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CHOMPStation2/code/modules/security levels/keycard authentication.dm

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/obj/machinery/keycard_auth
name = "Keycard Authentication Device"
desc = "This device is used to trigger station functions, which require more than one ID card to authenticate."
icon = 'icons/obj/monitors.dmi'
icon_state = "auth_off"
var/active = 0 //This gets set to 1 on all devices except the one where the initial request was made.
var/event = ""
var/screen = 1
var/confirmed = 0 //This variable is set by the device that confirms the request.
var/confirm_delay = 20 //(2 seconds)
var/busy = 0 //Busy when waiting for authentication or an event request has been sent from this device.
var/obj/machinery/keycard_auth/event_source
var/mob/event_triggered_by
var/mob/event_confirmed_by
//1 = select event
//2 = authenticate
anchored = 1.0
use_power = 1
idle_power_usage = 2
active_power_usage = 6
power_channel = ENVIRON
/obj/machinery/keycard_auth/attack_ai(mob/user as mob)
user << "The station AI is not to interact with these devices"
return
/obj/machinery/keycard_auth/attack_paw(mob/user as mob)
user << "You are too primitive to use this device"
return
/obj/machinery/keycard_auth/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(stat & (NOPOWER|BROKEN))
user << "This device is not powered."
return
if(istype(W,/obj/item/weapon/card/id))
var/obj/item/weapon/card/id/ID = W
if(access_keycard_auth in ID.access)
if(active == 1)
//This is not the device that made the initial request. It is the device confirming the request.
if(event_source)
event_source.confirmed = 1
event_source.event_confirmed_by = usr
else if(screen == 2)
event_triggered_by = usr
broadcast_request() //This is the device making the initial event request. It needs to broadcast to other devices
/obj/machinery/keycard_auth/power_change()
if(powered(ENVIRON))
stat &= ~NOPOWER
icon_state = "auth_off"
else
stat |= NOPOWER
/obj/machinery/keycard_auth/attack_hand(mob/user as mob)
if(user.stat || stat & (NOPOWER|BROKEN))
user << "This device is not powered."
return
if (busy)
user << "This device is busy"
return
user.set_machine(src)
var/dat = "<h1>Keycard Authentication Device</h1>"
dat += "This device is used to trigger some high security events. It requires the simultaneous swipe of two high-level ID cards"
dat += "<br><hr><br>"
if ( screen == 1 )
dat += "Select an event to trigger:<ul>"
dat += "<li><A href='?src=\ref[src];triggerevent=Red alert'>Red alert</A></li>"
dat += "</ul>"
user << browse(dat, "window=keycard_auth;size=500x250")
if ( screen == 2 )
dat += "Please swipe your card to authorize the following event: <b>[event]</b>"
dat += "<p><A href='?src=\ref[src];reset=1'>Back</A>"
user << browse(dat, "window=keycard_auth;size=500x250")
return
/obj/machinery/keycard_auth/Topic(href, href_list)
..()
if (busy)
usr << "This device is busy"
return
if (usr.stat || stat & (BROKEN|NOPOWER))
usr << "This device is without power"
return
if (href_list["triggerevent"])
event = href_list["triggerevent"]
screen = 2
if (href_list["reset"])
reset()
src.updateUsrDialog()
src.add_fingerprint(usr)
return
/obj/machinery/keycard_auth/proc/reset()
active = 0
event = ""
screen = 1
confirmed = 0
event_source = null
icon_state = "auth_off"
event_triggered_by = null
event_confirmed_by = null
/obj/machinery/keycard_auth/proc/broadcast_request()
icon_state = "auth_on"
for(var/obj/machinery/keycard_auth/KA in world)
if(KA == src) continue
KA.reset()
spawn()
KA.receive_request(src)
sleep(confirm_delay)
if(confirmed)
confirmed = 0
trigger_event(event)
log_game("[key_name(event_triggered_by)] triggered and [key_name(event_confirmed_by)] confirmed event [event]")
message_admins("[key_name(event_triggered_by)] triggered and [key_name(event_confirmed_by)] confirmed event [event]", 1)
reset()
/obj/machinery/keycard_auth/proc/receive_request(var/obj/machinery/keycard_auth/source)
if(stat & (BROKEN|NOPOWER))
return
event_source = source
busy = 1
active = 1
icon_state = "auth_on"
sleep(confirm_delay)
event_source = null
icon_state = "auth_off"
active = 0
busy = 0
/obj/machinery/keycard_auth/proc/trigger_event()
switch(event)
if("Red alert")
set_security_level(SEC_LEVEL_RED)
feedback_inc("alert_keycard_auth_red",1)