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48 lines
1.8 KiB
Plaintext
48 lines
1.8 KiB
Plaintext
// A set of constants used to determine which type of mute an admin wishes to apply.
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// Please read and understand the muting/automuting stuff before changing these. MUTE_IC_AUTO, etc. = (MUTE_IC << 1)
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// Therefore there needs to be a gap between the flags for the automute flags.
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#define MUTE_IC 0x1
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#define MUTE_OOC 0x2
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#define MUTE_PRAY 0x4
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#define MUTE_ADMINHELP 0x8
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#define MUTE_DEADCHAT 0x10
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#define MUTE_ALL 0xFFFF
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// Number of identical messages required to get the spam-prevention auto-mute thing to trigger warnings and automutes.
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#define SPAM_TRIGGER_WARNING 5
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#define SPAM_TRIGGER_AUTOMUTE 10
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// Some constants for DB_Ban
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#define BANTYPE_PERMA 1
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#define BANTYPE_TEMP 2
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#define BANTYPE_JOB_PERMA 3
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#define BANTYPE_JOB_TEMP 4
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#define BANTYPE_ANY_FULLBAN 5 // Used to locate stuff to unban.
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#define ROUNDSTART_LOGOUT_REPORT_TIME 6000 // Amount of time (in deciseconds) after the rounds starts, that the player disconnect report is issued.
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// Admin permissions.
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#define R_BUILDMODE 0x1
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#define R_ADMIN 0x2
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#define R_BAN 0x4
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#define R_FUN 0x8
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#define R_SERVER 0x10
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#define R_DEBUG 0x20
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#define R_POSSESS 0x40
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#define R_PERMISSIONS 0x80
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#define R_STEALTH 0x100
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#define R_REJUVINATE 0x200
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#define R_VAREDIT 0x400
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#define R_SOUNDS 0x800
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#define R_SPAWN 0x1000
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#define R_MOD 0x2000
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#define R_EVENT 0x4000
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#define R_HOST 0x8000 //higher than this will overflow
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#define R_MAXPERMISSION 0x8000 // This holds the maximum value for a permission. It is used in iteration, so keep it updated.
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#define SMITE_BREAKLEGS "Break Legs"
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#define SMITE_BLUESPACEARTILLERY "Bluespace Artillery"
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#define SMITE_SPONTANEOUSCOMBUSTION "Spontaneous Combustion"
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#define SMITE_LIGHTNINGBOLT "Lightning Bolt"
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