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Chameleon Glasses, Exosuit, Gloves, Shoes, Hat, Gun, Mask, Backpack, and Gun. The Gun does 1 damage and can disguise as any gun. As long as you don't fire it people won't notice that it shoots 1 damage rubber bullets. These new items come in the Chameleon Kit, which replaces and contains the Chameleon Jumpsuit
114 lines
2.8 KiB
Plaintext
114 lines
2.8 KiB
Plaintext
/obj/item/ammo_casing/a357
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desc = "A .357 bullet casing."
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caliber = "357"
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projectile_type = "/obj/item/projectile/bullet"
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/obj/item/ammo_casing/a50
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desc = "A .50AE bullet casing."
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caliber = ".50"
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projectile_type = "/obj/item/projectile/bullet"
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/obj/item/ammo_casing/a418
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desc = "A .418 bullet casing."
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caliber = "357"
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projectile_type = "/obj/item/projectile/bullet/suffocationbullet"
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/obj/item/ammo_casing/a75
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desc = "A .75 bullet casing."
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caliber = "75"
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projectile_type = "/obj/item/projectile/bullet/gyro"
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/obj/item/ammo_casing/a666
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desc = "A .666 bullet casing."
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caliber = "357"
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projectile_type = "/obj/item/projectile/bullet/cyanideround"
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/obj/item/ammo_casing/c38
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desc = "A .38 bullet casing."
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caliber = "38"
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projectile_type = "/obj/item/projectile/bullet/weakbullet"
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/obj/item/ammo_casing/c9mm
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desc = "A 9mm bullet casing."
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caliber = "9mm"
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projectile_type = "/obj/item/projectile/bullet/midbullet2"
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/obj/item/ammo_casing/c45
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desc = "A .45 bullet casing."
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caliber = ".45"
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projectile_type = "/obj/item/projectile/bullet/midbullet"
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/obj/item/ammo_casing/c45r
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desc = "A .45 rubber bullet casing."
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caliber = ".45"
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projectile_type = "/obj/item/projectile/bullet/weakbullet/rubber"
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/obj/item/ammo_casing/a12mm
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desc = "A 12mm bullet casing."
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caliber = "12mm"
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projectile_type = "/obj/item/projectile/bullet/midbullet2"
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/obj/item/ammo_casing/shotgun
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name = "shotgun shell"
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desc = "A 12 gauge shell."
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icon_state = "gshell"
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caliber = "shotgun"
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projectile_type = "/obj/item/projectile/bullet"
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m_amt = 12500
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/obj/item/ammo_casing/shotgun/blank
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name = "shotgun shell"
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desc = "A blank shell."
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icon_state = "blshell"
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projectile_type = ""
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m_amt = 250
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/obj/item/ammo_casing/shotgun/beanbag
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name = "beanbag shell"
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desc = "A weak beanbag shell."
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icon_state = "bshell"
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projectile_type = "/obj/item/projectile/bullet/weakbullet/beanbag"
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m_amt = 500
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/obj/item/ammo_casing/shotgun/stunshell
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name = "stun shell"
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desc = "A stunning shell."
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icon_state = "stunshell"
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projectile_type = "/obj/item/projectile/bullet/stunshot"
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m_amt = 2500
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/obj/item/ammo_casing/shotgun/dart
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name = "shotgun darts"
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desc = "A dart for use in shotguns."
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icon_state = "dart"
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projectile_type = "/obj/item/projectile/energy/dart"
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m_amt = 12500
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/obj/item/ammo_casing/a762
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desc = "A 7.62 bullet casing."
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caliber = "a762"
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projectile_type = "/obj/item/projectile/bullet/a762"
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/obj/item/ammo_casing/rocket
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name = "rocket shell"
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desc = "A high explosive designed to be fired from a launcher."
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icon_state = "rocketshell"
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projectile_type = "/obj/item/missile"
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caliber = "rocket"
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/obj/item/ammo_casing/chameleon
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name = "chameleon bullets"
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desc = "A set of bullets for the Chameleon Gun."
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projectile_type = "/obj/item/projectile/bullet/chameleon"
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caliber = ".45"
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