mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 18:53:06 +00:00
Adds ability to have pins initialize with data. Adds helper for reagent moving. Other fixes.
448 lines
15 KiB
Plaintext
448 lines
15 KiB
Plaintext
/obj/item/integrated_circuit/input
|
|
var/can_be_asked_input = 0
|
|
|
|
/obj/item/integrated_circuit/input/proc/ask_for_input(mob/user)
|
|
return
|
|
|
|
/obj/item/integrated_circuit/input/button
|
|
name = "button"
|
|
desc = "This tiny button must do something, right?"
|
|
icon_state = "button"
|
|
complexity = 1
|
|
can_be_asked_input = 1
|
|
inputs = list()
|
|
outputs = list()
|
|
activators = list("on pressed")
|
|
|
|
/obj/item/integrated_circuit/input/button/ask_for_input(mob/user) //Bit misleading name for this specific use.
|
|
var/datum/integrated_io/A = activators[1]
|
|
if(A.linked.len)
|
|
for(var/datum/integrated_io/activate/target in A.linked)
|
|
target.holder.check_then_do_work()
|
|
to_chat(user, "<span class='notice'>You press the button labeled '[src.name]'.</span>")
|
|
|
|
/obj/item/integrated_circuit/input/numberpad
|
|
name = "number pad"
|
|
desc = "This small number pad allows someone to input a number into the system."
|
|
icon_state = "numberpad"
|
|
complexity = 2
|
|
can_be_asked_input = 1
|
|
inputs = list()
|
|
outputs = list("number entered")
|
|
activators = list("on entered")
|
|
|
|
/obj/item/integrated_circuit/input/numberpad/ask_for_input(mob/user)
|
|
var/new_input = input(user, "Enter a number, please.","Number pad") as null|num
|
|
if(isnum(new_input) && CanInteract(user, physical_state))
|
|
var/datum/integrated_io/O = outputs[1]
|
|
O.data = new_input
|
|
O.push_data()
|
|
var/datum/integrated_io/A = activators[1]
|
|
A.push_data()
|
|
|
|
/obj/item/integrated_circuit/input/textpad
|
|
name = "text pad"
|
|
desc = "This small text pad allows someone to input a string into the system."
|
|
icon_state = "textpad"
|
|
complexity = 2
|
|
can_be_asked_input = 1
|
|
inputs = list()
|
|
outputs = list("string entered")
|
|
activators = list("on entered")
|
|
|
|
/obj/item/integrated_circuit/input/textpad/ask_for_input(mob/user)
|
|
var/new_input = input(user, "Enter some words, please.","Number pad") as null|text
|
|
if(istext(new_input) && CanInteract(user, physical_state))
|
|
var/datum/integrated_io/O = outputs[1]
|
|
O.data = new_input
|
|
O.push_data()
|
|
var/datum/integrated_io/A = activators[1]
|
|
A.push_data()
|
|
|
|
/obj/item/integrated_circuit/input/med_scanner
|
|
name = "integrated medical analyser"
|
|
desc = "A very small version of the common medical analyser. This allows the machine to know how healthy someone is."
|
|
icon_state = "medscan"
|
|
complexity = 4
|
|
inputs = list("target ref")
|
|
outputs = list("total health %", "total missing health")
|
|
activators = list("scan")
|
|
|
|
/obj/item/integrated_circuit/input/med_scanner/do_work()
|
|
var/datum/integrated_io/I = inputs[1]
|
|
var/mob/living/carbon/human/H = I.data_as_type(/mob/living/carbon/human)
|
|
if(!istype(H)) //Invalid input
|
|
return
|
|
if(H.Adjacent(get_turf(src))) // Like normal analysers, it can't be used at range.
|
|
var/total_health = round(H.health/H.maxHealth, 0.1)*100
|
|
var/missing_health = H.maxHealth - H.health
|
|
|
|
var/datum/integrated_io/total = outputs[1]
|
|
var/datum/integrated_io/missing = outputs[2]
|
|
|
|
total.data = total_health
|
|
missing.data = missing_health
|
|
|
|
for(var/datum/integrated_io/output/O in outputs)
|
|
O.push_data()
|
|
|
|
/obj/item/integrated_circuit/input/adv_med_scanner
|
|
name = "integrated advanced medical analyser"
|
|
desc = "A very small version of the common medical analyser. This allows the machine to know how healthy someone is. \
|
|
This type is much more precise, allowing the machine to know much more about the target than a normal analyzer."
|
|
icon_state = "medscan_adv"
|
|
complexity = 12
|
|
inputs = list("target ref")
|
|
outputs = list(
|
|
"total health %",
|
|
"total missing health",
|
|
"brute damage",
|
|
"burn damage",
|
|
"tox damage",
|
|
"oxy damage",
|
|
"clone damage"
|
|
)
|
|
activators = list("scan")
|
|
|
|
/obj/item/integrated_circuit/input/adv_med_scanner/do_work()
|
|
var/datum/integrated_io/I = inputs[1]
|
|
var/mob/living/carbon/human/H = I.data_as_type(/mob/living/carbon/human)
|
|
if(!istype(H)) //Invalid input
|
|
return
|
|
if(H.Adjacent(get_turf(src))) // Like normal analysers, it can't be used at range.
|
|
var/total_health = round(H.health/H.maxHealth, 0.1)*100
|
|
var/missing_health = H.maxHealth - H.health
|
|
|
|
var/datum/integrated_io/total = outputs[1]
|
|
var/datum/integrated_io/missing = outputs[2]
|
|
var/datum/integrated_io/brute = outputs[3]
|
|
var/datum/integrated_io/burn = outputs[4]
|
|
var/datum/integrated_io/tox = outputs[5]
|
|
var/datum/integrated_io/oxy = outputs[6]
|
|
var/datum/integrated_io/clone = outputs[7]
|
|
|
|
total.data = total_health
|
|
missing.data = missing_health
|
|
brute.data = H.getBruteLoss()
|
|
burn.data = H.getFireLoss()
|
|
tox.data = H.getToxLoss()
|
|
oxy.data = H.getOxyLoss()
|
|
clone.data = H.getCloneLoss()
|
|
|
|
for(var/datum/integrated_io/output/O in outputs)
|
|
O.push_data()
|
|
|
|
/obj/item/integrated_circuit/input/local_locator
|
|
name = "local locator"
|
|
desc = "This is needed for certain devices that demand a reference for a target to act upon. This type only locates something \
|
|
that is holding the machine containing it."
|
|
inputs = list()
|
|
outputs = list("located ref")
|
|
activators = list("locate")
|
|
|
|
/obj/item/integrated_circuit/input/local_locator/do_work()
|
|
var/datum/integrated_io/O = outputs[1]
|
|
O.data = null
|
|
if(istype(src.loc, /obj/item/device/electronic_assembly)) // Check to make sure we're actually in a machine.
|
|
var/obj/item/device/electronic_assembly/assembly = src.loc
|
|
if(istype(assembly.loc, /mob/living)) // Now check if someone's holding us.
|
|
O.data = weakref(assembly.loc)
|
|
|
|
O.push_data()
|
|
|
|
/obj/item/integrated_circuit/input/adjacent_locator
|
|
name = "adjacent locator"
|
|
desc = "This is needed for certain devices that demand a reference for a target to act upon. This type only locates something \
|
|
that is standing a meter away from the machine."
|
|
extended_desc = "The first pin requires a ref to a kind of object that you want the locator to acquire. This means that it will \
|
|
give refs to nearby objects that are similar. If more than one valid object is found nearby, it will choose one of them at \
|
|
random."
|
|
inputs = list("desired type ref")
|
|
outputs = list("located ref")
|
|
activators = list("locate")
|
|
|
|
/obj/item/integrated_circuit/input/adjacent_locator/do_work()
|
|
var/datum/integrated_io/I = inputs[1]
|
|
var/datum/integrated_io/O = outputs[1]
|
|
O.data = null
|
|
|
|
if(!isweakref(I.data))
|
|
return
|
|
var/atom/A = I.data.resolve()
|
|
if(!A)
|
|
return
|
|
var/desired_type = A.type
|
|
|
|
var/list/nearby_things = range(1, get_turf(src))
|
|
var/list/valid_things = list()
|
|
for(var/atom/thing in nearby_things)
|
|
if(thing.type != desired_type)
|
|
continue
|
|
valid_things.Add(thing)
|
|
if(valid_things.len)
|
|
O.data = weakref(pick(valid_things))
|
|
O.push_data()
|
|
|
|
/obj/item/integrated_circuit/input/signaler
|
|
name = "integrated signaler"
|
|
desc = "Signals from a signaler can be received with this, allowing for remote control. Additionally, it can send signals as well."
|
|
extended_desc = "When a signal is received from another signaler, the 'on signal received' activator pin will be pulsed. \
|
|
The two input pins are to configure the integrated signaler's settings. Note that the frequency should not have a decimal in it. \
|
|
Meaning the default frequency is expressed as 1457, not 145.7. To send a signal, pulse the 'send signal' activator pin."
|
|
icon_state = "signal"
|
|
complexity = 4
|
|
inputs = list("frequency","code")
|
|
outputs = list()
|
|
activators = list("send signal","on signal received")
|
|
|
|
var/frequency = 1457
|
|
var/code = 30
|
|
var/datum/radio_frequency/radio_connection
|
|
|
|
/obj/item/integrated_circuit/input/signaler/initialize()
|
|
..()
|
|
set_frequency(frequency)
|
|
var/datum/integrated_io/new_freq = inputs[1]
|
|
var/datum/integrated_io/new_code = inputs[2]
|
|
// Set the pins so when someone sees them, they won't show as null
|
|
new_freq.data = frequency
|
|
new_code.data = code
|
|
|
|
/obj/item/integrated_circuit/input/signaler/Destroy()
|
|
if(radio_controller)
|
|
radio_controller.remove_object(src,frequency)
|
|
frequency = 0
|
|
. = ..()
|
|
|
|
/obj/item/integrated_circuit/input/signaler/on_data_written()
|
|
var/datum/integrated_io/new_freq = inputs[1]
|
|
var/datum/integrated_io/new_code = inputs[2]
|
|
if(isnum(new_freq.data) && new_freq.data > 0)
|
|
set_frequency(new_freq.data)
|
|
if(isnum(new_code.data))
|
|
code = new_code.data
|
|
|
|
|
|
/obj/item/integrated_circuit/input/signaler/do_work() // Sends a signal.
|
|
if(!radio_connection)
|
|
return
|
|
|
|
var/datum/signal/signal = new()
|
|
signal.source = src
|
|
signal.encryption = code
|
|
signal.data["message"] = "ACTIVATE"
|
|
radio_connection.post_signal(src, signal)
|
|
|
|
/obj/item/integrated_circuit/input/signaler/proc/set_frequency(new_frequency)
|
|
if(!frequency)
|
|
return
|
|
if(!radio_controller)
|
|
sleep(20)
|
|
if(!radio_controller)
|
|
return
|
|
radio_controller.remove_object(src, frequency)
|
|
frequency = new_frequency
|
|
radio_connection = radio_controller.add_object(src, frequency, RADIO_CHAT)
|
|
|
|
/obj/item/integrated_circuit/input/signaler/receive_signal(datum/signal/signal)
|
|
var/datum/integrated_io/new_code = inputs[2]
|
|
var/code = 0
|
|
|
|
if(isnum(new_code.data))
|
|
code = new_code.data
|
|
if(!signal)
|
|
return 0
|
|
if(signal.encryption != code)
|
|
return 0
|
|
if(signal.source == src) // Don't trigger ourselves.
|
|
return 0
|
|
|
|
var/datum/integrated_io/A = activators[2]
|
|
A.push_data()
|
|
|
|
for(var/mob/O in hearers(1, get_turf(src)))
|
|
O.show_message(text("\icon[] *beep* *beep*", src), 3, "*beep* *beep*", 2)
|
|
|
|
/obj/item/integrated_circuit/input/EPv2
|
|
name = "\improper EPv2 circuit"
|
|
desc = "Enables the sending and receiving of messages on the Exonet with the EPv2 protocol."
|
|
extended_desc = "An EPv2 address is a string with the format of XXXX:XXXX:XXXX:XXXX. Data can be send or received using the \
|
|
second pin on each side, with additonal data reserved for the third pin. When a message is received, the second activaiton pin \
|
|
will pulse whatever's connected to it. Pulsing the first activation pin will send a message."
|
|
icon_state = "signal"
|
|
complexity = 4
|
|
inputs = list("target EPv2 address", "data to send", "secondary text")
|
|
outputs = list("address received", "data received", "secondary text received")
|
|
activators = list("send data", "on data received")
|
|
var/datum/exonet_protocol/exonet = null
|
|
|
|
/obj/item/integrated_circuit/input/EPv2/New()
|
|
..()
|
|
exonet = new(src)
|
|
exonet.make_address("EPv2_circuit-\ref[src]")
|
|
desc += "<br>This circuit's EPv2 address is: [exonet.address]."
|
|
|
|
/obj/item/integrated_circuit/input/EPv2/Destroy()
|
|
if(exonet)
|
|
exonet.remove_address()
|
|
qdel(exonet)
|
|
..()
|
|
|
|
/obj/item/integrated_circuit/input/EPv2/do_work()
|
|
var/datum/integrated_io/target_address = inputs[1]
|
|
var/datum/integrated_io/message = inputs[2]
|
|
var/datum/integrated_io/text = inputs[3]
|
|
if(istext(target_address.data))
|
|
exonet.send_message(target_address.data, message.data, text.data)
|
|
|
|
/obj/item/integrated_circuit/input/receive_exonet_message(var/atom/origin_atom, var/origin_address, var/message, var/text)
|
|
var/datum/integrated_io/message_received = outputs[1]
|
|
var/datum/integrated_io/data_received = outputs[2]
|
|
var/datum/integrated_io/text_received = outputs[3]
|
|
|
|
var/datum/integrated_io/A = activators[2]
|
|
A.push_data()
|
|
|
|
message_received.write_data_to_pin(origin_address)
|
|
data_received.write_data_to_pin(message)
|
|
text_received.write_data_to_pin(text)
|
|
|
|
/obj/item/integrated_circuit/output/screen
|
|
name = "screen"
|
|
desc = "This small screen can display a single piece of data, when the machine is examined closely."
|
|
icon_state = "screen"
|
|
inputs = list("displayed data")
|
|
outputs = list()
|
|
activators = list("load data")
|
|
var/stuff_to_display = null
|
|
|
|
/obj/item/integrated_circuit/output/screen/do_work()
|
|
var/datum/integrated_io/I = inputs[1]
|
|
if(isweakref(I.data))
|
|
var/datum/d = I.data_as_type(/datum)
|
|
if(d)
|
|
stuff_to_display = "[d]"
|
|
else
|
|
stuff_to_display = I.data
|
|
|
|
/obj/item/integrated_circuit/output/light
|
|
name = "light"
|
|
desc = "This light can turn on and off on command."
|
|
icon_state = "light_adv"
|
|
complexity = 4
|
|
inputs = list()
|
|
outputs = list()
|
|
activators = list("toggle light")
|
|
var/light_toggled = 0
|
|
var/light_brightness = 3
|
|
var/light_rgb = "#FFFFFF"
|
|
|
|
/obj/item/integrated_circuit/output/light/do_work()
|
|
light_toggled = !light_toggled
|
|
update_lighting()
|
|
|
|
/obj/item/integrated_circuit/output/light/proc/update_lighting()
|
|
if(light_toggled)
|
|
set_light(l_range = light_brightness, l_power = light_brightness, l_color = light_rgb)
|
|
else
|
|
set_light(0)
|
|
|
|
/obj/item/integrated_circuit/output/light/advanced/update_lighting()
|
|
var/datum/integrated_io/R = inputs[1]
|
|
var/datum/integrated_io/G = inputs[2]
|
|
var/datum/integrated_io/B = inputs[3]
|
|
var/datum/integrated_io/brightness = inputs[4]
|
|
|
|
if(isnum(R.data) && isnum(G.data) && isnum(B.data) && isnum(brightness.data))
|
|
R.data = Clamp(R.data, 0, 255)
|
|
G.data = Clamp(G.data, 0, 255)
|
|
B.data = Clamp(B.data, 0, 255)
|
|
brightness.data = Clamp(brightness.data, 0, 6)
|
|
light_rgb = rgb(R.data, G.data, B.data)
|
|
light_brightness = brightness.data
|
|
|
|
..()
|
|
|
|
/obj/item/integrated_circuit/output/light/advanced
|
|
name = "advanced light"
|
|
desc = "This light can turn on and off on command, in any color, and in various brightness levels."
|
|
icon_state = "light_adv"
|
|
complexity = 8
|
|
inputs = list(
|
|
"R",
|
|
"G",
|
|
"B",
|
|
"Brightness"
|
|
)
|
|
outputs = list()
|
|
|
|
/obj/item/integrated_circuit/output/light/advanced/on_data_written()
|
|
update_lighting()
|
|
|
|
/obj/item/integrated_circuit/output/sound
|
|
name = "speaker circuit"
|
|
desc = "A miniature speaker is attached to this component."
|
|
icon_state = "speaker"
|
|
complexity = 8
|
|
cooldown_per_use = 4 SECONDS
|
|
inputs = list(
|
|
"sound ID",
|
|
"volume",
|
|
"frequency"
|
|
)
|
|
outputs = list()
|
|
activators = list("play sound")
|
|
var/list/sounds = list()
|
|
category = /obj/item/integrated_circuit/output/sound
|
|
|
|
/obj/item/integrated_circuit/output/sound/New()
|
|
..()
|
|
extended_desc = list()
|
|
extended_desc += "The first input pin determines which sound is used. The choices are; "
|
|
extended_desc += jointext(sounds, ", ")
|
|
extended_desc += ". The second pin determines the volume of sound that is played"
|
|
extended_desc += ", and the third determines if the frequency of the sound will vary with each activation."
|
|
extended_desc = jointext(extended_desc, null)
|
|
|
|
/obj/item/integrated_circuit/output/sound/do_work()
|
|
var/datum/integrated_io/ID = inputs[1]
|
|
var/datum/integrated_io/vol = inputs[2]
|
|
var/datum/integrated_io/frequency = inputs[3]
|
|
if(istext(ID.data) && isnum(vol.data) && isnum(frequency.data))
|
|
var/selected_sound = sounds[ID.data]
|
|
if(!selected_sound)
|
|
world << "No sound"
|
|
return
|
|
vol.data = Clamp(vol.data, 0, 100)
|
|
frequency.data = round(Clamp(frequency.data, 0, 1))
|
|
playsound(get_turf(src), selected_sound, vol.data, frequency.data, -1)
|
|
|
|
/obj/item/integrated_circuit/output/sound/beeper
|
|
name = "beeper circuit"
|
|
desc = "A miniature speaker is attached to this component. This is often used in the construction of motherboards, which use \
|
|
the speaker to tell the user if something goes very wrong when booting up. It can also do other similar synthetic sounds such \
|
|
as buzzing, pinging, chiming, and more."
|
|
sounds = list(
|
|
"beep" = 'sound/machines/twobeep.ogg',
|
|
"chime" = 'sound/machines/chime.ogg',
|
|
"buzz sigh" = 'sound/machines/buzz-sigh.ogg',
|
|
"buzz twice" = 'sound/machines/buzz-two.ogg',
|
|
"ping" = 'sound/machines/ping.ogg',
|
|
"synth yes" = 'sound/machines/synth_yes.ogg',
|
|
"synth no" = 'sound/machines/synth_no.ogg',
|
|
"warning buzz" = 'sound/machines/warning-buzzer.ogg'
|
|
)
|
|
|
|
/obj/item/integrated_circuit/output/sound/beepsky
|
|
name = "securitron sound circuit"
|
|
desc = "A miniature speaker is attached to this component. Considered by some to be the essential component for a securitron."
|
|
sounds = list(
|
|
"creep" = 'sound/voice/bcreep.ogg',
|
|
"criminal" = 'sound/voice/bcriminal.ogg',
|
|
"freeze" = 'sound/voice/bfreeze.ogg',
|
|
"god" = 'sound/voice/bgod.ogg',
|
|
"i am the law" = 'sound/voice/biamthelaw.ogg',
|
|
"insult" = 'sound/voice/binsult.ogg',
|
|
"radio" = 'sound/voice/bradio.ogg',
|
|
"secure day" = 'sound/voice/bsecureday.ogg',
|
|
) |