mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2026-01-06 07:23:16 +00:00
Metal and related materials now noticeable more user-friendly. Added new canister color: yellow "CAUTION". Used for newly created from metal canisters. Can be relabeled once. Some typos were fixed. dsay verb now uses fakekey in stealth mode. AI cannot remove the cell from the charger. Added alientalk chat prefix: ":a" by Barhandar. Also added keyboard layout independent russian prefixes. Binary translator done by more convenient may by Barhandar. Is possible now to wash bloody hands in sink. Probably fixed bug causes gibbed revheads be not counted as dead. Some other fixes. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@752 316c924e-a436-60f5-8080-3fe189b3f50e
161 lines
4.3 KiB
Plaintext
161 lines
4.3 KiB
Plaintext
//returns the netnum of a stub cable at this grille loc, or 0 if none
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/obj/grille/proc/get_connection()
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var/turf/T = src.loc
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if(!istype(T, /turf/simulated/floor))
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return
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for(var/obj/cable/C in T)
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if(C.d1 == 0)
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return C.netnum
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return 0
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/obj/grille/ex_act(severity)
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switch(severity)
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if(1.0)
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del(src)
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return
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if(2.0)
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if (prob(50))
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//SN src = null
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del(src)
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return
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if(3.0)
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if (prob(25))
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src.health -= 11
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healthcheck()
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else
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return
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/obj/grille/blob_act()
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del(src)
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/obj/grille/meteorhit(var/obj/M)
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if (M.icon_state == "flaming")
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src.health -= 2
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healthcheck()
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return
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/obj/grille/attack_hand(var/obj/M)
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if ((usr.mutations & 8))
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usr << text("\blue You kick the grille.")
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for(var/mob/O in oviewers())
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if ((O.client && !( O.blinded )))
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O << text("\red [] kicks the grille.", usr)
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src.health -= 5
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healthcheck()
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return
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else if(!shock(usr, 70))
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usr << text("\blue You kick the grille.")
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for(var/mob/O in oviewers())
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if ((O.client && !( O.blinded )))
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O << text("\red [] kicks the grille.", usr)
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playsound(src.loc, 'grillehit.ogg', 80, 1)
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src.health -= 3
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/obj/grille/attack_paw(var/obj/M)
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if ((usr.mutations & 8))
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usr << text("\blue You kick the grille.")
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for(var/mob/O in oviewers())
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if ((O.client && !( O.blinded )))
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O << text("\red [] kicks the grille.", usr)
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src.health -= 5
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healthcheck()
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return
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else if(!shock(usr, 70))
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usr << text("\blue You kick the grille.")
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for(var/mob/O in oviewers())
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if ((O.client && !( O.blinded )))
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O << text("\red [] kicks the grille.", usr)
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playsound(src.loc, 'grillehit.ogg', 80, 1)
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src.health -= 3
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/obj/grille/attack_alien(var/obj/M)
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if (istype(usr, /mob/living/carbon/alien/larva))//Safety check for larva, in case they get attack_alien in the future. /N
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return
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if (!shock(usr, 70))
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usr << text("\green You mangle the grille.")
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for(var/mob/O in oviewers())
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if ((O.client && !( O.blinded )))
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O << text("\red [] mangles the grille.", usr)
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playsound(src.loc, 'grillehit.ogg', 80, 1)
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src.health -= 3
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healthcheck()
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return
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/obj/grille/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
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if(air_group || (height==0)) return 1
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if ((istype(mover, /obj/effects) || istype(mover, /obj/item/weapon/dummy) || istype(mover, /obj/beam) || istype(mover, /obj/meteor/small)))
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return 1
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else
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if (istype(mover, /obj/bullet))
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return prob(30)
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else
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return !src.density
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/obj/grille/attackby(obj/item/weapon/W, mob/user)
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if (istype(W, /obj/item/weapon/wirecutters))
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if(!shock(user, 100))
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playsound(src.loc, 'Wirecutter.ogg', 100, 1)
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src.health = 0
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else if ((istype(W, /obj/item/weapon/screwdriver) && (istype(src.loc, /turf/simulated) || src.anchored)))
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if(!shock(user, 90))
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playsound(src.loc, 'Screwdriver.ogg', 100, 1)
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src.anchored = !( src.anchored )
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user << (src.anchored ? "You have fastened the grille to the floor." : "You have unfastened the grill.")
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for(var/mob/O in oviewers())
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O << text("\red [user] [src.anchored ? "fastens" : "unfastens"] the grille.")
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return
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else if(istype(W, /obj/item/weapon/shard)) // can't get a shock by attacking with glass shard
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src.health -= W.force * 0.1
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else // anything else, chance of a shock
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if(!shock(user, 70))
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playsound(src.loc, 'grillehit.ogg', 80, 1)
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switch(W.damtype)
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if("fire")
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src.health -= W.force
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if("brute")
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src.health -= W.force * 0.1
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src.healthcheck()
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..()
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return
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/obj/grille/proc/healthcheck()
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if (src.health <= 0)
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if (!( src.destroyed ))
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src.icon_state = "brokengrille"
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src.density = 0
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src.destroyed = 1
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new /obj/item/stack/rods( src.loc )
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else
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if (src.health <= -10.0)
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new /obj/item/stack/rods( src.loc )
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//SN src = null
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del(src)
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return
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return
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// shock user with probability prb (if all connections & power are working)
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// returns 1 if shocked, 0 otherwise
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/obj/grille/proc/shock(mob/user, prb)
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if(!anchored || destroyed) // anchored/destroyed grilles are never connected
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return 0
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if(!prob(prb))
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return 0
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var/net = get_connection() // find the powernet of the connected cable
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if(!net) // cable is unpowered
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return 0
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return src.electrocute(user, prb, net)
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