Files
CHOMPStation2/code/modules/power/sensors/sensor_monitoring.dm
ShadowLarkens 951f37d2e3 TGUI Engineering: Squashed Edition (Commits Below)
TGUI APCs

 TGUI vending machines

 Fix AI default_tgui_interaction

 TGUI Airlocks

 Station & Atmospheric Alert TGUI + Misc NTOS-TGUI Fixes

 TGUI Air Alarms & Central Atmospheric Control

 Airlock TGUI

 TG... got rid of UI for fire alarm. í´·

 TGUI Gas Heating/Cooling System

 TGUI Gas Pump & Passive Gate + Fixes

 TGUI Omni Atmospherics

 TGUI Pipe Dispensers & RPD

 TGUI IntelliCore & Vending Fix

 TGUI Handheld Tanks

 TGUI Portable Pump & Scrubber

 TGUI Tank Dispenser & Canisters

 TGUI Radios

 TGUI SMES & Air Alarm adjustment

 Tweak vending machine interfaces a tad

 TGUI Algae Farm

 TGUI general_air_control

 - Distro & Waste Console
 - Riot Control Console
 - Atmos Intake Console
 - Engine Cooling Console

 TGUI Heavy Scrubber Control (and body scanner fix)

 TGUI trinary devices & shutoff monitor

 TGUI Telecomms Log Browser

 TGUI Telecomms Machine Browser

 TGUI Spaceheater Internal Panel

 TGUI Gravity Generator

 TGUI Id Cards & Fix ID Card Images

 TGUI Id Card Redesign

 TGUI Turbolift

 TGUI Suit Cycler & Suit Storage Unit & Vending Fixes

 TGUI Power Monitor

 TGUI Signalers

 TGUI Employment Records

 TGUI Drone Console

 TGUI RIGSuits

 TGUI PA & PACMAN, and Margin Fix

 TGUI Solar Panels & Fix Power Monitor

 Adjust TGUI modules & their interaction with NTOS

 TGUI RCON

 TGUI Message Monitor

 Bump TGUI line limit to 120 (ParadiseSS13/Paradise#14002)

 TGUI Exonet & NTNet Relay

 TGUI Telecomms Multitool Menu

 TGUI Shield Capacitor & Shield Generator

 TGUI Supermatter-everything & Refactors
2020-08-09 04:46:31 -07:00

62 lines
2.0 KiB
Plaintext

// POWERNET SENSOR MONITORING CONSOLE
// Connects to powernet sensors and loads data from them. Shows this data to the user.
// Newly supports NanoUI.
/obj/machinery/computer/power_monitor
name = "Power Monitoring Console"
desc = "Computer designed to remotely monitor power levels around the station"
icon_keyboard = "power_key"
icon_screen = "power_monitor"
light_color = "#ffcc33"
//computer stuff
density = 1
anchored = 1.0
circuit = /obj/item/weapon/circuitboard/powermonitor
var/alerting = 0
use_power = USE_POWER_IDLE
idle_power_usage = 300
active_power_usage = 300
var/datum/tgui_module/power_monitor/power_monitor
// Checks the sensors for alerts. If change (alerts cleared or detected) occurs, calls for icon update.
/obj/machinery/computer/power_monitor/process()
var/alert = check_warnings()
if(alert != alerting)
alerting = !alerting
update_icon()
/* VOREStation Move - Moved to VR File
// Updates icon of this computer according to current status.
/obj/machinery/computer/power_monitor/update_icon()
if(!(stat & (NOPOWER|BROKEN)))
if(alerting)
icon_screen = "[initial(icon_screen)]"
else
icon_screen = "[initial(icon_screen)]_warn"
..()
*/
// On creation automatically connects to active sensors. This is delayed to ensure sensors already exist.
/obj/machinery/computer/power_monitor/New()
..()
power_monitor = new(src)
// On user click opens the UI of this computer.
/obj/machinery/computer/power_monitor/attack_hand(mob/user)
add_fingerprint(user)
if(stat & (BROKEN|NOPOWER))
return
tgui_interact(user)
// Uses dark magic to operate the NanoUI of this computer.
/obj/machinery/computer/power_monitor/tgui_interact(mob/user, var/datum/tgui/ui = null)
power_monitor.tgui_interact(user, ui)
// Verifies if any warnings were registered by connected sensors.
/obj/machinery/computer/power_monitor/proc/check_warnings()
for(var/obj/machinery/power/sensor/S in power_monitor.grid_sensors)
if(S.check_grid_warning())
return 1
return 0