mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
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Co-authored-by: Selis <selis@xynolabs.com> Co-authored-by: Selis <sirlionfur@hotmail.de> Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com> Co-authored-by: SatinIsle <thesatinisle@gmail.com> Co-authored-by: Heroman <alesha3000@list.ru> Co-authored-by: Casey <a.roaming.shadow@gmail.com> Co-authored-by: Raeschen <rycoop29@gmail.com>
174 lines
4.9 KiB
Plaintext
174 lines
4.9 KiB
Plaintext
//CHOMP Edit changed for Southern Cross areas
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#define LOC_KITCHEN 0
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#define LOC_ATMOS 1
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#define LOC_CHAPEL 2
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#define LOC_LIBRARY 3
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#define LOC_HYDRO 4
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#define LOC_TECH 5
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#define LOC_HANGAR1 6
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#define LOC_HANGAR2 7
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#define LOC_HANGAR3 8
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#define LOC_VAULT 9
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#define VERM_MICE 0
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#define VERM_LIZARDS 1
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#define VERM_SPIDERS 2
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/datum/event/infestation
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announceWhen = 10
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endWhen = 11
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var/location
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var/locstring
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var/vermin
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var/vermstring
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/datum/event/infestation/start()
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//CHOMP Edit changed for Southern Cross areas
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location = rand(0,9)
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var/list/turf/simulated/floor/turfs = list()
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var/spawn_area_type
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switch(location)
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if(LOC_KITCHEN)
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spawn_area_type = /area/crew_quarters/kitchen
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locstring = "the kitchen"
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if(LOC_ATMOS)
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spawn_area_type = /area/engineering/atmos
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locstring = "atmospherics"
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if(LOC_CHAPEL)
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spawn_area_type = /area/chapel/main
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locstring = "the chapel"
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if(LOC_LIBRARY)
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spawn_area_type = /area/library
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locstring = "the library"
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if(LOC_HYDRO)
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spawn_area_type = /area/hydroponics
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locstring = "hydroponics"
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if(LOC_TECH)
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spawn_area_type = /area/storage/tech
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locstring = "technical storage"
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if(LOC_HANGAR1)
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spawn_area_type = /area/hangar/one
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locstring = "the hangar deck"
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if(LOC_HANGAR2)
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spawn_area_type = /area/hangar/two
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locstring = "the hangar deck"
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if(LOC_HANGAR3)
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spawn_area_type = /area/hangar/three
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locstring = "the hangar deck"
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if(LOC_VAULT)
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spawn_area_type = /area/security/nuke_storage
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locstring = "the vault"
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for(var/areapath in typesof(spawn_area_type))
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var/area/A = locate(areapath)
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for(var/turf/simulated/floor/F in A.contents)
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//VOREStation Edit - Fixes event
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var/blocked = FALSE
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for(var/atom/movable/AM in F)
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if(AM.density)
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blocked = TRUE
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if(!blocked)
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turfs += F
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//VOREStation Edit - Fixes event
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var/list/spawn_types = list()
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var/min_number //CHOMP Add
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var/max_number
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vermin = rand(0,2)
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switch(vermin)
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if(VERM_MICE)
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spawn_types = list(/mob/living/simple_mob/animal/passive/mouse/gray, /mob/living/simple_mob/animal/passive/mouse/brown, /mob/living/simple_mob/animal/passive/mouse/white)
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min_number = 2 //CHOMP Add
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max_number = 12
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vermstring = "mice"
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if(VERM_LIZARDS)
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spawn_types = list(/mob/living/simple_mob/animal/passive/lizard)
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min_number = 2 //CHOMP Add
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max_number = 6
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vermstring = "lizards"
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// ChompEDIT Begin
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if(VERM_SPIDERS)
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spawn_types = list(/obj/effect/spider/spiderling)
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min_number = 4 //CHOMP Add
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max_number = 8 //CHOMP edit
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vermstring = "spiders"
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/* //Chomp REMOVE - in upstream file, not used here
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// Check if any landmarks exist!
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for(var/obj/effect/landmark/C in landmarks_list)
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if(C.name == "verminstart")
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spawn_locations.Add(C.loc)
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*/ //Chomp REMOVE END
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spawn(0)
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var/num = rand(min_number,max_number)
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while(turfs.len > 0 && num > 0)
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var/turf/simulated/floor/T = pick(turfs)
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turfs.Remove(T)
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num--
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if(vermin == VERM_SPIDERS)
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var/obj/effect/spider/spiderling/S = new(T)
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S.amount_grown = -1
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else
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var/spawn_type = pick(spawn_types)
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new spawn_type(T)
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// ChompEDIT End
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/* CHOMPedit - Upstream Code, not implmeneted here
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/datum/event/infestation/tick()
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if(activeFor % 5 != 0)
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return // Only process every 10 seconds.
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if(count_spawned_vermin() < vermin_cap)
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spawn_vermin(rand(4,10), prep_size_min, prep_size_max)
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/datum/event/infestation/proc/spawn_vermin(var/num_groups, var/group_size_min, var/group_size_max)
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if(spawn_locations.len) // Okay we've got landmarks, lets use those!
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shuffle_inplace(spawn_locations)
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num_groups = min(num_groups, spawn_locations.len)
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for (var/i = 1, i <= num_groups, i++)
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var/group_size = rand(group_size_min, group_size_max)
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for (var/j = 0, j < group_size, j++)
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spawn_one_vermin(spawn_locations[i])
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return
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// Spawn a single vermin at given location.
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/datum/event/infestation/proc/spawn_one_vermin(var/loc)
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var/mob/living/simple_mob/animal/M = new spawn_types(loc)
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RegisterSignal(M, COMSIG_OBSERVER_DESTROYED, PROC_REF(on_vermin_destruction))
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spawned_vermin.Add(M)
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return M
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// Counts living vermin spawned by this event.
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/datum/event/infestation/proc/count_spawned_vermin()
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. = 0
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for(var/mob/living/simple_mob/animal/M as anything in spawned_vermin)
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if(!QDELETED(M) && M.stat != DEAD)
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. += 1
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// If vermin is kill, remove it from the list.
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/datum/event/infestation/proc/on_vermin_destruction(var/mob/M)
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spawned_vermin -= M
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UnregisterSignal(M, COMSIG_OBSERVER_DESTROYED)
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*/
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/datum/event/infestation/announce()
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command_announcement.Announce("Bioscans indicate that [vermstring] have been breeding in [locstring]. Clear them out, before this starts to affect productivity.", "Vermin infestation")
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#undef LOC_KITCHEN
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#undef LOC_ATMOS
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#undef LOC_CHAPEL
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#undef LOC_LIBRARY
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#undef LOC_HYDRO
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#undef LOC_TECH
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#undef LOC_HANGAR1
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#undef LOC_HANGAR2
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#undef LOC_HANGAR3
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#undef LOC_VAULT
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#undef VERM_MICE
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#undef VERM_LIZARDS
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#undef VERM_SPIDERS // Chomp EDIT
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