
desc = "Has a tag on it: Totally not property of of a hostile corporation, honest!"
w_class = 3
allowed = list(/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs,/obj/item/weapon/tank/emergency_oxygen)
slowdown = 1
armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30)
/obj/item/clothing/head/helmet/space/syndicate/green
name = "Green Space Helmet"
icon_state = "syndicate-helm-green"
item_state = "syndicate-helm-green"
/obj/item/clothing/suit/space/syndicate/green
name = "Green Space Suit"
icon_state = "syndicate-green"
item_state = "syndicate-green"
/obj/item/clothing/head/helmet/space/syndicate/green/dark
name = "Dark Green Space Helmet"
icon_state = "syndicate-helm-green-dark"
item_state = "syndicate-helm-green-dark"
/obj/item/clothing/suit/space/syndicate/green/dark
name = "Dark Green Space Suit"
icon_state = "syndicate-green-dark"
item_state = "syndicate-green-dark"
/obj/item/clothing/head/helmet/space/syndicate/orange
name = "Orange Space Helmet"
icon_state = "syndicate-helm-orange"
item_state = "syndicate-helm-orange"
/obj/item/clothing/suit/space/syndicate/orange
name = "Orange Space Suit"
icon_state = "syndicate-orange"
item_state = "syndicate-orange"
/obj/item/clothing/head/helmet/space/syndicate/blue
name = "Blue Space Helmet"
icon_state = "syndicate-helm-blue"
item_state = "syndicate-helm-blue"
/obj/item/clothing/suit/space/syndicate/blue
name = "Blue Space Suit"
icon_state = "syndicate-blue"
item_state = "syndicate-blue"
/obj/item/clothing/head/helmet/space/syndicate/black
name = "Black Space Helmet"
icon_state = "syndicate-helm-black"
item_state = "syndicate-helm-black"
/obj/item/clothing/suit/space/syndicate/black
name = "Black Space Suit"
icon_state = "syndicate-black"
item_state = "syndicate-black"
/obj/item/clothing/head/helmet/space/syndicate/black/green
name = "Black Space Helmet"
icon_state = "syndicate-helm-black-green"
item_state = "syndicate-helm-black-green"
/obj/item/clothing/suit/space/syndicate/black/green
name = "Black and Green Space Suit"
icon_state = "syndicate-black-green"
item_state = "syndicate-black-green"
/obj/item/clothing/head/helmet/space/syndicate/black/blue
name = "Black Space Helmet"
icon_state = "syndicate-helm-black-blue"
item_state = "syndicate-helm-black-blue"
/obj/item/clothing/suit/space/syndicate/black/blue
name = "Black and Blue Space Suit"
icon_state = "syndicate-black-blue"
item_state = "syndicate-black-blue"
/obj/item/clothing/head/helmet/space/syndicate/black/med
name = "Black Space Helmet"
icon_state = "syndicate-helm-black-med"
item_state = "syndicate-helm-black"
/obj/item/clothing/suit/space/syndicate/black/med
name = "Green Space Suit"
icon_state = "syndicate-black-med"
item_state = "syndicate-black"
/obj/item/clothing/head/helmet/space/syndicate/black/orange
name = "Black Space Helmet"
icon_state = "syndicate-helm-black-orange"
item_state = "syndicate-helm-black"
/obj/item/clothing/suit/space/syndicate/black/orange
name = "Black and Orange Space Suit"
icon_state = "syndicate-black-orange"
item_state = "syndicate-black"
/obj/item/clothing/head/helmet/space/syndicate/black/red
name = "Black Space Helmet"
icon_state = "syndicate-helm-black-red"
item_state = "syndicate-helm-black-red"
/obj/item/clothing/suit/space/syndicate/black/red
name = "Black and Red Space Suit"
icon_state = "syndicate-black-red"
item_state = "syndicate-black-red"
/obj/item/clothing/head/helmet/space/syndicate/black/engie
name = "Black Space Helmet"
icon_state = "syndicate-helm-black-engie"
item_state = "syndicate-helm-black"
/obj/item/clothing/suit/space/syndicate/black/engie
name = "Black Engineering Space Suit"
icon_state = "syndicate-black-engie"
item_state = "syndicate-black"
/obj/item/clothing/head/helmet/space/syndicate/elite
name = "black space helmet"
desc = "Professionals Have Standards, Be Polite, Be Efficient, Have a plan to kill everyone you meet."
icon_state = "syndicate-helm-black"
item_state = "syndicate-helm-black"
armor = list(melee = 65, bullet = 55, laser = 35,energy = 20, bomb = 30, bio = 30, rad = 30)
/obj/item/clothing/suit/space/syndicate/elite
name = "black space suit"
desc = "A space ready suit with special armor inside designed to allow the wearer to take quite a beating."
icon_state = "syndicate-black"
item_state = "syndicate-black"
slowdown = 1
armor = list(melee = 80, bullet = 60, laser = 50,energy = 25, bomb = 50, bio = 10, rad = 0)
/obj/item/clothing/head/helmet/space/syndicate/elite/leader
name = "black space helmet"
icon_state = "syndicate-helm-black-red"
item_state = "syndicate-helm-black-red"
/obj/item/clothing/suit/space/syndicate/elite/leader
name = "black space suit"
icon_state = "syndicate-black-red"
item_state = "syndicate-black-red"