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CHOMPStation2/code/modules/client/preference_setup/loadout/loadout_accessories.dm
2022-04-04 18:07:58 -04:00

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/datum/gear/accessory
display_name = "accessory"
slot = slot_tie
sort_category = "Accessories"
type_category = /datum/gear/accessory
path = /obj/item/clothing/accessory
cost = 1
/datum/gear/accessory/armband
display_name = "armband selection"
path = /obj/item/clothing/accessory/armband
/datum/gear/accessory/armband/New()
..()
var/list/armbands = list()
for(var/obj/item/clothing/accessory/armband_type as anything in (typesof(/obj/item/clothing/accessory/armband) - typesof(/obj/item/clothing/accessory/armband/med/color)))
armbands[initial(armband_type.name)] = armband_type
gear_tweaks += new/datum/gear_tweak/path(sortAssoc(armbands))
/datum/gear/accessory/armband/colored
display_name = "armband"
path = /obj/item/clothing/accessory/armband/med/color
/datum/gear/accessory/armband/colored/New()
..()
gear_tweaks += gear_tweak_free_color_choice
/datum/gear/accessory/wallet
display_name = "wallet, orange"
path = /obj/item/weapon/storage/wallet/random
/datum/gear/accessory/wallet_poly
display_name = "wallet, polychromic"
path = /obj/item/weapon/storage/wallet/poly
cost = 0 //VOREStation Edit
/datum/gear/accessory/wallet/womens
display_name = "wallet, womens"
path = /obj/item/weapon/storage/wallet/womens
cost = 0 //VOREStation Edit
/datum/gear/accessory/wallet/womens/New()
..()
gear_tweaks += gear_tweak_free_color_choice
/datum/gear/accessory/clutch
display_name = "clutch bag"
path = /obj/item/weapon/storage/briefcase/clutch
cost = 2
/datum/gear/accessory/clutch/New()
..()
gear_tweaks += gear_tweak_free_color_choice
/datum/gear/accessory/purse
display_name = "purse"
path = /obj/item/weapon/storage/backpack/purse
cost = 3
/datum/gear/accessory/purse/New()
..()
gear_tweaks += gear_tweak_free_color_choice
/datum/gear/accessory/wcoat
display_name = "waistcoat selection"
path = /obj/item/clothing/accessory/wcoat
cost = 1
/datum/gear/accessory/wcoat/New()
..()
var/list/wcoats = list()
for(var/obj/item/clothing/accessory/wcoat_type as anything in typesof(/obj/item/clothing/accessory/wcoat))
wcoats[initial(wcoat_type.name)] = wcoat_type
gear_tweaks += new/datum/gear_tweak/path(sortAssoc(wcoats))
/datum/gear/accessory/holster
display_name = "holster selection (Security, CD, HoP)"
path = /obj/item/clothing/accessory/holster
allowed_roles = list("Site Manager", "Head of Personnel", "Security Officer", "Warden", "Head of Security","Detective", "Blueshield Guard","Security Pilot") //YW ADDITIONS
/datum/gear/accessory/holster/New()
..()
var/list/holsters = list()
for(var/obj/item/clothing/accessory/holster_type as anything in typesof(/obj/item/clothing/accessory/holster))
holsters[initial(holster_type.name)] = holster_type
gear_tweaks += new/datum/gear_tweak/path(sortAssoc(holsters))
/datum/gear/accessory/tie
display_name = "tie selection"
path = /obj/item/clothing/accessory/tie
cost = 1
/datum/gear/accessory/tie/New()
..()
var/list/ties = list()
for(var/obj/item/clothing/accessory/tie_type as anything in typesof(/obj/item/clothing/accessory/tie))
ties[initial(tie_type.name)] = tie_type
gear_tweaks += new/datum/gear_tweak/path(sortAssoc(ties))
/datum/gear/accessory/bowtie
display_name = "bowtie selection"
path = /obj/item/clothing/accessory/bowtie
cost = 1
/datum/gear/accessory/bowtie/New()
..()
var/list/bowties = list()
for(var/obj/item/clothing/accessory/bowtie_type as anything in typesof(/obj/item/clothing/accessory/bowtie))
bowties[initial(bowtie_type.name)] = bowtie_type
gear_tweaks += new/datum/gear_tweak/path(sortAssoc(bowties))
/datum/gear/accessory/scarf
display_name = "scarf selection"
path = /obj/item/clothing/accessory/scarf
cost = 1
/datum/gear/accessory/scarf/New()
..()
var/list/scarfs = list()
for(var/obj/item/clothing/accessory/scarf_type as anything in typesof(/obj/item/clothing/accessory/scarf))
scarfs[initial(scarf_type.name)] = scarf_type
gear_tweaks += new/datum/gear_tweak/path(sortAssoc(scarfs))
/datum/gear/accessory/scarfcolor
display_name = "scarf (recolorable)"
path = /obj/item/clothing/accessory/scarf/white
cost = 1
/datum/gear/accessory/scarfcolor/New()
..()
gear_tweaks += gear_tweak_free_color_choice
/datum/gear/accessory/jacket
display_name = "suit jacket selection"
path = /obj/item/clothing/accessory/jacket
cost = 1
/datum/gear/accessory/jacket/New()
..()
var/list/jackets = list()
for(var/obj/item/clothing/accessory/jacket_type as anything in typesof(/obj/item/clothing/accessory/jacket))
jackets[initial(jacket_type.name)] = jacket_type
gear_tweaks += new/datum/gear_tweak/path(sortAssoc(jackets))
/datum/gear/accessory/suitvest
display_name = "suit vest"
path = /obj/item/clothing/accessory/vest
/datum/gear/accessory/brown_vest
display_name = "webbing, brown"
path = /obj/item/clothing/accessory/storage/brown_vest
allowed_roles = list("Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor", "Search and Rescue","Blueshield Guard","Security Pilot") //YW ADDITIONS
/datum/gear/accessory/black_vest
display_name = "webbing, black"
path = /obj/item/clothing/accessory/storage/black_vest
allowed_roles = list("Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor", "Search and Rescue","Blueshield Guard","Security Pilot") //YW ADDITIONS
/datum/gear/accessory/white_vest
display_name = "webbing, white"
path = /obj/item/clothing/accessory/storage/white_vest
allowed_roles = list("Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor", "Search and Rescue","Blueshield Guard","Security Pilot") //YW ADDITIONS
/datum/gear/accessory/brown_drop_pouches
display_name = "drop pouches, brown"
path = /obj/item/clothing/accessory/storage/brown_drop_pouches
allowed_roles = list("Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor", "Search and Rescue","Blueshield Guard","Security Pilot") //YW ADDITIONS
/datum/gear/accessory/black_drop_pouches
display_name = "drop pouches, black"
path = /obj/item/clothing/accessory/storage/black_drop_pouches
allowed_roles = list("Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor", "Search and Rescue","Blueshield Guard","Security Pilot") //YW ADDITIONS
/datum/gear/accessory/white_drop_pouches
display_name = "drop pouches, white"
path = /obj/item/clothing/accessory/storage/white_drop_pouches
allowed_roles = list("Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor", "Search and Rescue","Blueshield Guard","Security Pilot") //YW ADDITIONS
/datum/gear/accessory/fannypack
display_name = "fannypack selection"
cost = 2
path = /obj/item/weapon/storage/belt/fannypack
/datum/gear/accessory/fannypack/New()
..()
var/list/fannys = list()
for(var/obj/item/weapon/storage/belt/fannypack/fanny_type as anything in typesof(/obj/item/weapon/storage/belt/fannypack))
fannys[initial(fanny_type.name)] = fanny_type
gear_tweaks += new/datum/gear_tweak/path(sortAssoc(fannys))
/datum/gear/accessory/webbing
display_name = "webbing, simple"
path = /obj/item/clothing/accessory/storage/webbing
cost = 2
/datum/gear/accessory/chaps
display_name = "chaps, brown"
path = /obj/item/clothing/accessory/chaps
/datum/gear/accessory/chaps/black
display_name = "chaps, black"
path = /obj/item/clothing/accessory/chaps/black
/datum/gear/accessory/sweater
display_name = "sweater selection"
path = /obj/item/clothing/accessory/sweater
/datum/gear/accessory/sweater/New()
..()
var/list/sweaters = list()
for(var/sweater in typesof(/obj/item/clothing/accessory/sweater))
if(sweater in typesof(/obj/item/clothing/accessory/sweater/fluff)) //VOREStation addition
continue //VOREStation addition
var/obj/item/clothing/suit/sweater_type = sweater
sweaters[initial(sweater_type.name)] = sweater_type
gear_tweaks += new/datum/gear_tweak/path(sortAssoc(sweaters))
/datum/gear/accessory/virginkiller
display_name = "virgin killer sweater (colorable)"
path = /obj/item/clothing/accessory/sweater/virgin
/datum/gear/accessory/virginkiller/New()
..()
gear_tweaks += gear_tweak_free_color_choice
/datum/gear/accessory/bracelet/material
display_name = "bracelet selection"
description = "Choose from a number of bracelets."
path = /obj/item/clothing/accessory/bracelet
cost = 1
/datum/gear/accessory/bracelet/material/New()
..()
var/bracelettype = list()
bracelettype["bracelet, steel"] = /obj/item/clothing/accessory/bracelet/material/steel
bracelettype["bracelet, iron"] = /obj/item/clothing/accessory/bracelet/material/iron
bracelettype["bracelet, silver"] = /obj/item/clothing/accessory/bracelet/material/silver
bracelettype["bracelet, gold"] = /obj/item/clothing/accessory/bracelet/material/gold
bracelettype["bracelet, platinum"] = /obj/item/clothing/accessory/bracelet/material/platinum
bracelettype["bracelet, glass"] = /obj/item/clothing/accessory/bracelet/material/glass
bracelettype["bracelet, wood"] = /obj/item/clothing/accessory/bracelet/material/wood
bracelettype["bracelet, plastic"] = /obj/item/clothing/accessory/bracelet/material/plastic
gear_tweaks += new/datum/gear_tweak/path(bracelettype)
/datum/gear/accessory/bracelet/friendship
display_name = "friendship bracelet"
path = /obj/item/clothing/accessory/bracelet/friendship
/datum/gear/accessory/stethoscope
display_name = "stethoscope"
path = /obj/item/clothing/accessory/stethoscope
allowed_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Psychiatrist","Paramedic", "Search and Rescue")
/datum/gear/accessory/locket
display_name = "locket"
path = /obj/item/clothing/accessory/locket
/datum/gear/accessory/halfcape
display_name = "half cape"
path = /obj/item/clothing/accessory/halfcape
/datum/gear/accessory/fullcape
display_name = "full cape"
path = /obj/item/clothing/accessory/fullcape
/datum/gear/accessory/sash
display_name = "sash (colorable)"
path = /obj/item/clothing/accessory/sash
/datum/gear/accessory/sash/New()
..()
gear_tweaks += gear_tweak_free_color_choice
/datum/gear/accessory/asym
display_name = "asymmetric jacket selection"
path = /obj/item/clothing/accessory/asymmetric
cost = 1
/datum/gear/accessory/asym/New()
..()
var/list/asyms = list()
for(var/obj/item/clothing/accessory/asymmetric_type as anything in typesof(/obj/item/clothing/accessory/asymmetric))
asyms[initial(asymmetric_type.name)] = asymmetric_type
gear_tweaks += new/datum/gear_tweak/path(sortAssoc(asyms))
/datum/gear/accessory/cowledvest
display_name = "cowled vest"
path = /obj/item/clothing/accessory/cowledvest
/datum/gear/accessory/asymovercoat
display_name = "orange asymmetrical overcoat"
path = /obj/item/clothing/accessory/asymovercoat
/datum/gear/accessory/hawaiian_shirt
display_name = "hawaiian shirt selection"
path = /obj/item/clothing/accessory/hawaiian
/datum/gear/accessory/hawaiian_shirt/New()
..()
var/list/hawaiian_shirts = list(
"Cyan Hawaiian shirt" = /obj/item/clothing/accessory/hawaiian,
"Blue Hawaiian shirt" = /obj/item/clothing/accessory/hawaiian/blue,
"Pink Hawaiian shirt" = /obj/item/clothing/accessory/hawaiian/pink,
"Red Hawaiian shirt" = /obj/item/clothing/accessory/hawaiian/red,
"Yellow Hawaiian shirt" = /obj/item/clothing/accessory/hawaiian/yellow
)
gear_tweaks += new/datum/gear_tweak/path(hawaiian_shirts)
/datum/gear/accessory/cowboy_vest
display_name = "cowboy selection"
path = /obj/item/clothing/accessory/cowboy_vest
/datum/gear/accessory/cowboy_vest/New()
..()
var/list/cowboy_vests = list(
"Ranger Vest" = /obj/item/clothing/accessory/cowboy_vest,
"Brown Vest" = /obj/item/clothing/accessory/cowboy_vest/brown,
"Grey Vest" = /obj/item/clothing/accessory/cowboy_vest/grey
)
gear_tweaks += new/datum/gear_tweak/path(cowboy_vests)
/datum/gear/accessory/pride
display_name = "pride pin selection"
path = /obj/item/clothing/accessory/pride
/datum/gear/accessory/pride/New()
..()
var/list/pridepins = list()
for(var/pridepin in typesof(/obj/item/clothing/accessory/pride))
var/obj/item/clothing/accessory/pridepin_type = pridepin
pridepins[initial(pridepin_type.name)] = pridepin_type
gear_tweaks += new/datum/gear_tweak/path(sortAssoc(pridepins))
/datum/gear/accessory/badge
display_name = "sheriff badge (Security)"
path = /obj/item/clothing/accessory/badge/holo/sheriff
allowed_roles = list("Security Officer","Detective","Head of Security","Warden")
/datum/gear/accessory/corpbadge
display_name = "investigator holobadge (IAA)"
path = /obj/item/clothing/accessory/badge/holo/investigator
allowed_roles = list("Internal affairs agent")
/datum/gear/accessory/pressbadge
display_name = "corporate press pass"
path = /obj/item/clothing/accessory/badge/press
/datum/gear/accessory/pressbadge
display_name = "freelance press pass"
path = /obj/item/clothing/accessory/badge/press/independent