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cyberpresidentvanellope/CHOMPStation2
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mirror of https://github.com/CHOMPStation2/CHOMPStation2.git synced 2025-12-11 18:53:06 +00:00
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81e2f267067c31335f23880fd9ed32cd49864726
CHOMPStation2/code/modules/projectiles
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kortgstation@gmail.com 81e2f26706 New Secborg skin by Vey
New Lasergun sprite by Vey

Various fixed in hands (by Vey)

Added a retrolasergun which uses the old sprite, put one out in space for people to find


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2465 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-31 22:33:25 +00:00
..
ammunition
Fix for blanks not being blanks
2011-10-30 11:26:04 +00:00
guns
New Secborg skin by Vey
2011-10-31 22:33:25 +00:00
projectile
New WIP TK system added. To activate your TK click the throw button with an empty hand. This will bring up a tkgrab item. Click on a non-anchored (currently) non mob Object to select it as your "focus". Once a focus is selected so long as you are in range of the focus you can now click somewhere to throw the focus at the target. To quit using TK just drop the tkgrab item.
2011-10-27 08:37:40 +00:00
ammunition.dm
Ammo boxes and such now have a multiple_sprites var that determines if the update_icon proc should actually update the icon.
2011-10-25 13:16:09 +00:00
gun.dm
Fixed some runtimes.
2011-10-30 07:14:17 +00:00
projectile.dm
•Comments are there for a reason, Mport. Quit editing shit that will break other shit and there's a goddamn comment that tells you what exactly will break.
2011-10-12 10:30:34 +00:00
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