Files
CHOMPStation2/code/modules/assembly/proximity.dm
CHOMPStation2StaffMirrorBot 68e70a00ad [MIRROR] Signal Handler Preperation (#10917)
Co-authored-by: Will <7099514+Willburd@users.noreply.github.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-05-19 07:38:29 +02:00

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/obj/item/assembly/prox_sensor
name = "proximity sensor"
desc = "Used for scanning and alerting when someone enters a certain proximity."
icon_state = "prox"
origin_tech = list(TECH_MAGNET = 1)
matter = list(MAT_STEEL = 800, MAT_GLASS = 200)
wires = WIRE_PULSE
secured = 0
var/scanning = 0
var/timing = 0
var/time = 10
var/range = 2
/obj/item/assembly/prox_sensor/activate()
if(!..())
return FALSE
timing = !timing
update_icon()
return FALSE
/obj/item/assembly/prox_sensor/toggle_secure()
secured = !secured
if(secured)
START_PROCESSING(SSobj, src)
else
scanning = 0
timing = 0
STOP_PROCESSING(SSobj, src)
update_icon()
return secured
/obj/item/assembly/prox_sensor/HasProximity(turf/T, datum/weakref/WF, old_loc)
if(isnull(WF))
return
var/atom/movable/AM = WF.resolve()
if(isnull(AM))
log_debug("DEBUG: HasProximity called without reference on [src].")
return
if (istype(AM, /obj/effect/beam))
return
if (!isobserver(AM) && AM.move_speed < 12)
sense()
/obj/item/assembly/prox_sensor/proc/sense()
if((!holder && !secured) || !scanning || !process_cooldown())
return FALSE
var/turf/mainloc = get_turf(src)
pulse(0)
if(!holder)
mainloc.visible_message("[icon2html(src,viewers(src))] *beep* *beep*", "*beep* *beep*")
/obj/item/assembly/prox_sensor/process()
if(scanning)
var/turf/mainloc = get_turf(src)
for(var/mob/living/A in range(range,mainloc))
if (A.move_speed < 12)
sense()
if(timing && (time >= 0))
time--
if(timing && time <= 0)
timing = 0
toggle_scan()
time = initial(time)
/obj/item/assembly/prox_sensor/dropped(mob/user)
..()
sense()
/obj/item/assembly/prox_sensor/proc/toggle_scan()
if(!secured)
return FALSE
scanning = !scanning
update_icon()
/obj/item/assembly/prox_sensor/update_icon()
cut_overlays()
LAZYCLEARLIST(attached_overlays)
if(timing)
add_overlay("prox_timing")
LAZYADD(attached_overlays, "prox_timing")
if(scanning)
add_overlay("prox_scanning")
LAZYADD(attached_overlays, "prox_scanning")
if(holder)
holder.update_icon()
if(holder && istype(holder.loc,/obj/item/grenade/chem_grenade))
var/obj/item/grenade/chem_grenade/grenade = holder.loc
grenade.primed(scanning)
/obj/item/assembly/prox_sensor/Moved(atom/old_loc, direction, forced = FALSE)
. = ..()
if(isturf(old_loc))
unsense_proximity(range = range, callback = TYPE_PROC_REF(/atom,HasProximity), center = old_loc) // CHOMPEdit
if(isturf(loc))
sense_proximity(range = range, callback = TYPE_PROC_REF(/atom,HasProximity)) // CHOMPEdit
sense()
/obj/item/assembly/prox_sensor/tgui_interact(mob/user, datum/tgui/ui)
if(!secured)
to_chat(user, span_warning("[src] is unsecured!"))
return FALSE
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "AssemblyProx", name)
ui.open()
/obj/item/assembly/prox_sensor/tgui_data(mob/user)
var/list/data = ..()
data["time"] = time
data["timing"] = timing
data["range"] = range
data["maxRange"] = 5
data["scanning"] = scanning
return data
/obj/item/assembly/prox_sensor/tgui_act(action, list/params, datum/tgui/ui, datum/tgui_state/state)
if(..())
return TRUE
switch(action)
if("scanning")
toggle_scan()
return TRUE
if("timing")
timing = !timing
update_icon()
return TRUE
if("set_time")
var/real_new_time = 0
var/new_time = params["time"]
var/list/L = splittext(new_time, ":")
if(LAZYLEN(L))
for(var/i in 1 to LAZYLEN(L))
real_new_time += text2num(L[i]) * (60 ** (LAZYLEN(L) - i))
else
real_new_time = text2num(new_time)
time = clamp(real_new_time, 0, 600)
return TRUE
if("range")
range = clamp(params["range"], 1, 5)
return TRUE