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cyberpresidentvanellope
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CHOMPStation2
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751adf718799e7322cecbf26342c0bcc651fe01b
CHOMPStation2
/
code
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Cael_Aislinn
751adf7187
miscellaneous rusk tweaks and fixes including: resolved assembly sprite hiding under things, resolved compressor not producing assemblies with the right amount of matter, made injectors able to be rotated, removed cooldown from injector to port assembly swap, made ejected/created assemblies not appear in the middle of walls (being created from wall-mounted machinery),
...
Signed-off-by: Cael_Aislinn <
cael_aislinn@yahoo.com.au
>
2013-05-19 19:05:51 +10:00
..
__HELPERS
Merge branch 'bleeding-edge-freeze' of
https://github.com/Baystation12/Baystation12
into xenoarch
2013-02-25 14:40:46 +10:00
ATMOSPHERICS
made TEG generate power from heat transferred again, restructed TEG and circulator code to be smaller and cleaner, added an "overload" to TEGs where they spark + power output drops if power output exceeds 250k
2013-05-19 18:50:15 +10:00
controllers
Fixes lighting, backpacks getting contaminated, and bombs not working.
2013-04-17 22:07:41 -07:00
datums
Whoops spelled internal affairs wrong. This pretty much overwrites the lawyer job with an Internal Affairs Agent, made to Cajoes guidelines to the best of my ability. New suit, messed up PDA, and loyalty implanted / answering to the captain to maybe they'll have more pull on the server.
2013-03-21 02:59:29 -04:00
defines
new crew manifest for id computers, tweaks to manifest to better fit window, renamed roboticist alt title post-feedback
2013-02-18 12:56:57 +10:00
FEA
- Added null checks for get_mobs_in_radio_range().
2013-01-17 06:52:49 +00:00
game
transit pods should reverse direction when they reach the end of the tube
2013-05-14 13:10:28 +10:00
js
…
modules
made TEG generate power from heat transferred again, restructed TEG and circulator code to be smaller and cleaner, added an "overload" to TEGs where they spark + power output drops if power output exceeds 250k
2013-05-19 18:50:15 +10:00
TriDimension
…
unused
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
2013-01-23 00:23:37 +10:00
WorkInProgress
miscellaneous rusk tweaks and fixes including: resolved assembly sprite hiding under things, resolved compressor not producing assemblies with the right amount of matter, made injectors able to be rotated, removed cooldown from injector to port assembly swap, made ejected/created assemblies not appear in the middle of walls (being created from wall-mounted machinery),
2013-05-19 19:05:51 +10:00
ZAS
Fixes an issue with fire leaving the trace_gases list full of nulls and revert some more of whatever Cael had done to that poor air-movement procedure.
2013-04-17 22:46:34 -07:00
global.dm
Players have to wait 5 minutes between dying as a mouse and respawning as a mouse. Global variable mouse_respawn_time determines the respawn time in minutes.
2013-02-19 08:04:53 +08:00
hub.dm
…
names.dm
…
setup.dm
Fixes issues:
2013-04-09 00:49:19 -07:00
stylesheet.dm
unique voice text colour for soghun, skrell and taj
2013-02-10 22:36:23 +10:00
world.dm
Plasma no longer contaminates backpacks (They cannot be washed)
2013-04-17 01:51:18 -07:00