Files
CHOMPStation2/code/modules/food/kitchen/microwave.dm
CHOMPStation2 7416cbea22 [MIRROR] next set of spans (#9247)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-10-18 01:33:07 +02:00

670 lines
22 KiB
Plaintext

/obj/machinery/microwave
name = "Microwave"
desc = "Studies are inconclusive on whether pressing your face against the glass is harmful."
icon = 'icons/obj/kitchen.dmi'
icon_state = "mw"
layer = 2.9
density = TRUE
anchored = TRUE
unacidable = TRUE
use_power = USE_POWER_IDLE
idle_power_usage = 5
active_power_usage = 2000
clicksound = "button"
clickvol = "30"
flags = OPENCONTAINER | NOREACT
circuit = /obj/item/circuitboard/microwave
var/operating = 0 // Is it on?
var/dirty = 0 // = {0..100} Does it need cleaning?
var/broken = 0 // ={0,1,2} How broken is it???
var/circuit_item_capacity = 1 //how many items does the circuit add to max number of items
var/item_level = 0 // items microwave can handle, 0 foodstuff, 1 materials
var/global/list/acceptable_items // List of the items you can put in
var/global/list/available_recipes // List of the recipes you can use
var/global/list/acceptable_reagents // List of the reagents you can put in
var/global/max_n_of_items = 20
var/appliancetype = MICROWAVE
var/datum/looping_sound/microwave/soundloop
//see code/modules/food/recipes_microwave.dm for recipes
/*******************
* Initialising
********************/
/obj/machinery/microwave/Initialize()
. = ..()
reagents = new/datum/reagents(100)
reagents.my_atom = src
default_apply_parts()
if(!available_recipes)
available_recipes = new
for(var/datum/recipe/typepath as anything in subtypesof(/datum/recipe))
if((initial(typepath.appliance) & appliancetype))
available_recipes += new typepath
acceptable_items = new
acceptable_reagents = new
for (var/datum/recipe/recipe in available_recipes)
for (var/item in recipe.items)
acceptable_items |= item
for (var/reagent in recipe.reagents)
acceptable_reagents |= reagent
// This will do until I can think of a fun recipe to use dionaea in -
// will also allow anything using the holder item to be microwaved into
// impure carbon. ~Z
acceptable_items |= /obj/item/holder
acceptable_items |= /obj/item/reagent_containers/food/snacks/grown
acceptable_items |= /obj/item/soulstone
acceptable_items |= /obj/item/fuel_assembly/supermatter
soundloop = new(list(src), FALSE)
/obj/machinery/microwave/Destroy()
if(paicard)
ejectpai() // Lets not delete the pAI.
QDEL_NULL(soundloop)
return ..()
/*******************
* Item Adding
********************/
/obj/machinery/microwave/attackby(var/obj/item/O as obj, var/mob/user as mob)
if(src.broken > 0)
if(src.broken == 2 && O.has_tool_quality(TOOL_SCREWDRIVER)) // If it's broken and they're using a screwdriver
user.visible_message( \
span_infoplain(span_bold("\The [user]") + " starts to fix part of the microwave."), \
span_notice("You start to fix part of the microwave.") \
)
playsound(src, O.usesound, 50, 1)
if (do_after(user,20 * O.toolspeed))
user.visible_message( \
span_infoplain(span_bold("\The [user]") + " fixes part of the microwave."), \
span_notice("You have fixed part of the microwave.") \
)
src.broken = 1 // Fix it a bit
else if(src.broken == 1 && O.has_tool_quality(TOOL_WRENCH)) // If it's broken and they're doing the wrench
user.visible_message( \
span_infoplain(span_bold("\The [user]") + " starts to fix part of the microwave."), \
span_notice("You start to fix part of the microwave.") \
)
if (do_after(user,20 * O.toolspeed))
user.visible_message( \
span_infoplain(span_bold("\The [user]") + " fixes the microwave."), \
span_notice("You have fixed the microwave.") \
)
src.icon_state = "mw"
src.broken = 0 // Fix it!
src.dirty = 0 // just to be sure
src.flags = OPENCONTAINER | NOREACT
else
to_chat(user, span_warning("It's broken!"))
return 1
else if(src.dirty==100) // The microwave is all dirty so can't be used!
if(istype(O, /obj/item/reagent_containers/spray/cleaner) || istype(O, /obj/item/soap)) // If they're trying to clean it then let them
user.visible_message( \
span_infoplain(span_bold("\The [user]") + " starts to clean the microwave."), \
span_notice("You start to clean the microwave.") \
)
if (do_after(user,20))
user.visible_message( \
span_notice("\The [user] has cleaned the microwave."), \
span_notice("You have cleaned the microwave.") \
)
src.dirty = 0 // It's clean!
src.broken = 0 // just to be sure
src.icon_state = "mw"
src.flags = OPENCONTAINER | NOREACT
SStgui.update_uis(src)
else //Otherwise bad luck!!
to_chat(user, span_warning("It's dirty!"))
return 1
else if(is_type_in_list(O,acceptable_items))
var/list/workingList = cookingContents()
if(workingList.len>=(max_n_of_items + circuit_item_capacity)) //Adds component_parts to the maximum number of items. changed 1 to actually just be the circuit item capacity var.
to_chat(user, span_warning("This [src] is full of ingredients, you cannot put more."))
return 1
if(istype(O, /obj/item/stack) && O:get_amount() > 1) // This is bad, but I can't think of how to change it
var/obj/item/stack/S = O
new O.type (src)
S.use(1)
user.visible_message( \
span_notice("\The [user] has added one of [O] to \the [src]."), \
span_notice("You add one of [O] to \the [src]."))
return
else
// user.remove_from_mob(O) //This just causes problems so far as I can tell. -Pete - Man whoever you are, it's been years. o7
user.drop_from_inventory(O,src)
user.visible_message( \
span_notice("\The [user] has added \the [O] to \the [src]."), \
span_notice("You add \the [O] to \the [src]."))
SStgui.update_uis(src)
return
else if (istype(O,/obj/item/storage/bag/plants)) // There might be a better way about making plant bags dump their contents into a microwave, but it works.
var/obj/item/storage/bag/plants/bag = O
var/failed = 1
for(var/obj/item/G in O.contents)
if(!G.reagents || !G.reagents.total_volume)
continue
failed = 0
if(contents.len>=(max_n_of_items + component_parts.len + circuit_item_capacity))
to_chat(user, span_warning("This [src] is full of ingredients, you cannot put more."))
return 0
else
bag.remove_from_storage(G, src)
contents += G
if(contents.len>=(max_n_of_items + component_parts.len + circuit_item_capacity))
break
if(failed)
to_chat(user, "Nothing in the plant bag is usable.")
return 0
if(!O.contents.len)
to_chat(user, "You empty \the [O] into \the [src].")
else
to_chat(user, "You fill \the [src] from \the [O].")
SStgui.update_uis(src)
return 0
else if(istype(O,/obj/item/reagent_containers/glass) || \
istype(O,/obj/item/reagent_containers/food/drinks) || \
istype(O,/obj/item/reagent_containers/food/condiment) \
)
if (!O.reagents)
return 1
for (var/datum/reagent/R in O.reagents.reagent_list)
if (!(R.id in acceptable_reagents))
to_chat(user, span_warning("Your [O] contains components unsuitable for cookery."))
return 1
return
else if(istype(O,/obj/item/grab))
var/obj/item/grab/G = O
to_chat(user, span_warning("This is ridiculous. You can not fit \the [G.affecting] in this [src]."))
return 1
else if(O.has_tool_quality(TOOL_SCREWDRIVER))
default_deconstruction_screwdriver(user, O)
return
else if(O.has_tool_quality(TOOL_CROWBAR))
if(default_deconstruction_crowbar(user, O))
return
else
user.visible_message( \
span_notice("\The [user] begins [src.anchored ? "unsecuring" : "securing"] the microwave."), \
span_notice("You attempt to [src.anchored ? "unsecure" : "secure"] the microwave.")
)
if (do_after(user,20/O.toolspeed))
user.visible_message( \
span_notice("\The [user] [src.anchored ? "unsecures" : "secures"] the microwave."), \
span_notice("You [src.anchored ? "unsecure" : "secure"] the microwave.")
)
src.anchored = !src.anchored
else
to_chat(user, span_notice("You decide not to do that."))
else if(default_part_replacement(user, O))
return
else if(istype(O, /obj/item/paicard))
if(!paicard)
insertpai(user, O)
else
to_chat(user, span_warning("You have no idea what you can cook with this [O]."))
..()
SStgui.update_uis(src)
/obj/machinery/microwave/tgui_state(mob/user)
return GLOB.tgui_physical_state
/obj/machinery/microwave/attack_ai(mob/user as mob)
attack_hand(user)
/obj/machinery/microwave/attack_hand(mob/user as mob)
if(user.a_intent == I_GRAB)
if(paicard)
ejectpai(user)
return
user.set_machine(src)
tgui_interact(user)
/*******************
* Microwave Menu
********************/
/obj/machinery/microwave/tgui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "Microwave", name)
ui.open()
/obj/machinery/microwave/tgui_data(mob/user, datum/tgui/ui, datum/tgui_state/state)
var/list/data = ..()
data["broken"] = broken
data["operating"] = operating
data["dirty"] = dirty == 100
data["items"] = get_items_list()
return data
/obj/machinery/microwave/proc/get_items_list()
var/list/data = list()
var/list/items_counts = list()
var/list/items_measures = list()
var/list/items_measures_p = list()
//for(var/obj/O in ((contents - component_parts) - circuit))
for(var/obj/O in cookingContents())
var/display_name = O.name
if(istype(O,/obj/item/reagent_containers/food/snacks/egg))
items_measures[display_name] = "egg"
items_measures_p[display_name] = "eggs"
if(istype(O,/obj/item/reagent_containers/food/snacks/tofu))
items_measures[display_name] = "tofu chunk"
items_measures_p[display_name] = "tofu chunks"
if(istype(O,/obj/item/reagent_containers/food/snacks/meat)) //any meat
items_measures[display_name] = "slab of meat"
items_measures_p[display_name] = "slabs of meat"
if(istype(O,/obj/item/reagent_containers/food/snacks/donkpocket))
display_name = "Turnovers"
items_measures[display_name] = "turnover"
items_measures_p[display_name] = "turnovers"
if(istype(O,/obj/item/reagent_containers/food/snacks/carpmeat))
items_measures[display_name] = "fillet of meat"
items_measures_p[display_name] = "fillets of meat"
items_counts[display_name]++
for(var/O in items_counts)
var/N = items_counts[O]
if(!(O in items_measures))
data.Add(list(list(
"name" = capitalize(O),
"amt" = N,
"extra" = "[lowertext(O)][N > 1 ? "s" : ""]",
)))
else
data.Add(list(list(
"name" = capitalize(O),
"amt" = N,
"extra" = N == 1 ? items_measures[O] : items_measures_p[O],
)))
for(var/datum/reagent/R in reagents.reagent_list)
var/display_name = R.name
if(R.id == "capsaicin")
display_name = "Hotsauce"
if(R.id == "frostoil")
display_name = "Coldsauce"
data.Add(list(list(
"name" = display_name,
"amt" = R.volume,
"extra" = "unit[R.volume > 1 ? "s" : ""]"
)))
return data
/obj/machinery/microwave/tgui_act(action, list/params, datum/tgui/ui, datum/tgui_state/state)
if(..())
return TRUE
if(operating)
return TRUE
switch(action)
if("cook")
cook()
return TRUE
if("dispose")
dispose()
return TRUE
/*
/obj/machinery/microwave/interact(mob/user as mob) // The microwave Menu
var/dat = ""
if(src.broken > 0)
dat = {"<TT>Bzzzzttttt</TT>"}
else if(src.operating)
dat = {"<TT>Microwaving in progress!<BR>Please wait...!</TT>"}
else if(src.dirty==100)
dat = {"<TT>This microwave is dirty!<BR>Please clean it before use!</TT>"}
else
var/list/items_counts = new
var/list/items_measures = new
var/list/items_measures_p = new
for (var/obj/O in ((contents - component_parts) - circuit))
var/display_name = O.name
if (istype(O,/obj/item/reagent_containers/food/snacks/egg))
items_measures[display_name] = "egg"
items_measures_p[display_name] = "eggs"
if (istype(O,/obj/item/reagent_containers/food/snacks/tofu))
items_measures[display_name] = "tofu chunk"
items_measures_p[display_name] = "tofu chunks"
if (istype(O,/obj/item/reagent_containers/food/snacks/meat)) //any meat
items_measures[display_name] = "slab of meat"
items_measures_p[display_name] = "slabs of meat"
if (istype(O,/obj/item/reagent_containers/food/snacks/donkpocket))
display_name = "Turnovers"
items_measures[display_name] = "turnover"
items_measures_p[display_name] = "turnovers"
if (istype(O,/obj/item/reagent_containers/food/snacks/carpmeat))
items_measures[display_name] = "fillet of meat"
items_measures_p[display_name] = "fillets of meat"
items_counts[display_name]++
for (var/O in items_counts)
var/N = items_counts[O]
if (!(O in items_measures))
dat += {span_bold("[capitalize(O)]:") + " [N] [lowertext(O)]\s<BR>"}
else
if (N==1)
dat +={span_bold("[capitalize(O)]:") + " [N] [items_measures[O]]<BR>"
else
dat += span_bold("[capitalize(O)]:") + " [N] [items_measures_p[O]]<BR>"
for (var/datum/reagent/R in reagents.reagent_list)
var/display_name = R.name
if (R.id == "capsaicin")
display_name = "Hotsauce"
if (R.id == "frostoil")
display_name = "Coldsauce"
dat += span_bold("[display_name]:") + " [R.volume] unit\s<BR>"
if (items_counts.len==0 && reagents.reagent_list.len==0)
dat = span_bold("The microwave is empty") + "<BR>"
else
dat = span_bold("Ingredients:") + "<br>[dat]"
dat += {"<HR><BR>\
<A href='?src=\ref[src];action=cook'>Turn on!<BR>\
<A href='?src=\ref[src];action=dispose'>Eject ingredients!<BR>\
"}
user << browse("<HEAD><TITLE>Microwave Controls</TITLE></HEAD><TT>[dat]</TT>", "window=microwave")
onclose(user, "microwave")
return
*/
/***********************************
* Microwave Menu Handling/Cooking
************************************/
/obj/machinery/microwave/proc/cook()
if(stat & (NOPOWER|BROKEN))
return
start()
if(reagents.total_volume==0 && !(locate(/obj) in cookingContents())) //dry run
if(!wzhzhzh(16)) //VOREStation Edit - Quicker Microwaves (Undone during Auroraport, left note in case of reversion, was 5)
abort()
return
abort()
return
var/datum/recipe/recipe = select_recipe(available_recipes,src)
var/obj/cooked
if(!recipe)
dirty += 1
if(prob(max(10,dirty*5)))
if(!wzhzhzh(16)) //VOREStation Edit - Quicker Microwaves (Undone during Auroraport, left note in case of reversion, was 2)
abort()
return
muck_start()
wzhzhzh(2) //VOREStation Edit - Quicker Microwaves (Undone during Auroraport, left note in case of reversion, was 2)
muck_finish()
cooked = fail()
cooked.forceMove(src.loc)
else if(has_extra_item())
if(!wzhzhzh(16)) //VOREStation Edit - Quicker Microwaves (Undone during Auroraport, left note in case of reversion, was 2)
abort()
return
broke()
cooked = fail()
cooked.forceMove(src.loc)
else
if(!wzhzhzh(40)) //VOREStation Edit - Quicker Microwaves (Undone during Auroraport, left note in case of reversion, was 5)
abort()
return
stop()
cooked = fail()
cooked.forceMove(src.loc)
return
//Making multiple copies of a recipe
var/halftime = round(recipe.time*4/10/2) // VOREStation Edit - Quicker Microwaves (Undone during Auroraport, left note in case of reversion, was round(recipe.time/20/2))
if(!wzhzhzh(halftime))
abort()
return
recipe.before_cook(src)
if(!wzhzhzh(halftime))
abort()
cooked = fail()
cooked.forceMove(loc)
recipe.after_cook(src)
return
var/result = recipe.result
var/valid = 1
var/list/cooked_items = list()
var/obj/temp = new /obj(src) //To prevent infinite loops, all results will be moved into a temporary location so they're not considered as inputs for other recipes
while(valid)
var/list/things = list()
things.Add(recipe.make_food(src))
cooked_items += things
//Move cooked things to the buffer so they're not considered as ingredients
for(var/atom/movable/AM in things)
AM.forceMove(temp)
valid = 0
recipe.after_cook(src)
recipe = select_recipe(available_recipes,src)
if(recipe && recipe.result == result)
valid = 1
sleep(2)
for(var/atom/movable/R as anything in cooked_items)
R.forceMove(src) //Move everything from the buffer back to the container
QDEL_NULL(temp)//Delete buffer object
//Any leftover reagents are divided amongst the foods
var/total = reagents.total_volume
for(var/obj/item/reagent_containers/food/snacks/S in cooked_items)
reagents.trans_to_holder(S.reagents, total/cooked_items.len)
for(var/obj/item/reagent_containers/food/snacks/S in cookingContents())
S.cook()
dispose(0) //clear out anything left
stop()
return
/obj/machinery/microwave/proc/wzhzhzh(var/seconds as num) // Whoever named this proc is fucking literally Satan. ~ Z
for (var/i=1 to seconds)
if (stat & (NOPOWER|BROKEN))
return 0
use_power(active_power_usage)
sleep(5) //VOREStation Edit - Quicker Microwaves
return 1
/obj/machinery/microwave/proc/has_extra_item() //- coded to have different microwaves be able to handle different items
if(item_level == 0)
for (var/obj/O in cookingContents())
if ( \
!istype(O,/obj/item/reagent_containers/food) && \
!istype(O, /obj/item/grown) \
)
return 1
return 0
if(item_level == 1)
for (var/obj/O in cookingContents())
if ( \
!istype(O, /obj/item/reagent_containers/food) && \
!istype(O, /obj/item/grown) && \
!istype(O, /obj/item/slime_extract) && \
!istype(O, /obj/item/organ) && \
!istype(O, /obj/item/stack/material) \
)
return 1
return 0
/obj/machinery/microwave/proc/start()
src.visible_message(span_notice("The microwave turns on."), span_notice("You hear a microwave."))
soundloop.start()
src.operating = TRUE
src.icon_state = "mw1"
SStgui.update_uis(src)
/obj/machinery/microwave/proc/abort()
operating = FALSE // Turn it off again aferwards
if(icon_state == "mw1")
icon_state = "mw"
SStgui.update_uis(src)
soundloop.stop()
/obj/machinery/microwave/proc/stop()
playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
operating = FALSE // Turn it off again aferwards
if(icon_state == "mw1")
icon_state = "mw"
SStgui.update_uis(src)
soundloop.stop()
/obj/machinery/microwave/proc/dispose(var/message = 1)
for (var/atom/movable/A in cookingContents())
A.forceMove(loc)
if (src.reagents.total_volume)
src.dirty++
src.reagents.clear_reagents()
if(message)
to_chat(usr, span_notice("You dispose of the microwave contents."))
SStgui.update_uis(src)
/obj/machinery/microwave/proc/muck_start()
playsound(src, 'sound/effects/splat.ogg', 50, 1) // Play a splat sound
src.icon_state = "mwbloody1" // Make it look dirty!!
/obj/machinery/microwave/proc/muck_finish()
src.visible_message(span_warning("The microwave gets covered in muck!"))
src.dirty = 100 // Make it dirty so it can't be used util cleaned
src.flags = null //So you can't add condiments
src.icon_state = "mwbloody0" // Make it look dirty too
src.operating = 0 // Turn it off again aferwards
SStgui.update_uis(src)
soundloop.stop()
/obj/machinery/microwave/proc/broke()
var/datum/effect/effect/system/spark_spread/s = new
s.set_up(2, 1, src)
s.start()
src.icon_state = "mwb" // Make it look all busted up and shit
src.visible_message(span_warning("The microwave breaks!")) //Let them know they're stupid
src.broken = 2 // Make it broken so it can't be used util fixed
src.flags = null //So you can't add condiments
src.operating = 0 // Turn it off again aferwards
SStgui.update_uis(src)
soundloop.stop()
src.ejectpai() // If it broke, time to yeet the PAI.
/obj/machinery/microwave/proc/fail()
var/obj/item/reagent_containers/food/snacks/badrecipe/ffuu = new(src)
var/amount = 0
for (var/obj/O in cookingContents() - ffuu)
amount++
if(O.reagents)
var/id = O.reagents.get_master_reagent_id()
if(id)
amount+=O.reagents.get_reagent_amount(id)
if(istype(O, /obj/item/holder))
var/obj/item/holder/H = O
if(H.held_mob)
qdel(H.held_mob)
qdel(O)
src.reagents.clear_reagents()
ffuu.reagents.add_reagent("carbon", amount)
ffuu.reagents.add_reagent("toxin", amount/10)
return ffuu
/obj/machinery/microwave/verb/Eject()
set src in oview(1)
set category = "Object"
set name = "Eject content"
usr.visible_message(
span_notice("[usr] tries to open [src] and remove its contents.") ,
span_notice("You try to open [src] and remove its contents.")
)
if(!do_after(usr, 1 SECONDS, target = src))
return
if(operating)
to_chat(usr, span_warning("You can't do that, [src] door is locked!"))
return
usr.visible_message(
span_notice("[usr] opened [src] and has taken out [english_list(cookingContents())].") ,
span_notice("You have opened [src] and taken out [english_list(cookingContents())].")
)
dispose()
/obj/machinery/microwave/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
if(!mover)
return 1
if(mover.checkpass(PASSTABLE))
//Animals can run under them, lots of empty space
return 1
return ..()
/obj/machinery/microwave/advanced // specifically for complex recipes
name = "deluxe microwave"
icon = 'icons/obj/deluxemicrowave.dmi'
icon_state = "mw"
circuit = /obj/item/circuitboard/microwave/advanced
circuit_item_capacity = 100
item_level = 1
/obj/machinery/microwave/advanced/Initialize()
. = ..()
reagents.maximum_volume = 1000
/datum/recipe/splat // We use this to handle cooking micros (or mice, etc) in a microwave. Janky but it works better than snowflake code to handle the same thing.
items = list(
/obj/item/holder
)
result = /obj/effect/decal/cleanable/blood/gibs
/datum/recipe/splat/before_cook(obj/container)
if(istype(container, /obj/machinery/microwave))
var/obj/machinery/microwave/M = container
M.muck_start()
playsound(container.loc, 'sound/items/drop/flesh.ogg', 100, 1)
. = ..()
/datum/recipe/splat/make_food(obj/container)
for(var/obj/item/holder/H in container)
if(H.held_mob)
to_chat(H.held_mob, span_danger("You hear an earsplitting humming and your head aches!"))
qdel(H.held_mob)
H.held_mob = null
qdel(H)
. = ..()
/datum/recipe/splat/after_cook(obj/container)
if(istype(container, /obj/machinery/microwave))
var/obj/machinery/microwave/M = container
M.muck_finish()
. = ..()
/obj/machinery/microwave/proc/cookingContents() //VOREEdit, this is a better way to deal with the contents of a microwave, since the previous method is stupid.
var/list/workingList = contents.Copy() // Using the copy proc because otherwise the two lists seem to become soul bonded.
workingList -= component_parts
workingList -= circuit
if(paicard)
workingList -= paicard
for(var/M in workingList)
if(istype(M, circuit)) // Yes, we remove circuit twice. Yes, it's necessary. Yes, it's stupid.
workingList -= M
return workingList