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-Yeah you should now be able to choose how you look. -Especially benefitical for any character scaled to those atrociously fucked up deformation ranges. -Can't really test it properly though due to the compile nature of the good ol' PIXEL_SCALE line in dm and my compy somehow forcing fuzzy on for some reason anyway. (my laptop's got the sharp mode tho) -Kinda based on #1947 Go there for preview examples.