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42 lines
1.6 KiB
Plaintext
42 lines
1.6 KiB
Plaintext
// A set of constants used to determine which type of mute an admin wishes to apply.
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// Please read and understand the muting/automuting stuff before changing these. MUTE_IC_AUTO, etc. = (MUTE_IC << 1)
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// Therefore there needs to be a gap between the flags for the automute flags.
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#define MUTE_IC 1
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#define MUTE_OOC 2
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#define MUTE_PRAY 4
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#define MUTE_ADMINHELP 8
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#define MUTE_DEADCHAT 16
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#define MUTE_ALL 31
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// Number of identical messages required to get the spam-prevention auto-mute thing to trigger warnings and automutes.
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#define SPAM_TRIGGER_WARNING 5
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#define SPAM_TRIGGER_AUTOMUTE 10
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// Some constants for DB_Ban
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#define BANTYPE_PERMA 1
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#define BANTYPE_TEMP 2
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#define BANTYPE_JOB_PERMA 3
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#define BANTYPE_JOB_TEMP 4
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#define BANTYPE_ANY_FULLBAN 5 // Used to locate stuff to unban.
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#define ROUNDSTART_LOGOUT_REPORT_TIME 6000 // Amount of time (in deciseconds) after the rounds starts, that the player disconnect report is issued.
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// Admin permissions. Please don't edit these values without speaking to Errorage first. ~Carn
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#define R_BUILDMODE 1
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#define R_ADMIN 2
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#define R_BAN 4
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#define R_FUN 8
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#define R_SERVER 16
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#define R_DEBUG 32
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#define R_POSSESS 64
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#define R_PERMISSIONS 128
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#define R_STEALTH 256
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#define R_REJUVINATE 512
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#define R_VAREDIT 1024
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#define R_SOUNDS 2048
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#define R_SPAWN 4096
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#define R_MOD 8192
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#define R_MENTOR 16384
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#define R_HOST 32768
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#define R_MAXPERMISSION 32768 // This holds the maximum value for a permission. It is used in iteration, so keep it updated. |