Turbolifts, and shuttles. Please behave.
Shuttles throw everything to z1 regardless of actual shuttle destination z-level, which is silly. Secondly they literally throw it using Move which is silly. Thirdly, they do it to every atom/movable, which is unacceptable. Especially since that tries to squash lighting overlays out of the way, making weird lighting problems on shuttles.
Turbolifts qdel any 'simulated' atom/movable when they run into it, which is also stupid. This includes things like the AI Eye, which permanently deletes it. A little unfortunate, if you ask me.