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mirror of https://github.com/CHOMPStation2/CHOMPStation2.git synced 2026-01-27 17:53:01 +00:00
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70433b4367fa438bb170b3ca2a46499c900ee7dd
CHOMPStation2/code/game/objects
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mwerezak 70433b4367 Makes showers wash away touching reagents
Also moves reagent permeability to it's own proc, and makes splash_mob respect copy
2015-06-16 16:26:04 -04:00
..
effects
Adjusts usages of reagent transfer procs
2015-06-10 00:03:08 -04:00
items
Matches can be used to light things in adjacent turfs when thrown
2015-06-16 16:25:59 -04:00
random
Final tweaks to recipe availability and material inheritance.
2015-05-17 18:22:21 +09:30
structures
Makes showers wash away touching reagents
2015-06-16 16:26:04 -04:00
buckling.dm
Updates the atom_pool, now datum_pool, to handle any datum object.
2015-04-24 09:59:05 +02:00
empulse.dm
Updates the atom_pool, now datum_pool, to handle any datum object.
2015-04-24 09:59:05 +02:00
explosion_recursive.dm
Merge resolution.
2015-05-11 11:47:24 +09:30
explosion.dm
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-06-07 10:30:27 +02:00
items.dm
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into rolling-brownouts
2015-05-12 17:19:36 +02:00
objs.dm
initialize() should now always be called, be it on game starting up or object being created after game start.
2015-04-30 19:28:35 +02:00
structures.dm
Merge pull request #9390 from mwerezak/attack-animation
2015-05-21 06:52:30 +02:00
weapons.dm
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