Files
CHOMPStation2/code/modules/integrated_electronics/input_output.dm
Neerti a6d472179c More Circuit Things
Adds Locomotion circuit, which makes the machine move in a given direction.
Adds Signaler circuit, which can send and receive signals from a signaler.
Adds a new tool, the Debugger, which lets one directly set data in a specific pin.  It can also pulse activation pins.
Adds ability to define custom cooldown times for each component.
Smoke generator now has a 30 second cooldown.
Cleans up some code somewhat.
2016-09-16 19:45:00 -04:00

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/obj/item/integrated_circuit/input
var/can_be_asked_input = 0
/obj/item/integrated_circuit/input/proc/ask_for_input(mob/user)
return
/obj/item/integrated_circuit/input/button
name = "button"
desc = "This tiny button must do something, right?"
icon_state = "button"
number_of_inputs = 0
number_of_outputs = 0
number_of_activators = 1
complexity = 1
can_be_asked_input = 1
activator_names = list(
"on pressed"
)
/obj/item/integrated_circuit/input/button/ask_for_input(mob/user) //Bit misleading name for this specific use.
var/datum/integrated_io/A = activators[1]
if(A.linked.len)
for(var/datum/integrated_io/activate/target in A.linked)
target.holder.work()
user << "<span class='notice'>You press the button labeled '[src.name]'.</span>"
/obj/item/integrated_circuit/input/numberpad
name = "number pad"
desc = "This small number pad allows someone to input a number into the system."
icon_state = "numberpad"
number_of_inputs = 0
number_of_outputs = 1
number_of_activators = 1
complexity = 2
can_be_asked_input = 1
output_names = list(
"number entered"
)
activator_names = list(
"on entered"
)
/obj/item/integrated_circuit/input/numberpad/ask_for_input(mob/user)
var/new_input = input(user, "Enter a number, please.","Number pad") as null|num
if(isnum(new_input))
var/datum/integrated_io/O = outputs[1]
O.data = new_input
O.push_data()
var/datum/integrated_io/A = activators[1]
if(A.linked)
A.holder.work()
/obj/item/integrated_circuit/input/textpad
name = "text pad"
desc = "This small text pad allows someone to input a string into the system."
icon_state = "textpad"
number_of_inputs = 0
number_of_outputs = 1
number_of_activators = 1
complexity = 2
can_be_asked_input = 1
output_names = list(
"string entered"
)
activator_names = list(
"on entered"
)
/obj/item/integrated_circuit/input/textpad/ask_for_input(mob/user)
var/new_input = input(user, "Enter some words, please.","Number pad") as null|text
if(new_input && istext(new_input))
var/datum/integrated_io/O = outputs[1]
O.data = new_input
O.push_data()
var/datum/integrated_io/A = activators[1]
if(A.linked)
A.holder.work()
/obj/item/integrated_circuit/input/med_scanner
name = "integrated medical analyser"
desc = "A very small version of the common medical analyser. This allows the machine to know how healthy someone is."
icon_state = "medscan"
number_of_inputs = 1
number_of_outputs = 2
number_of_activators = 1
complexity = 4
input_names = list(
"target ref"
)
output_names = list(
"total health %",
"total missing health"
)
activator_names = list(
"scan"
)
/obj/item/integrated_circuit/input/med_scanner/work()
if(..())
var/datum/integrated_io/I = inputs[1]
if(!I.data || !ishuman(I.data)) //Invalid input
return
var/mob/living/carbon/human/H = I.data
if(H.Adjacent(get_turf(src))) // Like normal analysers, it can't be used at range.
var/total_health = round(H.health/H.maxHealth, 0.1)*100
var/missing_health = H.maxHealth - H.health
var/datum/integrated_io/total = outputs[1]
var/datum/integrated_io/missing = outputs[2]
total.data = total_health
missing.data = missing_health
for(var/datum/integrated_io/output/O in outputs)
O.push_data()
/obj/item/integrated_circuit/input/adv_med_scanner
name = "integrated advanced medical analyser"
desc = "A very small version of the common medical analyser. This allows the machine to know how healthy someone is. \
This type is much more precise, allowing the machine to know much more about the target than a normal analyzer."
icon_state = "medscan_adv"
number_of_inputs = 1
number_of_outputs = 7
number_of_activators = 1
complexity = 12
input_names = list(
"target ref"
)
output_names = list(
"total health %",
"total missing health",
"brute damage",
"burn damage",
"tox damage",
"oxy damage",
"clone damage"
)
activator_names = list(
"scan"
)
/obj/item/integrated_circuit/input/adv_med_scanner/work()
if(..())
var/datum/integrated_io/I = inputs[1]
if(!I.data || !ishuman(I.data)) //Invalid input
return
var/mob/living/carbon/human/H = I.data
if(H.Adjacent(get_turf(src))) // Like normal analysers, it can't be used at range.
var/total_health = round(H.health/H.maxHealth, 0.1)*100
var/missing_health = H.maxHealth - H.health
var/datum/integrated_io/total = outputs[1]
var/datum/integrated_io/missing = outputs[2]
var/datum/integrated_io/brute = outputs[3]
var/datum/integrated_io/burn = outputs[4]
var/datum/integrated_io/tox = outputs[5]
var/datum/integrated_io/oxy = outputs[6]
var/datum/integrated_io/clone = outputs[7]
total.data = total_health
missing.data = missing_health
brute.data = H.getBruteLoss()
burn.data = H.getFireLoss()
tox.data = H.getToxLoss()
oxy.data = H.getOxyLoss()
clone.data = H.getCloneLoss()
for(var/datum/integrated_io/output/O in outputs)
O.push_data()
/obj/item/integrated_circuit/input/local_locator
name = "local locator"
desc = "This is needed for certain devices that demand a reference for a target to act upon. This type only locates something \
that is holding the machine containing it."
number_of_inputs = 0
number_of_outputs = 1
number_of_activators = 1
complexity = 4
output_names = list(
"located ref"
)
activator_names = list(
"locate"
)
/obj/item/integrated_circuit/input/local_locator/work()
if(..())
var/mob/living/L = null
var/datum/integrated_io/O = outputs[1]
O.data = null
if(istype(src.loc, /obj/item/device/electronic_assembly)) // Check to make sure we're actually in a machine.
var/obj/item/device/electronic_assembly/assembly = src.loc
if(istype(assembly.loc, /mob/living)) // Now check if someone's holding us.
L = assembly.loc
if(L)
O.data = L
O.push_data()
/obj/item/integrated_circuit/input/signaler
name = "integrated signaler"
desc = "Signals from a signaler can be received with this, allowing for remote control. Additionally, it can send signals as well."
extended_desc = "When a signal is received from another signaler, the 'on signal received' activator pin will be pulsed. \
The two input pins are to configure the integrated signaler's settings. Note that the frequency should not have a decimal in it. \
Meaning the default frequency is expressed as 1457, not 145.7. To send a signal, pulse the 'send signal' activator pin."
icon_state = "signal"
number_of_inputs = 2
number_of_outputs = 0
number_of_activators = 2
complexity = 4
input_names = list(
"frequency",
"code"
)
activator_names = list(
"send signal",
"on signal received"
)
var/frequency = 1457
var/code = 30
var/datum/radio_frequency/radio_connection
/obj/item/integrated_circuit/input/signaler/New()
..()
spawn(4 SECONDS)
set_frequency(frequency)
var/datum/integrated_io/new_freq = inputs[1]
var/datum/integrated_io/new_code = inputs[2]
// Set the pins so when someone sees them, they won't show as null
new_freq.data = frequency
new_code.data = code
/obj/item/integrated_circuit/input/signaler/Destroy()
if(radio_controller)
radio_controller.remove_object(src,frequency)
frequency = 0
..()
/obj/item/integrated_circuit/input/signaler/on_data_written()
var/datum/integrated_io/new_freq = inputs[1]
var/datum/integrated_io/new_code = inputs[2]
if(isnum(new_freq.data))
set_frequency(new_freq.data)
if(isnum(new_code.data))
code = new_code.data
/obj/item/integrated_circuit/input/signaler/work() // Sends a signal.
if(..())
if(!radio_connection)
return
var/datum/signal/signal = new()
signal.source = src
signal.encryption = code
signal.data["message"] = "ACTIVATE"
radio_connection.post_signal(src, signal)
/obj/item/integrated_circuit/input/signaler/proc/set_frequency(new_frequency)
if(!frequency)
return
if(!radio_controller)
sleep(20)
if(!radio_controller)
return
radio_controller.remove_object(src, frequency)
frequency = new_frequency
radio_connection = radio_controller.add_object(src, frequency, RADIO_CHAT)
/obj/item/integrated_circuit/input/signaler/receive_signal(datum/signal/signal)
var/datum/integrated_io/new_code = inputs[2]
var/code = 0
if(isnum(new_code.data))
code = new_code.data
if(!signal)
return 0
if(signal.encryption != code)
return 0
if(signal.source == src) // Don't trigger ourselves.
return 0
var/datum/integrated_io/A = activators[2]
A.push_data()
for(var/mob/O in hearers(1, src.loc))
O.show_message(text("\icon[] *beep* *beep*", src), 3, "*beep* *beep*", 2)
/obj/item/integrated_circuit/output/screen
name = "screen"
desc = "This small screen can display a single piece of data, when the machine is examined closely."
icon_state = "screen"
complexity = 4
number_of_inputs = 1
number_of_outputs = 0
number_of_activators = 1
input_names = list(
"displayed data"
)
activator_names = list(
"load data"
)
var/stuff_to_display = null
/obj/item/integrated_circuit/output/screen/work()
var/datum/integrated_io/I = inputs[1]
stuff_to_display = I.data