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in the admins module folder. All of the files are unticked, and could potentially be buggy. If you are testing them, copy them over to the admins module folder, and overwrite the files. Coders, if you change anything in the normal versions of these files please make sure you change the new versions as well to help prevent code being lost once this is implemented. Revision: r3409 Author: Superxpdude
503 lines
14 KiB
Plaintext
503 lines
14 KiB
Plaintext
var/list/forbidden_varedit_object_types = list(
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/obj/admins, //Admins editing their own admin-power object? Yup, sounds like a good idea.
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/obj/machinery/blackbox_recorder, //Prevents people messing with feedback gathering
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/datum/feedback_variable //Prevents people messing with feedback gathering
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)
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/client/proc/cmd_modify_object_variables(obj/O as obj|mob|turf|area in world)
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set category = "Debug"
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set name = "Edit Variables"
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set desc="(target) Edit a target item's variables"
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src.modify_variables(O)
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/client/proc/cmd_modify_ticker_variables()
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set category = "Debug"
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set name = "Edit Ticker Variables"
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if (ticker == null)
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src << "Game hasn't started yet."
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else
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src.modify_variables(ticker)
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/client/proc/mod_list_add_ass() //haha
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var/class = "text"
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if(src.holder && src.holder.marked_datum)
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class = input("What kind of variable?","Variable Type") as null|anything in list("text",
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"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default","marked datum ([holder.marked_datum.type])")
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else
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class = input("What kind of variable?","Variable Type") as null|anything in list("text",
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"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default")
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if(!class)
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return
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if(holder.marked_datum && class == "marked datum ([holder.marked_datum.type])")
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class = "marked datum"
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var/var_value = null
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switch(class)
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if("text")
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var_value = input("Enter new text:","Text") as null|text
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if("num")
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var_value = input("Enter new number:","Num") as null|num
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if("type")
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var_value = input("Enter type:","Type") as null|anything in typesof(/obj,/mob,/area,/turf)
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if("reference")
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var_value = input("Select reference:","Reference") as null|mob|obj|turf|area in world
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if("mob reference")
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var_value = input("Select reference:","Reference") as null|mob in world
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if("file")
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var_value = input("Pick file:","File") as null|file
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if("icon")
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var_value = input("Pick icon:","Icon") as null|icon
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if("marked datum")
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var_value = holder.marked_datum
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if(!var_value) return
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return var_value
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/client/proc/mod_list_add(var/list/L)
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var/class = "text"
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if(src.holder && src.holder.marked_datum)
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class = input("What kind of variable?","Variable Type") as null|anything in list("text",
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"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default","marked datum ([holder.marked_datum.type])")
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else
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class = input("What kind of variable?","Variable Type") as null|anything in list("text",
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"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default")
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if(!class)
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return
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if(holder.marked_datum && class == "marked datum ([holder.marked_datum.type])")
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class = "marked datum"
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var/var_value = null
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switch(class)
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if("text")
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var_value = input("Enter new text:","Text") as text
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if("num")
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var_value = input("Enter new number:","Num") as num
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if("type")
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var_value = input("Enter type:","Type") in typesof(/obj,/mob,/area,/turf)
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if("reference")
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var_value = input("Select reference:","Reference") as mob|obj|turf|area in world
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if("mob reference")
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var_value = input("Select reference:","Reference") as mob in world
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if("file")
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var_value = input("Pick file:","File") as file
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if("icon")
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var_value = input("Pick icon:","Icon") as icon
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if("marked datum")
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var_value = holder.marked_datum
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if(!var_value) return
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switch(alert("Would you like to associate a var with the list entry?",,"Yes","No"))
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if("Yes")
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L += var_value
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L[var_value] = mod_list_add_ass() //haha
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if("No")
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L += var_value
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/client/proc/mod_list(var/list/L)
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if(!istype(L,/list)) src << "Not a List."
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var/list/locked = list("vars", "key", "ckey", "client", "firemut", "ishulk", "telekinesis", "xray", "virus", "viruses", "cuffed", "ka", "last_eaten", "urine", "poo", "icon", "icon_state")
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var/list/names = sortList(L)
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var/variable = input("Which var?","Var") as null|anything in names + "(ADD VAR)"
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if(variable == "(ADD VAR)")
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mod_list_add(L)
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return
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if(!variable)
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return
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var/default
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var/dir
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if (locked.Find(variable) && !(src.holder.rank in list("Secondary Game Admin", "Game Admin", "Senior Game Admin", "Game Master")))
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return
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if(isnull(variable))
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usr << "Unable to determine variable type."
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else if(isnum(variable))
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usr << "Variable appears to be <b>NUM</b>."
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default = "num"
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dir = 1
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else if(istext(variable))
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usr << "Variable appears to be <b>TEXT</b>."
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default = "text"
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else if(isloc(variable))
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usr << "Variable appears to be <b>REFERENCE</b>."
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default = "reference"
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else if(isicon(variable))
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usr << "Variable appears to be <b>ICON</b>."
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variable = "\icon[variable]"
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default = "icon"
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else if(istype(variable,/atom) || istype(variable,/datum))
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usr << "Variable appears to be <b>TYPE</b>."
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default = "type"
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else if(istype(variable,/list))
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usr << "Variable appears to be <b>LIST</b>."
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default = "list"
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else if(istype(variable,/client))
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usr << "Variable appears to be <b>CLIENT</b>."
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default = "cancel"
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else
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usr << "Variable appears to be <b>FILE</b>."
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default = "file"
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usr << "Variable contains: [variable]"
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if(dir)
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switch(variable)
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if(1)
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dir = "NORTH"
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if(2)
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dir = "SOUTH"
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if(4)
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dir = "EAST"
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if(8)
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dir = "WEST"
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if(5)
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dir = "NORTHEAST"
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if(6)
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dir = "SOUTHEAST"
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if(9)
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dir = "NORTHWEST"
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if(10)
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dir = "SOUTHWEST"
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else
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dir = null
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if(dir)
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usr << "If a direction, direction is: [dir]"
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var/class = "text"
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if(src.holder && src.holder.marked_datum)
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class = input("What kind of variable?","Variable Type",default) as null|anything in list("text",
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"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default","marked datum ([holder.marked_datum.type])")
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else
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class = input("What kind of variable?","Variable Type",default) as null|anything in list("text",
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"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default")
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if(!class)
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return
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if(holder.marked_datum && class == "marked datum ([holder.marked_datum.type])")
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class = "marked datum"
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switch(class)
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if("list")
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mod_list(variable)
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if("restore to default")
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variable = initial(variable)
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if("edit referenced object")
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modify_variables(variable)
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if("(DELETE FROM LIST)")
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L -= variable
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return
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if("text")
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variable = input("Enter new text:","Text",\
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variable) as text
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if("num")
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variable = input("Enter new number:","Num",\
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variable) as num
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if("type")
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variable = input("Enter type:","Type",variable) \
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in typesof(/obj,/mob,/area,/turf)
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if("reference")
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variable = input("Select reference:","Reference",\
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variable) as mob|obj|turf|area in world
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if("mob reference")
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variable = input("Select reference:","Reference",\
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variable) as mob in world
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if("file")
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variable = input("Pick file:","File",variable) \
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as file
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if("icon")
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variable = input("Pick icon:","Icon",variable) \
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as icon
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if("marked datum")
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variable = holder.marked_datum
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/client/proc/modify_variables(var/atom/O, var/param_var_name = null, var/autodetect_class = 0)
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var/list/locked = list("vars", "key", "ckey", "client", "firemut", "ishulk", "telekinesis", "xray", "virus", "cuffed", "ka", "last_eaten", "urine", "poo", "icon", "icon_state")
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if(!src.authenticated || !src.holder)
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src << "Only administrators may use this command."
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return
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for(var/p in forbidden_varedit_object_types)
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if( istype(O,p) )
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usr << "\red It is forbidden to edit this object's variables."
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return
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var/class
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var/variable
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var/var_value
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if(param_var_name)
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if(!param_var_name in O.vars)
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src << "A variable with this name ([param_var_name]) doesn't exist in this atom ([O])"
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return
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if (param_var_name == "holder" && holder.rank != "Game Master")
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src << "No. Stop being stupid."
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return
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if (locked.Find(param_var_name) && !(src.holder.rank in list("Secondary Game Admin", "Game Admin", "Senior Game Admin", "Game Master")))
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src << "Editing this variable requires you to be a game master or game admin."
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return
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variable = param_var_name
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var_value = O.vars[variable]
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if(autodetect_class)
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if(isnull(var_value))
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usr << "Unable to determine variable type."
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class = null
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autodetect_class = null
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else if(isnum(var_value))
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usr << "Variable appears to be <b>NUM</b>."
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class = "num"
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dir = 1
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else if(istext(var_value))
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usr << "Variable appears to be <b>TEXT</b>."
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class = "text"
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else if(isloc(var_value))
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usr << "Variable appears to be <b>REFERENCE</b>."
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class = "reference"
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else if(isicon(var_value))
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usr << "Variable appears to be <b>ICON</b>."
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var_value = "\icon[var_value]"
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class = "icon"
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else if(istype(var_value,/atom) || istype(var_value,/datum))
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usr << "Variable appears to be <b>TYPE</b>."
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class = "type"
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else if(istype(var_value,/list))
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usr << "Variable appears to be <b>LIST</b>."
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class = "list"
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else if(istype(var_value,/client))
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usr << "Variable appears to be <b>CLIENT</b>."
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class = "cancel"
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else
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usr << "Variable appears to be <b>FILE</b>."
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class = "file"
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else
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var/list/names = list()
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for (var/V in O.vars)
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names += V
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names = sortList(names)
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variable = input("Which var?","Var") as null|anything in names
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if(!variable)
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return
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var_value = O.vars[variable]
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if (locked.Find(variable) && !(src.holder.rank in list("Secondary Game Admin", "Game Admin", "Senior Game Admin", "Game Master")))
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return
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if (variable == "holder" && holder.rank != "Game Master") //Hotfix, a bit ugly but that exploit has been there for ages and now somebody just had to go and tell everyone of it bluh bluh - U
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return
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if(!autodetect_class)
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var/dir
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var/default
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if(isnull(var_value))
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usr << "Unable to determine variable type."
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else if(isnum(var_value))
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usr << "Variable appears to be <b>NUM</b>."
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default = "num"
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dir = 1
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else if(istext(var_value))
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usr << "Variable appears to be <b>TEXT</b>."
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default = "text"
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else if(isloc(var_value))
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usr << "Variable appears to be <b>REFERENCE</b>."
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default = "reference"
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else if(isicon(var_value))
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usr << "Variable appears to be <b>ICON</b>."
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var_value = "\icon[var_value]"
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default = "icon"
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else if(istype(var_value,/atom) || istype(var_value,/datum))
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usr << "Variable appears to be <b>TYPE</b>."
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default = "type"
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else if(istype(var_value,/list))
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usr << "Variable appears to be <b>LIST</b>."
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default = "list"
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else if(istype(var_value,/client))
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usr << "Variable appears to be <b>CLIENT</b>."
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default = "cancel"
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else
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usr << "Variable appears to be <b>FILE</b>."
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default = "file"
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usr << "Variable contains: [var_value]"
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if(dir)
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switch(var_value)
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if(1)
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dir = "NORTH"
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if(2)
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dir = "SOUTH"
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if(4)
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dir = "EAST"
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if(8)
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dir = "WEST"
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if(5)
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dir = "NORTHEAST"
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if(6)
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dir = "SOUTHEAST"
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if(9)
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dir = "NORTHWEST"
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if(10)
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dir = "SOUTHWEST"
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else
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dir = null
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if(dir)
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usr << "If a direction, direction is: [dir]"
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if(src.holder && src.holder.marked_datum)
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class = input("What kind of variable?","Variable Type",default) as null|anything in list("text",
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"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default","marked datum ([holder.marked_datum.type])")
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else
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class = input("What kind of variable?","Variable Type",default) as null|anything in list("text",
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"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default")
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if(!class)
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return
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var/original_name
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if (!istype(O, /atom))
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original_name = "\ref[O] ([O])"
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else
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original_name = O:name
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if(holder.marked_datum && class == "marked datum ([holder.marked_datum.type])")
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class = "marked datum"
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switch(class)
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if("list")
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mod_list(O.vars[variable])
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return
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if("restore to default")
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O.vars[variable] = initial(O.vars[variable])
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if("edit referenced object")
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return .(O.vars[variable])
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if("text")
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var/var_new = input("Enter new text:","Text",O.vars[variable]) as null|text
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if(var_new==null) return
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O.vars[variable] = var_new
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if("num")
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if(variable=="luminosity")
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var/var_new = input("Enter new number:","Num",O.vars[variable]) as null|num
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if(var_new == null) return
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O.sd_SetLuminosity(var_new)
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else
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var/var_new = input("Enter new number:","Num",O.vars[variable]) as null|num
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if(var_new==null) return
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O.vars[variable] = var_new
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if("type")
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var/var_new = input("Enter type:","Type",O.vars[variable]) as null|anything in typesof(/obj,/mob,/area,/turf)
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if(var_new==null) return
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O.vars[variable] = var_new
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if("reference")
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var/var_new = input("Select reference:","Reference",O.vars[variable]) as null|mob|obj|turf|area in world
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if(var_new==null) return
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O.vars[variable] = var_new
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if("mob reference")
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var/var_new = input("Select reference:","Reference",O.vars[variable]) as null|mob in world
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if(var_new==null) return
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O.vars[variable] = var_new
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if("file")
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var/var_new = input("Pick file:","File",O.vars[variable]) as null|file
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if(var_new==null) return
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O.vars[variable] = var_new
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if("icon")
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var/var_new = input("Pick icon:","Icon",O.vars[variable]) as null|icon
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if(var_new==null) return
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O.vars[variable] = var_new
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if("marked datum")
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O.vars[variable] = holder.marked_datum
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log_admin("[key_name(src)] modified [original_name]'s [variable] to [O.vars[variable]]")
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message_admins("[key_name_admin(src)] modified [original_name]'s [variable] to [O.vars[variable]]", 1)
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