Files
CHOMPStation2/code/modules/critters
baloh.matevz 6adacc576d - Removed the 'alive' variable from simple animals. It was redundant, since stat already tells that.
- Standardized critter proc declarations
- Added an AdjustBruteLocc() proc to simple animals
- Fixed the bug where simple animals would move when bumped, even when buckled
- Added space bears. They have some decently complex AI which revolves around stances, which include idle, alert, attack, attacking and tired. They are quite a fun little thing. Sprites were in code forever.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4153 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-23 05:25:13 +00:00
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