Files
CHOMPStation2/html/changelogs_ch/AutoChangeLog-pr-12063.yml
2025-12-02 08:53:06 +00:00

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author: "CHOMPStation2StaffMirrorBot"
delete-after: True
changes:
- rscadd: "fusion coils can explode if shot by damaging guns; one hit is fine, two will make them detonate. damaged coils have their charge cap halved. unstable coils can still be safely discharged, which will also mean they won't explode if hit again."
- qol: "fusion coils glow in the dark to make them easier to find"
- balance: "fusion coils are heavier and incur more slowdown"
- image: "fusion coil sprite tweaks"