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CHOMPStation2/modular_chomp/code/modules/weapons/melee.dm
2025-03-18 16:37:54 +01:00

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/obj/item/melee/cullingcane
name = "culling cane"
defend_chance = 15 // The base chance for the weapon to parry.
projectile_parry_chance = 15
sharp = TRUE
edge = TRUE
w_class = ITEMSIZE_LARGE
slot_flags = SLOT_BACK
force = 35
attack_verb = list("attacked", "chopped", "cleaved", "torn", "cut")
can_cleave = TRUE
icon_state = "scythe0"