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20 lines
616 B
Plaintext
20 lines
616 B
Plaintext
// I hate the way macros look stupid standing near lights. I don't care how absurd this looks.
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/obj/machinery/light_construct
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layer = BELOW_MOB_LAYER
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/obj/machinery/light
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layer = BELOW_MOB_LAYER
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//Vorestation addition, to override the New() proc further below, since this is a lamp.
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/obj/machinery/light/flamp/New()
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..()
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layer = initial(layer)
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// create a new lighting fixture
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/obj/machinery/light/New()
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..()
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//Vorestation addition, so large mobs stop looking stupid in front of lights.
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if (dir == SOUTH) // Lights are backwards, SOUTH lights face north (they are on south wall)
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layer = ABOVE_MOB_LAYER
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