Logo
Explore Help
Sign In
cyberpresidentvanellope/CHOMPStation2
1
0
Fork 0
You've already forked CHOMPStation2
mirror of https://github.com/CHOMPStation2/CHOMPStation2.git synced 2025-12-12 03:02:54 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
72c6fb8a4595b5fd86f7d52d9f08c2d61084e580
CHOMPStation2/code/modules/projectiles
History
Zuhayr 408cb5d8d8 Adds a coverage check to xenoflora splattering, adjusts brainloss across
the board.
2016-01-31 11:49:14 +10:30
..
ammunition
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 9/6/2015_baymerge
2015-09-06 18:26:06 -04:00
guns
Fixing some infinite loops in gun update_icon() calls.
2016-01-22 04:27:00 +10:30
projectile
Adds a coverage check to xenoflora splattering, adjusts brainloss across
2016-01-31 11:49:14 +10:30
targeting
Fixes #676
2016-01-14 00:12:47 +10:30
ammunition.dm
Porting forensics from Aurora.
2015-12-10 19:16:28 +10:30
effects.dm
Projectile visual bug fixes
2015-07-11 00:06:44 +12:00
gun.dm
Fixing some infinite loops in gun update_icon() calls.
2016-01-22 04:27:00 +10:30
projectile.dm
Refactors how armor works. It's now less of a dice roll, but still retains some randomness. This makes weaker armor worth using, and stronger armor not godlike.
2015-12-01 03:45:47 -05:00
Powered by Gitea Version: 1.25.2 Page: 1089ms Template: 17ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API