mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
- Unified pipe *unwrenching* by creating a standard proc along with the `construction_type` var.
- Eliminated the pipe fitting name & icon_state lookup tables by adding `pipe_state` var on atmos machinery and referencing that.
- Each pipe which can be made from a fitting object should override `pipe_state` with the icon state to be used on the pipe fitting object.
- Eliminated the giant switch statement of doom in pipe construction by delegating that work to `on_construction` proc.
- To make this work, every pipe must implement `get_neighbor_nodes_for_init` which returns a list of nodes which should be re-initialized on that pipe's construction.
- Combined the SCRUBBERS, SUPPLY and REGULAR pipe fitting classes together by storing the `piping_layer` variable and using the `setPipingLayer` procs
- Standardized the code for searching for node neighbors into the `can_be_node` proc.
- This proc is also improved in that is a mutual check, `check_connectable` is called on BOTH objects, so they have to mutually agree to connect as nodes. Eliminates lots of special edge case logic.
- Updated all the `amos_init` procs to use `can_be_node`. In the most common cases, even that boilerplate code is consolidated into the `STANDARD_ATMOS_CHOOSE_NODE` macro.
- Implemented `pipe_flags` which lets pipes declare (or override) certain requirements.
- Adds a "pipe_recipe" datum to help out things that construct pipes. By taking it out of the dispenser, we open the road for multiple dispenser types. No, no RPD yet. Soon.
- Enhances the pipe dispenser to operate on pipe recipe datums instead of hard coded lists of pipes it can construct. These datums are also (partially) initialized from the pipe machine types themselves, reducing having to define stuff in multiple places.
- Switched pipe dispenser UI to use browse(). Not a NanoUI, but makes it a bit prettier with low effort.
- Changed pipe dispenser to use a button selector to switch between Regular/Scrubbers/Supply instead of having separate list items.
- Added icon states to HE pipes to support the "connected on neither side" state.
363 lines
8.7 KiB
Plaintext
363 lines
8.7 KiB
Plaintext
/obj/machinery/atmospherics/tvalve
|
|
icon = 'icons/atmos/tvalve.dmi'
|
|
icon_state = "map_tvalve0"
|
|
construction_type = /obj/item/pipe/trinary/flippable
|
|
pipe_state = "mtvalve"
|
|
|
|
name = "manual switching valve"
|
|
desc = "A pipe valve"
|
|
|
|
level = 1
|
|
dir = SOUTH
|
|
initialize_directions = SOUTH|NORTH|WEST
|
|
|
|
var/state = 0 // 0 = go straight, 1 = go to side
|
|
|
|
var/mirrored = FALSE
|
|
var/tee = FALSE // Note: Tee not actually supported for T-valves: no sprites
|
|
|
|
// like a trinary component, node1 is input, node2 is side output, node3 is straight output
|
|
var/obj/machinery/atmospherics/node3
|
|
|
|
var/datum/pipe_network/network_node1
|
|
var/datum/pipe_network/network_node2
|
|
var/datum/pipe_network/network_node3
|
|
|
|
/obj/machinery/atmospherics/tvalve/bypass
|
|
icon_state = "map_tvalve1"
|
|
state = 1
|
|
|
|
/obj/machinery/atmospherics/tvalve/update_icon(animation)
|
|
if(animation)
|
|
flick("tvalve[mirrored ? "m" : ""][src.state][!src.state]",src)
|
|
else
|
|
icon_state = "tvalve[mirrored ? "m" : ""][state]"
|
|
|
|
/obj/machinery/atmospherics/tvalve/update_underlays()
|
|
if(..())
|
|
underlays.Cut()
|
|
var/turf/T = get_turf(src)
|
|
if(!istype(T))
|
|
return
|
|
var/list/node_connects = get_node_connect_dirs()
|
|
add_underlay(T, node1, node_connects[1])
|
|
add_underlay(T, node2, node_connects[2])
|
|
add_underlay(T, node3, node_connects[3])
|
|
|
|
/obj/machinery/atmospherics/tvalve/hide(var/i)
|
|
update_underlays()
|
|
|
|
/obj/machinery/atmospherics/tvalve/init_dir()
|
|
initialize_directions = get_initialize_directions_trinary(dir, mirrored)
|
|
|
|
/obj/machinery/atmospherics/tvalve/get_neighbor_nodes_for_init()
|
|
return list(node1, node2, node3)
|
|
|
|
/obj/machinery/atmospherics/tvalve/network_expand(datum/pipe_network/new_network, obj/machinery/atmospherics/pipe/reference)
|
|
if(reference == node1)
|
|
network_node1 = new_network
|
|
if(state)
|
|
network_node2 = new_network
|
|
else
|
|
network_node3 = new_network
|
|
else if(reference == node2)
|
|
network_node2 = new_network
|
|
if(state)
|
|
network_node1 = new_network
|
|
else if(reference == node3)
|
|
network_node3 = new_network
|
|
if(!state)
|
|
network_node1 = new_network
|
|
|
|
if(new_network.normal_members.Find(src))
|
|
return 0
|
|
|
|
new_network.normal_members += src
|
|
|
|
if(state)
|
|
if(reference == node1)
|
|
if(node2)
|
|
return node2.network_expand(new_network, src)
|
|
else if(reference == node2)
|
|
if(node1)
|
|
return node1.network_expand(new_network, src)
|
|
else
|
|
if(reference == node1)
|
|
if(node3)
|
|
return node3.network_expand(new_network, src)
|
|
else if(reference == node3)
|
|
if(node1)
|
|
return node1.network_expand(new_network, src)
|
|
|
|
return null
|
|
|
|
/obj/machinery/atmospherics/tvalve/Destroy()
|
|
. = ..()
|
|
|
|
if(node1)
|
|
node1.disconnect(src)
|
|
qdel(network_node1)
|
|
if(node2)
|
|
node2.disconnect(src)
|
|
qdel(network_node2)
|
|
if(node3)
|
|
node3.disconnect(src)
|
|
qdel(network_node3)
|
|
|
|
node1 = null
|
|
node2 = null
|
|
node3 = null
|
|
|
|
/obj/machinery/atmospherics/tvalve/proc/go_to_side()
|
|
|
|
if(state) return 0
|
|
|
|
state = 1
|
|
update_icon()
|
|
|
|
if(network_node1)
|
|
qdel(network_node1)
|
|
if(network_node3)
|
|
qdel(network_node3)
|
|
build_network()
|
|
|
|
if(network_node1&&network_node2)
|
|
network_node1.merge(network_node2)
|
|
network_node2 = network_node1
|
|
|
|
if(network_node1)
|
|
network_node1.update = 1
|
|
else if(network_node2)
|
|
network_node2.update = 1
|
|
|
|
return 1
|
|
|
|
/obj/machinery/atmospherics/tvalve/proc/go_straight()
|
|
|
|
if(!state)
|
|
return 0
|
|
|
|
state = 0
|
|
update_icon()
|
|
|
|
if(network_node1)
|
|
qdel(network_node1)
|
|
if(network_node2)
|
|
qdel(network_node2)
|
|
build_network()
|
|
|
|
if(network_node1&&network_node3)
|
|
network_node1.merge(network_node3)
|
|
network_node3 = network_node1
|
|
|
|
if(network_node1)
|
|
network_node1.update = 1
|
|
else if(network_node3)
|
|
network_node3.update = 1
|
|
|
|
return 1
|
|
|
|
/obj/machinery/atmospherics/tvalve/attack_ai(mob/user as mob)
|
|
return
|
|
|
|
/obj/machinery/atmospherics/tvalve/attack_hand(mob/user as mob)
|
|
src.add_fingerprint(usr)
|
|
update_icon(1)
|
|
sleep(10)
|
|
if (src.state)
|
|
src.go_straight()
|
|
else
|
|
src.go_to_side()
|
|
|
|
/obj/machinery/atmospherics/tvalve/process()
|
|
..()
|
|
. = PROCESS_KILL
|
|
|
|
return
|
|
|
|
/obj/machinery/atmospherics/tvalve/get_node_connect_dirs()
|
|
return get_node_connect_dirs_trinary(dir, mirrored)
|
|
|
|
/obj/machinery/atmospherics/tvalve/atmos_init()
|
|
if(node1 && node2 && node3)
|
|
return
|
|
|
|
var/list/node_connects = get_node_connect_dirs()
|
|
|
|
STANDARD_ATMOS_CHOOSE_NODE(1, node_connects[1])
|
|
STANDARD_ATMOS_CHOOSE_NODE(2, node_connects[2])
|
|
STANDARD_ATMOS_CHOOSE_NODE(3, node_connects[3])
|
|
|
|
update_icon()
|
|
update_underlays()
|
|
|
|
/obj/machinery/atmospherics/tvalve/build_network()
|
|
if(!network_node1 && node1)
|
|
network_node1 = new /datum/pipe_network()
|
|
network_node1.normal_members += src
|
|
network_node1.build_network(node1, src)
|
|
|
|
if(!network_node2 && node2)
|
|
network_node2 = new /datum/pipe_network()
|
|
network_node2.normal_members += src
|
|
network_node2.build_network(node2, src)
|
|
|
|
if(!network_node3 && node3)
|
|
network_node3 = new /datum/pipe_network()
|
|
network_node3.normal_members += src
|
|
network_node3.build_network(node3, src)
|
|
|
|
|
|
/obj/machinery/atmospherics/tvalve/return_network(obj/machinery/atmospherics/reference)
|
|
build_network()
|
|
|
|
if(reference==node1)
|
|
return network_node1
|
|
|
|
if(reference==node2)
|
|
return network_node2
|
|
|
|
if(reference==node3)
|
|
return network_node3
|
|
|
|
return null
|
|
|
|
/obj/machinery/atmospherics/tvalve/reassign_network(datum/pipe_network/old_network, datum/pipe_network/new_network)
|
|
if(network_node1 == old_network)
|
|
network_node1 = new_network
|
|
if(network_node2 == old_network)
|
|
network_node2 = new_network
|
|
if(network_node3 == old_network)
|
|
network_node3 = new_network
|
|
|
|
return 1
|
|
|
|
/obj/machinery/atmospherics/tvalve/return_network_air(datum/network/reference)
|
|
return null
|
|
|
|
/obj/machinery/atmospherics/tvalve/disconnect(obj/machinery/atmospherics/reference)
|
|
if(reference==node1)
|
|
qdel(network_node1)
|
|
node1 = null
|
|
|
|
else if(reference==node2)
|
|
qdel(network_node2)
|
|
node2 = null
|
|
|
|
else if(reference==node3)
|
|
qdel(network_node3)
|
|
node2 = null
|
|
|
|
update_underlays()
|
|
|
|
return null
|
|
|
|
/obj/machinery/atmospherics/tvalve/digital // can be controlled by AI
|
|
name = "digital switching valve"
|
|
desc = "A digitally controlled valve."
|
|
icon = 'icons/atmos/digital_tvalve.dmi'
|
|
pipe_state = "dtvalve"
|
|
|
|
var/frequency = 0
|
|
var/id = null
|
|
var/datum/radio_frequency/radio_connection
|
|
|
|
/obj/machinery/atmospherics/tvalve/digital/Destroy()
|
|
unregister_radio(src, frequency)
|
|
. = ..()
|
|
|
|
/obj/machinery/atmospherics/tvalve/digital/bypass
|
|
icon_state = "map_tvalve1"
|
|
state = 1
|
|
|
|
/obj/machinery/atmospherics/tvalve/digital/power_change()
|
|
var/old_stat = stat
|
|
..()
|
|
if(old_stat != stat)
|
|
update_icon()
|
|
|
|
/obj/machinery/atmospherics/tvalve/digital/update_icon()
|
|
..()
|
|
if(!powered())
|
|
icon_state = "tvalve[mirrored ? "m" : ""]nopower"
|
|
|
|
/obj/machinery/atmospherics/tvalve/digital/attack_ai(mob/user as mob)
|
|
return src.attack_hand(user)
|
|
|
|
/obj/machinery/atmospherics/tvalve/digital/attack_hand(mob/user as mob)
|
|
if(!powered())
|
|
return
|
|
if(!src.allowed(user))
|
|
to_chat(user, "<span class='warning'>Access denied.</span>")
|
|
return
|
|
..()
|
|
|
|
//Radio remote control
|
|
|
|
/obj/machinery/atmospherics/tvalve/digital/proc/set_frequency(new_frequency)
|
|
radio_controller.remove_object(src, frequency)
|
|
frequency = new_frequency
|
|
if(frequency)
|
|
radio_connection = radio_controller.add_object(src, frequency, RADIO_ATMOSIA)
|
|
|
|
|
|
|
|
/obj/machinery/atmospherics/tvalve/digital/initialize()
|
|
. = ..()
|
|
if(frequency)
|
|
set_frequency(frequency)
|
|
|
|
/obj/machinery/atmospherics/tvalve/digital/receive_signal(datum/signal/signal)
|
|
if(!signal.data["tag"] || (signal.data["tag"] != id))
|
|
return 0
|
|
|
|
switch(signal.data["command"])
|
|
if("valve_open")
|
|
if(!state)
|
|
go_to_side()
|
|
|
|
if("valve_close")
|
|
if(state)
|
|
go_straight()
|
|
|
|
if("valve_toggle")
|
|
if(state)
|
|
go_straight()
|
|
else
|
|
go_to_side()
|
|
|
|
/obj/machinery/atmospherics/tvalve/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
|
|
if (!istype(W, /obj/item/weapon/wrench))
|
|
return ..()
|
|
if (istype(src, /obj/machinery/atmospherics/tvalve/digital))
|
|
to_chat(user, "<span class='warning'>You cannot unwrench \the [src], it's too complicated.</span>")
|
|
return 1
|
|
if(!can_unwrench())
|
|
to_chat(user, "<span class='warnng'>You cannot unwrench \the [src], it too exerted due to internal pressure.</span>")
|
|
add_fingerprint(user)
|
|
return 1
|
|
playsound(src, W.usesound, 50, 1)
|
|
to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
|
|
if (do_after(user, 40 * W.toolspeed))
|
|
user.visible_message( \
|
|
"<span class='notice'>\The [user] unfastens \the [src].</span>", \
|
|
"<span class='notice'>You have unfastened \the [src].</span>", \
|
|
"You hear a ratchet.")
|
|
deconstruct()
|
|
|
|
/obj/machinery/atmospherics/tvalve/mirrored
|
|
icon_state = "map_tvalvem0"
|
|
mirrored = TRUE
|
|
|
|
/obj/machinery/atmospherics/tvalve/mirrored/bypass
|
|
icon_state = "map_tvalvem1"
|
|
state = 1
|
|
|
|
/obj/machinery/atmospherics/tvalve/digital/mirrored
|
|
icon_state = "map_tvalvem0"
|
|
mirrored = TRUE
|
|
|
|
/obj/machinery/atmospherics/tvalve/digital/mirrored/bypass
|
|
icon_state = "map_tvalvem1"
|
|
state = 1
|