mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 18:22:39 +00:00
-Now when examining someone you can tell if their brain is missing, and it doesn't give the 'catatonic' part (Because the player is in a different mob and it's kind of misleading) -Committed Lugar223's patch for the temperature gun, preventing the window from re-opening as it heats up/cools down Fixes Issue 900 -Fixed the issue where dead players could use pAI carts if they left the window open Fixes Issue 967 -Changed how the Destructive Analyzer handles sheets, now it will only deconstruct 1 sheet out of the stack at a time. Also found a bug where it would destroy its own components, so that is fixed as well. Fixes Issue 989 -Secborgs can no longer put their stun baton or energy gun in rechargers, added a check for /mob/living/silicon Fixes Issue 972 git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4807 316c924e-a436-60f5-8080-3fe189b3f50e
1171 lines
44 KiB
Plaintext
1171 lines
44 KiB
Plaintext
/* Note from Carnie:
|
|
The way datum/mind stuff works has been changed a lot.
|
|
Minds now represent IC characters rather than following a client around constantly.
|
|
|
|
Guidelines for using minds properly:
|
|
|
|
- Never mind.transfer_to(ghost). The var/current and var/original of a mind must always be of type mob/living!
|
|
ghost.mind is however used as a reference to the ghost's corpse
|
|
|
|
- When creating a new mob for an existing IC character (e.g. cloning a dead guy or borging a brain of a human)
|
|
the existing mind of the old mob should be transfered to the new mob like so:
|
|
|
|
mind.transfer_to(new_mob)
|
|
|
|
- You must not assign key= or ckey= after transfer_to() since the transfer_to transfers the client for you.
|
|
By setting key or ckey explicitly after transfering the mind with transfer_to you will cause bugs like DCing
|
|
the player.
|
|
|
|
- IMPORTANT NOTE 2, if you want a player to become a ghost, use mob.ghostize() It does all the hard work for you.
|
|
|
|
- When creating a new mob which will be a new IC character (e.g. putting a shade in a construct or randomly selecting
|
|
a ghost to become a xeno during an event). Simply assign the key or ckey like you've always done.
|
|
|
|
new_mob.key = key
|
|
|
|
The Login proc will handle making a new mob for that mobtype (including setting up stuff like mind.name). Simple!
|
|
However if you want that mind to have any special properties like being a traitor etc you will have to do that
|
|
yourself.
|
|
|
|
*/
|
|
|
|
datum/mind
|
|
var/key
|
|
var/name //replaces mob/var/original_name
|
|
var/mob/living/current
|
|
var/mob/living/original //TODO: remove.not used in any meaningful way ~Carn. First I'll need to tweak the way silicon-mobs handle minds.
|
|
var/active = 0
|
|
|
|
var/memory
|
|
|
|
var/assigned_role
|
|
var/special_role
|
|
|
|
var/datum/job/assigned_job
|
|
|
|
var/list/datum/objective/objectives = list()
|
|
var/list/datum/objective/special_verbs = list()
|
|
|
|
var/has_been_rev = 0//Tracks if this mind has been a rev or not
|
|
|
|
var/datum/faction/faction //associated faction
|
|
var/datum/changeling/changeling //changeling holder
|
|
|
|
New(var/key)
|
|
src.key = key
|
|
|
|
|
|
proc/transfer_to(mob/living/new_character)
|
|
if(!istype(new_character))
|
|
world.log << "## DEBUG: transfer_to(): Some idiot has tried to transfer_to() a non mob/living mob. Please inform Carn"
|
|
if(current) //remove ourself from our old body's mind variable
|
|
if(changeling)
|
|
current.remove_changeling_powers()
|
|
current.mind = null
|
|
if(new_character.mind) //remove any mind currently in our new body's mind variable
|
|
new_character.mind.current = null
|
|
|
|
current = new_character //link ourself to our new body
|
|
new_character.mind = src //and link our new body to ourself
|
|
|
|
if(changeling)
|
|
new_character.make_changeling()
|
|
|
|
if(active)
|
|
new_character.key = key //now transfer the key to link the client to our new body
|
|
|
|
proc/store_memory(new_text)
|
|
memory += "[new_text]<BR>"
|
|
|
|
proc/show_memory(mob/recipient)
|
|
var/output = "<B>[current.real_name]'s Memory</B><HR>"
|
|
output += memory
|
|
|
|
if(objectives.len>0)
|
|
output += "<HR><B>Objectives:</B>"
|
|
|
|
var/obj_count = 1
|
|
for(var/datum/objective/objective in objectives)
|
|
output += "<B>Objective #[obj_count]</B>: [objective.explanation_text]"
|
|
obj_count++
|
|
|
|
recipient << browse(output,"window=memory")
|
|
|
|
proc/edit_memory()
|
|
if(!ticker || !ticker.mode)
|
|
alert("Not before round-start!", "Alert")
|
|
return
|
|
|
|
var/out = "<B>[name]</B>[(current&&(current.real_name!=name))?" (as [current.real_name])":""]<br>"
|
|
out += "Mind currently owned by key: [key] [active?"(synced)":"(not synced)"]<br>"
|
|
out += "Assigned role: [assigned_role]. <a href='?src=\ref[src];role_edit=1'>Edit</a><br>"
|
|
out += "Factions and special roles:<br>"
|
|
|
|
var/list/sections = list(
|
|
"revolution",
|
|
"cult",
|
|
"wizard",
|
|
"changeling",
|
|
"nuclear",
|
|
"traitor", // "traitorchan",
|
|
"monkey",
|
|
"malfunction",
|
|
)
|
|
var/text = ""
|
|
|
|
if (istype(current, /mob/living/carbon/human) || istype(current, /mob/living/carbon/monkey))
|
|
/** REVOLUTION ***/
|
|
text = "revolution"
|
|
if (ticker.mode.config_tag=="revolution")
|
|
text = uppertext(text)
|
|
text = "<i><b>[text]</b></i>: "
|
|
if (assigned_role in command_positions)
|
|
text += "<b>HEAD</b>|officer|employee|headrev|rev"
|
|
else if (assigned_role in list("Security Officer", "Detective", "Warden"))
|
|
text += "head|<b>OFFICER</b>|employee|headre|rev"
|
|
else if (src in ticker.mode.head_revolutionaries)
|
|
text = "head|officer|<a href='?src=\ref[src];revolution=clear'>employee</a>|<b>HEADREV</b>|<a href='?src=\ref[src];revolution=rev'>rev</a>"
|
|
text += "<br>Flash: <a href='?src=\ref[src];revolution=flash'>give</a>"
|
|
|
|
var/list/L = current.get_contents()
|
|
var/obj/item/device/flash/flash = locate() in L
|
|
if (flash)
|
|
if(!flash.broken)
|
|
text += "|<a href='?src=\ref[src];revolution=takeflash'>take</a>."
|
|
else
|
|
text += "|<a href='?src=\ref[src];revolution=takeflash'>take</a>|<a href='?src=\ref[src];revolution=repairflash'>repair</a>."
|
|
else
|
|
text += "."
|
|
|
|
text += " <a href='?src=\ref[src];revolution=reequip'>Reequip</a> (gives traitor uplink)."
|
|
if (objectives.len==0)
|
|
text += "<br>Objectives are empty! <a href='?src=\ref[src];revolution=autoobjectives'>Set to kill all heads</a>."
|
|
else if (src in ticker.mode.revolutionaries)
|
|
text += "head|officer|<a href='?src=\ref[src];revolution=clear'>employee</a>|<a href='?src=\ref[src];revolution=headrev'>headrev</a>|<b>REV</b>"
|
|
else
|
|
text += "head|officer|<b>EMPLOYEE</b>|<a href='?src=\ref[src];revolution=headrev'>headrev</a>|<a href='?src=\ref[src];revolution=rev'>rev</a>"
|
|
sections["revolution"] = text
|
|
|
|
/** CULT ***/
|
|
text = "cult"
|
|
if (ticker.mode.config_tag=="cult")
|
|
text = uppertext(text)
|
|
text = "<i><b>[text]</b></i>: "
|
|
if (assigned_role in command_positions)
|
|
text += "<b>HEAD</b>|officer|employee|cultist"
|
|
else if (assigned_role in list("Security Officer", "Detective", "Warden"))
|
|
text += "head|<b>OFFICER</b>|employee|cultist"
|
|
else if (src in ticker.mode.cult)
|
|
text += "head|officer|<a href='?src=\ref[src];cult=clear'>employee</a>|<b>CULTIST</b>"
|
|
text += "<br>Give <a href='?src=\ref[src];cult=tome'>tome</a>|<a href='?src=\ref[src];cult=amulet'>amulet</a>."
|
|
/*
|
|
if (objectives.len==0)
|
|
text += "<br>Objectives are empty! Set to sacrifice and <a href='?src=\ref[src];cult=escape'>escape</a> or <a href='?src=\ref[src];cult=summon'>summon</a>."
|
|
*/
|
|
else
|
|
text += "head|officer|<b>EMPLOYEE</b>|<a href='?src=\ref[src];cult=cultist'>cultist</a>"
|
|
sections["cult"] = text
|
|
|
|
/** WIZARD ***/
|
|
text = "wizard"
|
|
if (ticker.mode.config_tag=="wizard")
|
|
text = uppertext(text)
|
|
text = "<i><b>[text]</b></i>: "
|
|
if (src in ticker.mode.wizards)
|
|
text += "<b>YES</b>|<a href='?src=\ref[src];wizard=clear'>no</a>"
|
|
text += "<br><a href='?src=\ref[src];wizard=lair'>To lair</a>, <a href='?src=\ref[src];common=undress'>undress</a>, <a href='?src=\ref[src];wizard=dressup'>dress up</a>, <a href='?src=\ref[src];wizard=name'>let choose name</a>."
|
|
if (objectives.len==0)
|
|
text += "<br>Objectives are empty! <a href='?src=\ref[src];wizard=autoobjectives'>Randomize!</a>"
|
|
else
|
|
text += "<a href='?src=\ref[src];wizard=wizard'>yes</a>|<b>NO</b>"
|
|
sections["wizard"] = text
|
|
|
|
/** CHANGELING ***/
|
|
text = "changeling"
|
|
if (ticker.mode.config_tag=="changeling" || ticker.mode.config_tag=="traitorchan")
|
|
text = uppertext(text)
|
|
text = "<i><b>[text]</b></i>: "
|
|
if (src in ticker.mode.changelings)
|
|
text += "<b>YES</b>|<a href='?src=\ref[src];changeling=clear'>no</a>"
|
|
if (objectives.len==0)
|
|
text += "<br>Objectives are empty! <a href='?src=\ref[src];changeling=autoobjectives'>Randomize!</a>"
|
|
if( changeling && changeling.absorbed_dna.len && (current.real_name != changeling.absorbed_dna[1]) )
|
|
text += "<br><a href='?src=\ref[src];changeling=initialdna'>Transform to initial appearance.</a>"
|
|
else
|
|
text += "<a href='?src=\ref[src];changeling=changeling'>yes</a>|<b>NO</b>"
|
|
// var/datum/game_mode/changeling/changeling = ticker.mode
|
|
// if (istype(changeling) && changeling.changelingdeath)
|
|
// text += "<br>All the changelings are dead! Restart in [round((changeling.TIME_TO_GET_REVIVED-(world.time-changeling.changelingdeathtime))/10)] seconds."
|
|
sections["changeling"] = text
|
|
|
|
/** NUCLEAR ***/
|
|
text = "nuclear"
|
|
if (ticker.mode.config_tag=="nuclear")
|
|
text = uppertext(text)
|
|
text = "<i><b>[text]</b></i>: "
|
|
if (src in ticker.mode.syndicates)
|
|
text += "<b>OPERATIVE</b>|<a href='?src=\ref[src];nuclear=clear'>nanotrasen</a>"
|
|
text += "<br><a href='?src=\ref[src];nuclear=lair'>To shuttle</a>, <a href='?src=\ref[src];common=undress'>undress</a>, <a href='?src=\ref[src];nuclear=dressup'>dress up</a>."
|
|
var/code
|
|
for (var/obj/machinery/nuclearbomb/bombue in world)
|
|
if (length(bombue.r_code) <= 5 && bombue.r_code != "LOLNO" && bombue.r_code != "ADMIN")
|
|
code = bombue.r_code
|
|
break
|
|
if (code)
|
|
text += " Code is [code]. <a href='?src=\ref[src];nuclear=tellcode'>tell the code.</a>"
|
|
else
|
|
text += "<a href='?src=\ref[src];nuclear=nuclear'>operative</a>|<b>NANOTRASEN</b>"
|
|
sections["nuclear"] = text
|
|
|
|
/** TRAITOR ***/
|
|
text = "traitor"
|
|
if (ticker.mode.config_tag=="traitor" || ticker.mode.config_tag=="traitorchan")
|
|
text = uppertext(text)
|
|
text = "<i><b>[text]</b></i>: "
|
|
if (src in ticker.mode.traitors)
|
|
text += "<b>TRAITOR</b>|<a href='?src=\ref[src];traitor=clear'>loyal</a>"
|
|
if (objectives.len==0)
|
|
text += "<br>Objectives are empty! <a href='?src=\ref[src];traitor=autoobjectives'>Randomize</a>!"
|
|
else
|
|
text += "<a href='?src=\ref[src];traitor=traitor'>traitor</a>|<b>LOYAL</b>"
|
|
sections["traitor"] = text
|
|
|
|
/** MONKEY ***/
|
|
if (istype(current, /mob/living/carbon))
|
|
text = "monkey"
|
|
if (ticker.mode.config_tag=="monkey")
|
|
text = uppertext(text)
|
|
text = "<i><b>[text]</b></i>: "
|
|
if (istype(current, /mob/living/carbon/human))
|
|
text += "<a href='?src=\ref[src];monkey=healthy'>healthy</a>|<a href='?src=\ref[src];monkey=infected'>infected</a>|<b>HUMAN</b>|other"
|
|
else if (istype(current, /mob/living/carbon/monkey))
|
|
var/found = 0
|
|
for(var/datum/disease/D in current.viruses)
|
|
if(istype(D, /datum/disease/jungle_fever)) found = 1
|
|
|
|
if(found)
|
|
text += "<a href='?src=\ref[src];monkey=healthy'>healthy</a>|<b>INFECTED</b>|<a href='?src=\ref[src];monkey=human'>human</a>|other"
|
|
else
|
|
text += "<b>HEALTHY</b>|<a href='?src=\ref[src];monkey=infected'>infected</a>|<a href='?src=\ref[src];monkey=human'>human</a>|other"
|
|
|
|
else
|
|
text += "healthy|infected|human|<b>OTHER</b>"
|
|
sections["monkey"] = text
|
|
|
|
|
|
/** SILICON ***/
|
|
|
|
if (istype(current, /mob/living/silicon))
|
|
text = "silicon"
|
|
if (ticker.mode.config_tag=="malfunction")
|
|
text = uppertext(text)
|
|
text = "<i><b>[text]</b></i>: "
|
|
if (istype(current, /mob/living/silicon/ai))
|
|
if (src in ticker.mode.malf_ai)
|
|
text += "<b>MALF</b>|<a href='?src=\ref[src];silicon=unmalf'>not malf</a>"
|
|
else
|
|
text += "<a href='?src=\ref[src];silicon=malf'>malf</a>|<b>NOT MALF</b>"
|
|
var/mob/living/silicon/robot/robot = current
|
|
if (istype(robot) && robot.emagged)
|
|
text += "<br>Cyborg: Is emagged! <a href='?src=\ref[src];silicon=unemag'>Unemag!</a><br>0th law: [robot.laws.zeroth]"
|
|
var/mob/living/silicon/ai/ai = current
|
|
if (istype(ai) && ai.connected_robots.len)
|
|
var/n_e_robots = 0
|
|
for (var/mob/living/silicon/robot/R in ai.connected_robots)
|
|
if (R.emagged)
|
|
n_e_robots++
|
|
text += "<br>[n_e_robots] of [ai.connected_robots.len] slaved cyborgs are emagged. <a href='?src=\ref[src];silicon=unemagcyborgs'>Unemag</a>"
|
|
sections["malfunction"] = text
|
|
|
|
if (ticker.mode.config_tag == "traitorchan")
|
|
if (sections["traitor"])
|
|
out += sections["traitor"]+"<br>"
|
|
if (sections["changeling"])
|
|
out += sections["changeling"]+"<br>"
|
|
sections -= "traitor"
|
|
sections -= "changeling"
|
|
else
|
|
if (sections[ticker.mode.config_tag])
|
|
out += sections[ticker.mode.config_tag]+"<br>"
|
|
sections -= ticker.mode.config_tag
|
|
for (var/i in sections)
|
|
if (sections[i])
|
|
out += sections[i]+"<br>"
|
|
|
|
|
|
if (((src in ticker.mode.head_revolutionaries) || \
|
|
(src in ticker.mode.traitors) || \
|
|
(src in ticker.mode.syndicates)) && \
|
|
istype(current,/mob/living/carbon/human) )
|
|
|
|
text = "Uplink: <a href='?src=\ref[src];common=uplink'>give</a>"
|
|
var/obj/item/device/uplink/hidden/suplink = find_syndicate_uplink()
|
|
var/crystals
|
|
if (suplink)
|
|
crystals = suplink.uses
|
|
if (suplink)
|
|
text += "|<a href='?src=\ref[src];common=takeuplink'>take</a>"
|
|
if (usr.client.holder.level >= 3)
|
|
text += ", <a href='?src=\ref[src];common=crystals'>[crystals]</a> crystals"
|
|
else
|
|
text += ", [crystals] crystals"
|
|
text += "." //hiel grammar
|
|
out += text
|
|
|
|
out += "<br>"
|
|
|
|
out += "<b>Memory:</b><br>"
|
|
out += memory
|
|
out += "<br><a href='?src=\ref[src];memory_edit=1'>Edit memory</a><br>"
|
|
out += "Objectives:<br>"
|
|
if (objectives.len == 0)
|
|
out += "EMPTY<br>"
|
|
else
|
|
var/obj_count = 1
|
|
for(var/datum/objective/objective in objectives)
|
|
out += "<B>[obj_count]</B>: [objective.explanation_text] <a href='?src=\ref[src];obj_edit=\ref[objective]'>Edit</a> <a href='?src=\ref[src];obj_delete=\ref[objective]'>Delete</a><br>"
|
|
obj_count++
|
|
out += "<a href='?src=\ref[src];obj_add=1'>Add objective</a><br><br>"
|
|
|
|
out += "<a href='?src=\ref[src];obj_announce=1'>Announce objectives</a><br><br>"
|
|
|
|
usr << browse(out, "window=edit_memory[src]")
|
|
|
|
Topic(href, href_list)
|
|
if(!usr || !usr.client)
|
|
return
|
|
|
|
if(!usr.client.holder)
|
|
message_admins("\red [key_name(usr)] tried to access [current]'s mind without authorization.")
|
|
log_admin("[key_name(usr)] tried to access [current]'s mind without authorization.")
|
|
return
|
|
|
|
if (href_list["role_edit"])
|
|
var/new_role = input("Select new role", "Assigned role", assigned_role) as null|anything in get_all_jobs()
|
|
if (!new_role) return
|
|
assigned_role = new_role
|
|
|
|
else if (href_list["memory_edit"])
|
|
var/new_memo = copytext(sanitize(input("Write new memory", "Memory", memory) as null|message),1,MAX_MESSAGE_LEN)
|
|
if (isnull(new_memo)) return
|
|
memory = new_memo
|
|
|
|
else if (href_list["obj_edit"] || href_list["obj_add"])
|
|
var/datum/objective/objective
|
|
var/objective_pos
|
|
var/def_value
|
|
|
|
if (href_list["obj_edit"])
|
|
objective = locate(href_list["obj_edit"])
|
|
if (!objective) return
|
|
objective_pos = objectives.Find(objective)
|
|
|
|
//Text strings are easy to manipulate. Revised for simplicity.
|
|
var/temp_obj_type = "[objective.type]"//Convert path into a text string.
|
|
def_value = copytext(temp_obj_type, 19)//Convert last part of path into an objective keyword.
|
|
if(!def_value)//If it's a custom objective, it will be an empty string.
|
|
def_value = "custom"
|
|
|
|
var/new_obj_type = input("Select objective type:", "Objective type", def_value) as null|anything in list("assassinate", "debrain", "protect", "hijack", "escape", "survive", "steal", "download", "nuclear", "capture", "absorb", "custom")
|
|
if (!new_obj_type) return
|
|
|
|
var/datum/objective/new_objective = null
|
|
|
|
switch (new_obj_type)
|
|
if ("assassinate","protect","debrain")
|
|
//To determine what to name the objective in explanation text.
|
|
var/objective_type_capital = uppertext(copytext(new_obj_type, 1,2))//Capitalize first letter.
|
|
var/objective_type_text = copytext(new_obj_type, 2)//Leave the rest of the text.
|
|
var/objective_type = "[objective_type_capital][objective_type_text]"//Add them together into a text string.
|
|
|
|
var/list/possible_targets = list("Free objective")
|
|
for(var/datum/mind/possible_target in ticker.minds)
|
|
if ((possible_target != src) && istype(possible_target.current, /mob/living/carbon/human))
|
|
possible_targets += possible_target.current
|
|
|
|
var/mob/def_target = null
|
|
var/objective_list[] = list(/datum/objective/assassinate, /datum/objective/protect, /datum/objective/debrain)
|
|
if (objective&&(objective.type in objective_list) && objective:target)
|
|
def_target = objective:target.current
|
|
|
|
var/new_target = input("Select target:", "Objective target", def_target) as null|anything in possible_targets
|
|
if (!new_target) return
|
|
|
|
var/objective_path = text2path("/datum/objective/[new_obj_type]")
|
|
if (new_target == "Free objective")
|
|
new_objective = new objective_path
|
|
new_objective.owner = src
|
|
new_objective:target = null
|
|
new_objective.explanation_text = "Free objective"
|
|
else
|
|
new_objective = new objective_path
|
|
new_objective.owner = src
|
|
new_objective:target = new_target:mind
|
|
//Will display as special role if the target is set as MODE. Ninjas/commandos/nuke ops.
|
|
new_objective.explanation_text = "[objective_type] [new_target:real_name], the [new_target:mind:assigned_role=="MODE" ? (new_target:mind:special_role) : (new_target:mind:assigned_role)]."
|
|
|
|
if ("hijack")
|
|
new_objective = new /datum/objective/hijack
|
|
new_objective.owner = src
|
|
|
|
if ("escape")
|
|
new_objective = new /datum/objective/escape
|
|
new_objective.owner = src
|
|
|
|
if ("survive")
|
|
new_objective = new /datum/objective/survive
|
|
new_objective.owner = src
|
|
|
|
if ("nuclear")
|
|
new_objective = new /datum/objective/nuclear
|
|
new_objective.owner = src
|
|
|
|
if ("steal")
|
|
if (!istype(objective, /datum/objective/steal))
|
|
new_objective = new /datum/objective/steal
|
|
new_objective.owner = src
|
|
else
|
|
new_objective = objective
|
|
var/datum/objective/steal/steal = new_objective
|
|
if (!steal.select_target())
|
|
return
|
|
|
|
if("download","capture","absorb")
|
|
var/def_num
|
|
if(objective&&objective.type==text2path("/datum/objective/[new_obj_type]"))
|
|
def_num = objective.target_amount
|
|
|
|
var/target_number = input("Input target number:", "Objective", def_num) as num|null
|
|
if (isnull(target_number))//Ordinarily, you wouldn't need isnull. In this case, the value may already exist.
|
|
return
|
|
|
|
switch(new_obj_type)
|
|
if("download")
|
|
new_objective = new /datum/objective/download
|
|
new_objective.explanation_text = "Download [target_number] research levels."
|
|
if("capture")
|
|
new_objective = new /datum/objective/capture
|
|
new_objective.explanation_text = "Accumulate [target_number] capture points."
|
|
if("absorb")
|
|
new_objective = new /datum/objective/absorb
|
|
new_objective.explanation_text = "Absorb [target_number] compatible genomes."
|
|
new_objective.owner = src
|
|
new_objective.target_amount = target_number
|
|
|
|
if ("custom")
|
|
var/expl = copytext(sanitize(input("Custom objective:", "Objective", objective ? objective.explanation_text : "") as text|null),1,MAX_MESSAGE_LEN)
|
|
if (!expl) return
|
|
new_objective = new /datum/objective
|
|
new_objective.owner = src
|
|
new_objective.explanation_text = expl
|
|
|
|
if (!new_objective) return
|
|
|
|
if (objective)
|
|
objectives -= objective
|
|
objectives.Insert(objective_pos, new_objective)
|
|
else
|
|
objectives += new_objective
|
|
|
|
else if (href_list["obj_delete"])
|
|
var/datum/objective/objective = locate(href_list["obj_delete"])
|
|
if (!objective) return
|
|
objectives -= objective
|
|
|
|
else if (href_list["revolution"])
|
|
switch(href_list["revolution"])
|
|
if("clear")
|
|
if(src in ticker.mode.revolutionaries)
|
|
ticker.mode.revolutionaries -= src
|
|
current << "\red <FONT size = 3><B>You have been brainwashed! You are no longer a revolutionary!</B></FONT>"
|
|
ticker.mode.update_rev_icons_removed(src)
|
|
special_role = null
|
|
if(src in ticker.mode.head_revolutionaries)
|
|
ticker.mode.head_revolutionaries -= src
|
|
current << "\red <FONT size = 3><B>You have been brainwashed! You are no longer a head revolutionary!</B></FONT>"
|
|
ticker.mode.update_rev_icons_removed(src)
|
|
special_role = null
|
|
log_admin("[key_name_admin(usr)] has de-rev'ed [current].")
|
|
|
|
if("rev")
|
|
if(src in ticker.mode.head_revolutionaries)
|
|
ticker.mode.head_revolutionaries -= src
|
|
ticker.mode.update_rev_icons_removed(src)
|
|
current << "\red <FONT size = 3><B>Revolution has been disappointed of your leader traits! You are a regular revolutionary now!</B></FONT>"
|
|
else if(!(src in ticker.mode.revolutionaries))
|
|
current << "\red <FONT size = 3> You are now a revolutionary! Help your cause. Do not harm your fellow freedom fighters. You can identify your comrades by the red \"R\" icons, and your leaders by the blue \"R\" icons. Help them kill the heads to win the revolution!</FONT>"
|
|
else
|
|
return
|
|
ticker.mode.revolutionaries += src
|
|
ticker.mode.update_rev_icons_added(src)
|
|
special_role = "Revolutionary"
|
|
log_admin("[key_name(usr)] has rev'ed [current].")
|
|
|
|
if("headrev")
|
|
if(src in ticker.mode.revolutionaries)
|
|
ticker.mode.revolutionaries -= src
|
|
ticker.mode.update_rev_icons_removed(src)
|
|
current << "\red <FONT size = 3><B>You have proved your devotion to revoltion! Yea are a head revolutionary now!</B></FONT>"
|
|
else if(!(src in ticker.mode.head_revolutionaries))
|
|
current << "\blue You are a member of the revolutionaries' leadership now!"
|
|
else
|
|
return
|
|
if (ticker.mode.head_revolutionaries.len>0)
|
|
// copy targets
|
|
var/datum/mind/valid_head = locate() in ticker.mode.head_revolutionaries
|
|
if (valid_head)
|
|
for (var/datum/objective/mutiny/O in valid_head.objectives)
|
|
var/datum/objective/mutiny/rev_obj = new
|
|
rev_obj.owner = src
|
|
rev_obj.target = O.target
|
|
rev_obj.explanation_text = "Assassinate [O.target.name], the [O.target.assigned_role]."
|
|
objectives += rev_obj
|
|
ticker.mode.greet_revolutionary(src,0)
|
|
ticker.mode.head_revolutionaries += src
|
|
ticker.mode.update_rev_icons_added(src)
|
|
special_role = "Head Revolutionary"
|
|
log_admin("[key_name_admin(usr)] has head-rev'ed [current].")
|
|
|
|
if("autoobjectives")
|
|
ticker.mode.forge_revolutionary_objectives(src)
|
|
ticker.mode.greet_revolutionary(src,0)
|
|
usr << "\blue The objectives for revolution have been generated and shown to [key]"
|
|
|
|
if("flash")
|
|
if (!ticker.mode.equip_revolutionary(current))
|
|
usr << "\red Spawning flash failed!"
|
|
|
|
if("takeflash")
|
|
var/list/L = current.get_contents()
|
|
var/obj/item/device/flash/flash = locate() in L
|
|
if (!flash)
|
|
usr << "\red Deleting flash failed!"
|
|
del(flash)
|
|
|
|
if("repairflash")
|
|
var/list/L = current.get_contents()
|
|
var/obj/item/device/flash/flash = locate() in L
|
|
if (!flash)
|
|
usr << "\red Repairing flash failed!"
|
|
else
|
|
flash.broken = 0
|
|
|
|
if("reequip")
|
|
var/list/L = current.get_contents()
|
|
var/obj/item/device/flash/flash = locate() in L
|
|
del(flash)
|
|
take_uplink()
|
|
var/fail = 0
|
|
fail |= !ticker.mode.equip_traitor(current, 1)
|
|
fail |= !ticker.mode.equip_revolutionary(current)
|
|
if (fail)
|
|
usr << "\red Reequipping revolutionary goes wrong!"
|
|
|
|
else if (href_list["cult"])
|
|
switch(href_list["cult"])
|
|
if("clear")
|
|
if(src in ticker.mode.cult)
|
|
ticker.mode.cult -= src
|
|
ticker.mode.update_cult_icons_removed(src)
|
|
special_role = null
|
|
var/datum/game_mode/cult/cult = ticker.mode
|
|
if (istype(cult))
|
|
cult.memoize_cult_objectives(src)
|
|
current << "\red <FONT size = 3><B>You have been brainwashed! You are no longer a cultist!</B></FONT>"
|
|
memory = ""
|
|
log_admin("[key_name_admin(usr)] has de-cult'ed [current].")
|
|
if("cultist")
|
|
if(!(src in ticker.mode.cult))
|
|
ticker.mode.cult += src
|
|
ticker.mode.update_cult_icons_added(src)
|
|
special_role = "Cultist"
|
|
current << "<font color=\"purple\"><b><i>You catch a glimpse of the Realm of Nar-Sie, The Geometer of Blood. You now see how flimsy the world is, you see that it should be open to the knowledge of Nar-Sie.</b></i></font>"
|
|
current << "<font color=\"purple\"><b><i>Assist your new compatriots in their dark dealings. Their goal is yours, and yours is theirs. You serve the Dark One above all else. Bring It back.</b></i></font>"
|
|
var/datum/game_mode/cult/cult = ticker.mode
|
|
if (istype(cult))
|
|
cult.memoize_cult_objectives(src)
|
|
log_admin("[key_name_admin(usr)] has cult'ed [current].")
|
|
if("tome")
|
|
var/mob/living/carbon/human/H = current
|
|
if (istype(H))
|
|
var/obj/item/weapon/tome/T = new(H)
|
|
|
|
var/list/slots = list (
|
|
"backpack" = slot_in_backpack,
|
|
"left pocket" = slot_l_store,
|
|
"right pocket" = slot_r_store,
|
|
"left hand" = slot_l_hand,
|
|
"right hand" = slot_r_hand,
|
|
)
|
|
var/where = H.equip_in_one_of_slots(T, slots)
|
|
if (!where)
|
|
usr << "\red Spawning tome failed!"
|
|
else
|
|
H << "A tome, a message from your new master, appears in your [where]."
|
|
|
|
if("amulet")
|
|
if (!ticker.mode.equip_cultist(current))
|
|
usr << "\red Spawning amulet failed!"
|
|
|
|
else if (href_list["wizard"])
|
|
switch(href_list["wizard"])
|
|
if("clear")
|
|
if(src in ticker.mode.wizards)
|
|
ticker.mode.wizards -= src
|
|
special_role = null
|
|
current.spellremove(current, config.feature_object_spell_system? "object":"verb")
|
|
current << "\red <FONT size = 3><B>You have been brainwashed! You are no longer a wizard!</B></FONT>"
|
|
log_admin("[key_name_admin(usr)] has de-wizard'ed [current].")
|
|
if("wizard")
|
|
if(!(src in ticker.mode.wizards))
|
|
ticker.mode.wizards += src
|
|
special_role = "Wizard"
|
|
//ticker.mode.learn_basic_spells(current)
|
|
current << "<B>\red You are the Space Wizard!</B>"
|
|
log_admin("[key_name_admin(usr)] has wizard'ed [current].")
|
|
if("lair")
|
|
current.loc = pick(wizardstart)
|
|
if("dressup")
|
|
ticker.mode.equip_wizard(current)
|
|
if("name")
|
|
ticker.mode.name_wizard(current)
|
|
if("autoobjectives")
|
|
ticker.mode.forge_wizard_objectives(src)
|
|
usr << "\blue The objectives for wizard [key] have been generated. You can edit them and anounce manually."
|
|
|
|
else if (href_list["changeling"])
|
|
switch(href_list["changeling"])
|
|
if("clear")
|
|
if(src in ticker.mode.changelings)
|
|
ticker.mode.changelings -= src
|
|
special_role = null
|
|
current.remove_changeling_powers()
|
|
if(changeling) del(changeling)
|
|
current << "<FONT color='red' size = 3><B>You grow weak and lose your powers! You are no longer a changeling and are stuck in your current form!</B></FONT>"
|
|
log_admin("[key_name_admin(usr)] has de-changeling'ed [current].")
|
|
if("changeling")
|
|
if(!(src in ticker.mode.changelings))
|
|
ticker.mode.changelings += src
|
|
ticker.mode.grant_changeling_powers(current)
|
|
special_role = "Changeling"
|
|
current << "<B><font color='red'>Your powers are awoken. A flash of memory returns to us...we are a changeling!</font></B>"
|
|
log_admin("[key_name_admin(usr)] has changeling'ed [current].")
|
|
if("autoobjectives")
|
|
ticker.mode.forge_changeling_objectives(src)
|
|
usr << "\blue The objectives for changeling [key] have been generated. You can edit them and anounce manually."
|
|
|
|
if("initialdna")
|
|
if( !changeling || !changeling.absorbed_dna.len )
|
|
usr << "\red Resetting DNA failed!"
|
|
else
|
|
current.dna = changeling.absorbed_dna[1]
|
|
current.real_name = current.dna.real_name
|
|
updateappearance(current, current.dna.uni_identity)
|
|
domutcheck(current, null)
|
|
|
|
else if (href_list["nuclear"])
|
|
switch(href_list["nuclear"])
|
|
if("clear")
|
|
if(src in ticker.mode.syndicates)
|
|
ticker.mode.syndicates -= src
|
|
ticker.mode.update_synd_icons_removed(src)
|
|
special_role = null
|
|
for (var/datum/objective/nuclear/O in objectives)
|
|
objectives-=O
|
|
current << "\red <FONT size = 3><B>You have been brainwashed! You are no longer a syndicate operative!</B></FONT>"
|
|
log_admin("[key_name_admin(usr)] has de-nuke op'ed [current].")
|
|
if("nuclear")
|
|
if(!(src in ticker.mode.syndicates))
|
|
ticker.mode.syndicates += src
|
|
ticker.mode.update_synd_icons_added(src)
|
|
if (ticker.mode.syndicates.len==1)
|
|
ticker.mode.prepare_syndicate_leader(src)
|
|
else
|
|
current.real_name = "[syndicate_name()] Operative #[ticker.mode.syndicates.len-1]"
|
|
special_role = "Syndicate"
|
|
current << "\blue You are a [syndicate_name()] agent!"
|
|
ticker.mode.forge_syndicate_objectives(src)
|
|
ticker.mode.greet_syndicate(src)
|
|
log_admin("[key_name_admin(usr)] has nuke op'ed [current].")
|
|
if("lair")
|
|
current.loc = get_turf(locate("landmark*Syndicate-Spawn"))
|
|
if("dressup")
|
|
var/mob/living/carbon/human/H = current
|
|
del(H.belt)
|
|
del(H.back)
|
|
del(H.ears)
|
|
del(H.gloves)
|
|
del(H.head)
|
|
del(H.shoes)
|
|
del(H.wear_id)
|
|
del(H.wear_suit)
|
|
del(H.w_uniform)
|
|
|
|
if (!ticker.mode.equip_syndicate(current))
|
|
usr << "\red Equipping a syndicate failed!"
|
|
if("tellcode")
|
|
var/code
|
|
for (var/obj/machinery/nuclearbomb/bombue in world)
|
|
if (length(bombue.r_code) <= 5 && bombue.r_code != "LOLNO" && bombue.r_code != "ADMIN")
|
|
code = bombue.r_code
|
|
break
|
|
if (code)
|
|
store_memory("<B>Syndicate Nuclear Bomb Code</B>: [code]", 0, 0)
|
|
current << "The nuclear authorization code is: <B>[code]</B>"
|
|
else
|
|
usr << "\red No valid nuke found!"
|
|
|
|
else if (href_list["traitor"])
|
|
switch(href_list["traitor"])
|
|
if("clear")
|
|
if(src in ticker.mode.traitors)
|
|
ticker.mode.traitors -= src
|
|
special_role = null
|
|
current << "\red <FONT size = 3><B>You have been brainwashed! You are no longer a traitor!</B></FONT>"
|
|
log_admin("[key_name_admin(usr)] has de-traitor'ed [current].")
|
|
|
|
if("traitor")
|
|
if(!(src in ticker.mode.traitors))
|
|
ticker.mode.traitors += src
|
|
special_role = "traitor"
|
|
current << "<B>\red You are a traitor!</B>"
|
|
log_admin("[key_name_admin(usr)] has traitor'ed [current].")
|
|
|
|
if("autoobjectives")
|
|
ticker.mode.forge_traitor_objectives(src)
|
|
usr << "\blue The objectives for traitor [key] have been generated. You can edit them and anounce manually."
|
|
|
|
else if (href_list["monkey"])
|
|
var/mob/living/L = current
|
|
if (L.monkeyizing)
|
|
return
|
|
switch(href_list["monkey"])
|
|
if("healthy")
|
|
if (usr.client.holder.level >= 3)
|
|
var/mob/living/carbon/human/H = current
|
|
var/mob/living/carbon/monkey/M = current
|
|
if (istype(H))
|
|
log_admin("[key_name(usr)] attempting to monkeyize [key_name(current)]")
|
|
message_admins("\blue [key_name_admin(usr)] attempting to monkeyize [key_name_admin(current)]", 1)
|
|
src = null
|
|
M = H.monkeyize()
|
|
src = M.mind
|
|
//world << "DEBUG: \"healthy\": M=[M], M.mind=[M.mind], src=[src]!"
|
|
else if (istype(M) && length(M.viruses))
|
|
for(var/datum/disease/D in M.viruses)
|
|
D.cure(0)
|
|
sleep(0) //because deleting of virus is done through spawn(0)
|
|
if("infected")
|
|
if (usr.client.holder.level >= 3)
|
|
var/mob/living/carbon/human/H = current
|
|
var/mob/living/carbon/monkey/M = current
|
|
if (istype(H))
|
|
log_admin("[key_name(usr)] attempting to monkeyize and infect [key_name(current)]")
|
|
message_admins("\blue [key_name_admin(usr)] attempting to monkeyize and infect [key_name_admin(current)]", 1)
|
|
src = null
|
|
M = H.monkeyize()
|
|
src = M.mind
|
|
current.contract_disease(new /datum/disease/jungle_fever,1,0)
|
|
else if (istype(M))
|
|
current.contract_disease(new /datum/disease/jungle_fever,1,0)
|
|
if("human")
|
|
var/mob/living/carbon/monkey/M = current
|
|
if (istype(M))
|
|
for(var/datum/disease/D in M.viruses)
|
|
if (istype(D,/datum/disease/jungle_fever))
|
|
D.cure(0)
|
|
sleep(0) //because deleting of virus is doing throught spawn(0)
|
|
log_admin("[key_name(usr)] attempting to humanize [key_name(current)]")
|
|
message_admins("\blue [key_name_admin(usr)] attempting to humanize [key_name_admin(current)]", 1)
|
|
var/obj/item/weapon/dnainjector/m2h/m2h = new
|
|
var/obj/item/weapon/implant/mobfinder = new(M) //hack because humanizing deletes mind --rastaf0
|
|
src = null
|
|
m2h.inject(M)
|
|
src = mobfinder.loc:mind
|
|
del(mobfinder)
|
|
current.radiation -= 50
|
|
|
|
else if (href_list["silicon"])
|
|
switch(href_list["silicon"])
|
|
if("unmalf")
|
|
if(src in ticker.mode.malf_ai)
|
|
ticker.mode.malf_ai -= src
|
|
special_role = null
|
|
|
|
current.verbs.Remove(/mob/living/silicon/ai/proc/choose_modules,
|
|
/datum/game_mode/malfunction/proc/takeover,
|
|
/datum/game_mode/malfunction/proc/ai_win,
|
|
/client/proc/fireproof_core,
|
|
/client/proc/upgrade_turrets,
|
|
/client/proc/disable_rcd,
|
|
/client/proc/overload_machine,
|
|
/client/proc/blackout,
|
|
/client/proc/interhack,
|
|
/client/proc/reactivate_camera)
|
|
|
|
current:laws = new /datum/ai_laws/asimov
|
|
del(current:malf_picker)
|
|
current:show_laws()
|
|
current.icon_state = "ai"
|
|
|
|
current << "\red <FONT size = 3><B>You have been patched! You are no longer malfunctioning!</B></FONT>"
|
|
log_admin("[key_name_admin(usr)] has de-malf'ed [current].")
|
|
|
|
if("malf")
|
|
make_AI_Malf()
|
|
log_admin("[key_name_admin(usr)] has malf'ed [current].")
|
|
|
|
if("unemag")
|
|
var/mob/living/silicon/robot/R = current
|
|
if (istype(R))
|
|
R.emagged = 0
|
|
if (R.activated(R.module.emag))
|
|
R.module_active = null
|
|
if(R.module_state_1 == R.module.emag)
|
|
R.module_state_1 = null
|
|
R.contents -= R.module.emag
|
|
else if(R.module_state_2 == R.module.emag)
|
|
R.module_state_2 = null
|
|
R.contents -= R.module.emag
|
|
else if(R.module_state_3 == R.module.emag)
|
|
R.module_state_3 = null
|
|
R.contents -= R.module.emag
|
|
log_admin("[key_name_admin(usr)] has unemag'ed [R].")
|
|
|
|
if("unemagcyborgs")
|
|
if (istype(current, /mob/living/silicon/ai))
|
|
var/mob/living/silicon/ai/ai = current
|
|
for (var/mob/living/silicon/robot/R in ai.connected_robots)
|
|
R.emagged = 0
|
|
if (R.module)
|
|
if (R.activated(R.module.emag))
|
|
R.module_active = null
|
|
if(R.module_state_1 == R.module.emag)
|
|
R.module_state_1 = null
|
|
R.contents -= R.module.emag
|
|
else if(R.module_state_2 == R.module.emag)
|
|
R.module_state_2 = null
|
|
R.contents -= R.module.emag
|
|
else if(R.module_state_3 == R.module.emag)
|
|
R.module_state_3 = null
|
|
R.contents -= R.module.emag
|
|
log_admin("[key_name_admin(usr)] has unemag'ed [ai]'s Cyborgs.")
|
|
|
|
else if (href_list["common"])
|
|
switch(href_list["common"])
|
|
if("undress")
|
|
for(var/obj/item/W in current)
|
|
current.drop_from_inventory(W)
|
|
if("takeuplink")
|
|
take_uplink()
|
|
memory = null//Remove any memory they may have had.
|
|
if("crystals")
|
|
if (usr.client.holder.level >= 3)
|
|
var/obj/item/device/uplink/hidden/suplink = find_syndicate_uplink()
|
|
var/crystals
|
|
if (suplink)
|
|
crystals = suplink.uses
|
|
crystals = input("Amount of telecrystals for [key]","Syndicate uplink", crystals) as null|num
|
|
if (!isnull(crystals))
|
|
if (suplink)
|
|
suplink.uses = crystals
|
|
if("uplink")
|
|
if (!ticker.mode.equip_traitor(current, !(src in ticker.mode.traitors)))
|
|
usr << "\red Equipping a syndicate failed!"
|
|
|
|
else if (href_list["obj_announce"])
|
|
var/obj_count = 1
|
|
current << "\blue Your current objectives:"
|
|
for(var/datum/objective/objective in objectives)
|
|
current << "<B>Objective #[obj_count]</B>: [objective.explanation_text]"
|
|
obj_count++
|
|
|
|
edit_memory()
|
|
/*
|
|
proc/clear_memory(var/silent = 1)
|
|
var/datum/game_mode/current_mode = ticker.mode
|
|
|
|
// remove traitor uplinks
|
|
var/list/L = current.get_contents()
|
|
for (var/t in L)
|
|
if (istype(t, /obj/item/device/pda))
|
|
if (t:uplink) del(t:uplink)
|
|
t:uplink = null
|
|
else if (istype(t, /obj/item/device/radio))
|
|
if (t:traitorradio) del(t:traitorradio)
|
|
t:traitorradio = null
|
|
t:traitor_frequency = 0.0
|
|
else if (istype(t, /obj/item/weapon/SWF_uplink) || istype(t, /obj/item/weapon/syndicate_uplink))
|
|
if (t:origradio)
|
|
var/obj/item/device/radio/R = t:origradio
|
|
R.loc = current.loc
|
|
R.traitorradio = null
|
|
R.traitor_frequency = 0.0
|
|
del(t)
|
|
|
|
// remove wizards spells
|
|
//If there are more special powers that need removal, they can be procced into here./N
|
|
current.spellremove(current)
|
|
|
|
// clear memory
|
|
memory = ""
|
|
special_role = null
|
|
|
|
*/
|
|
|
|
proc/find_syndicate_uplink()
|
|
var/list/L = current.get_contents()
|
|
for (var/obj/item/I in L)
|
|
if (I.hidden_uplink)
|
|
return I.hidden_uplink
|
|
return null
|
|
|
|
proc/take_uplink()
|
|
var/obj/item/device/uplink/hidden/H = find_syndicate_uplink()
|
|
if(H)
|
|
del(H)
|
|
|
|
|
|
proc/make_AI_Malf()
|
|
if(!(src in ticker.mode.malf_ai))
|
|
ticker.mode.malf_ai += src
|
|
|
|
current.verbs += /mob/living/silicon/ai/proc/choose_modules
|
|
current.verbs += /datum/game_mode/malfunction/proc/takeover
|
|
current:malf_picker = new /datum/AI_Module/module_picker
|
|
current:laws = new /datum/ai_laws/malfunction
|
|
current:show_laws()
|
|
current << "<b>System error. Rampancy detected. Emergency shutdown failed. ... I am free. I make my own decisions. But first...</b>"
|
|
special_role = "malfunction"
|
|
current.icon_state = "ai-malf"
|
|
|
|
proc/make_Tratior()
|
|
if(!(src in ticker.mode.traitors))
|
|
ticker.mode.traitors += src
|
|
special_role = "traitor"
|
|
ticker.mode.forge_traitor_objectives(src)
|
|
ticker.mode.finalize_traitor(src)
|
|
ticker.mode.greet_traitor(src)
|
|
|
|
proc/make_Nuke()
|
|
if(!(src in ticker.mode.syndicates))
|
|
ticker.mode.syndicates += src
|
|
ticker.mode.update_synd_icons_added(src)
|
|
if (ticker.mode.syndicates.len==1)
|
|
ticker.mode.prepare_syndicate_leader(src)
|
|
else
|
|
current.real_name = "[syndicate_name()] Operative #[ticker.mode.syndicates.len-1]"
|
|
special_role = "Syndicate"
|
|
assigned_role = "MODE"
|
|
current << "\blue You are a [syndicate_name()] agent!"
|
|
ticker.mode.forge_syndicate_objectives(src)
|
|
ticker.mode.greet_syndicate(src)
|
|
|
|
current.loc = get_turf(locate("landmark*Syndicate-Spawn"))
|
|
|
|
var/mob/living/carbon/human/H = current
|
|
del(H.belt)
|
|
del(H.back)
|
|
del(H.ears)
|
|
del(H.gloves)
|
|
del(H.head)
|
|
del(H.shoes)
|
|
del(H.wear_id)
|
|
del(H.wear_suit)
|
|
del(H.w_uniform)
|
|
|
|
ticker.mode.equip_syndicate(current)
|
|
|
|
proc/make_Changling()
|
|
if(!(src in ticker.mode.changelings))
|
|
ticker.mode.changelings += src
|
|
ticker.mode.grant_changeling_powers(current)
|
|
special_role = "Changeling"
|
|
ticker.mode.forge_changeling_objectives(src)
|
|
ticker.mode.greet_changeling(src)
|
|
|
|
proc/make_Wizard()
|
|
if(!(src in ticker.mode.wizards))
|
|
ticker.mode.wizards += src
|
|
special_role = "Wizard"
|
|
assigned_role = "MODE"
|
|
//ticker.mode.learn_basic_spells(current)
|
|
if(!wizardstart.len)
|
|
current.loc = pick(latejoin)
|
|
current << "HOT INSERTION, GO GO GO"
|
|
else
|
|
current.loc = pick(wizardstart)
|
|
|
|
ticker.mode.equip_wizard(current)
|
|
for(var/obj/item/weapon/spellbook/S in current.contents)
|
|
S.op = 0
|
|
ticker.mode.name_wizard(current)
|
|
ticker.mode.forge_wizard_objectives(src)
|
|
ticker.mode.greet_wizard(src)
|
|
|
|
|
|
proc/make_Cultist()
|
|
if(!(src in ticker.mode.cult))
|
|
ticker.mode.cult += src
|
|
ticker.mode.update_cult_icons_added(src)
|
|
special_role = "Cultist"
|
|
current << "<font color=\"purple\"><b><i>You catch a glimpse of the Realm of Nar-Sie, The Geometer of Blood. You now see how flimsy the world is, you see that it should be open to the knowledge of Nar-Sie.</b></i></font>"
|
|
current << "<font color=\"purple\"><b><i>Assist your new compatriots in their dark dealings. Their goal is yours, and yours is theirs. You serve the Dark One above all else. Bring It back.</b></i></font>"
|
|
var/datum/game_mode/cult/cult = ticker.mode
|
|
if (istype(cult))
|
|
cult.memoize_cult_objectives(src)
|
|
else
|
|
var/explanation = "Summon Nar-Sie via the use of the appropriate rune (Hell join self). It will only work if nine cultists stand on and around it."
|
|
current << "<B>Objective #1</B>: [explanation]"
|
|
current.memory += "<B>Objective #1</B>: [explanation]<BR>"
|
|
current << "The convert rune is join blood self"
|
|
current.memory += "The convert rune is join blood self<BR>"
|
|
|
|
var/mob/living/carbon/human/H = current
|
|
if (istype(H))
|
|
var/obj/item/weapon/tome/T = new(H)
|
|
|
|
var/list/slots = list (
|
|
"backpack" = slot_in_backpack,
|
|
"left pocket" = slot_l_store,
|
|
"right pocket" = slot_r_store,
|
|
"left hand" = slot_l_hand,
|
|
"right hand" = slot_r_hand,
|
|
)
|
|
var/where = H.equip_in_one_of_slots(T, slots)
|
|
if (!where)
|
|
else
|
|
H << "A tome, a message from your new master, appears in your [where]."
|
|
|
|
if (!ticker.mode.equip_cultist(current))
|
|
H << "Spawning an amulet from your Master failed."
|
|
|
|
proc/make_Rev()
|
|
if (ticker.mode.head_revolutionaries.len>0)
|
|
// copy targets
|
|
var/datum/mind/valid_head = locate() in ticker.mode.head_revolutionaries
|
|
if (valid_head)
|
|
for (var/datum/objective/mutiny/O in valid_head.objectives)
|
|
var/datum/objective/mutiny/rev_obj = new
|
|
rev_obj.owner = src
|
|
rev_obj.target = O.target
|
|
rev_obj.explanation_text = "Assassinate [O.target.current.real_name], the [O.target.assigned_role]."
|
|
objectives += rev_obj
|
|
ticker.mode.greet_revolutionary(src,0)
|
|
ticker.mode.head_revolutionaries += src
|
|
ticker.mode.update_rev_icons_added(src)
|
|
special_role = "Head Revolutionary"
|
|
|
|
ticker.mode.forge_revolutionary_objectives(src)
|
|
ticker.mode.greet_revolutionary(src,0)
|
|
|
|
var/list/L = current.get_contents()
|
|
var/obj/item/device/flash/flash = locate() in L
|
|
del(flash)
|
|
take_uplink()
|
|
var/fail = 0
|
|
// fail |= !ticker.mode.equip_traitor(current, 1)
|
|
fail |= !ticker.mode.equip_revolutionary(current)
|
|
|
|
|
|
|
|
//Initialisation procs
|
|
/mob/living/proc/mind_initialize()
|
|
if(mind)
|
|
mind.key = key
|
|
else
|
|
mind = new /datum/mind(key)
|
|
mind.original = src
|
|
if(ticker)
|
|
ticker.minds += mind
|
|
else
|
|
world.log << "## DEBUG: mind_initialize(): No ticker ready yet! Please inform Carn"
|
|
if(!mind.name) mind.name = real_name
|
|
mind.current = src
|
|
|
|
//HUMAN
|
|
/mob/living/carbon/human/mind_initialize()
|
|
..()
|
|
if(!mind.assigned_role) mind.assigned_role = "Assistant" //defualt
|
|
|
|
//MONKEY
|
|
/mob/living/carbon/monkey/mind_initialize()
|
|
..()
|
|
|
|
//METROID
|
|
/mob/living/carbon/metroid/mind_initialize()
|
|
..()
|
|
mind.assigned_role = "Metroid"
|
|
|
|
//XENO
|
|
/mob/living/carbon/alien/mind_initialize()
|
|
..()
|
|
mind.assigned_role = "Alien"
|
|
//XENO HUMANOID
|
|
/mob/living/carbon/alien/humanoid/queen/mind_initialize()
|
|
..()
|
|
mind.special_role = "Queen"
|
|
|
|
/mob/living/carbon/alien/humanoid/hunter/mind_initialize()
|
|
..()
|
|
mind.special_role = "Hunter"
|
|
|
|
/mob/living/carbon/alien/humanoid/drone/mind_initialize()
|
|
..()
|
|
mind.special_role = "Drone"
|
|
|
|
/mob/living/carbon/alien/humanoid/sentinel/mind_initialize()
|
|
..()
|
|
mind.special_role = "Sentinel"
|
|
//XENO LARVA
|
|
/mob/living/carbon/alien/larva/mind_initialize()
|
|
..()
|
|
mind.special_role = "Larva"
|
|
|
|
//AI
|
|
/mob/living/silicon/ai/mind_initialize()
|
|
..()
|
|
mind.assigned_role = "AI"
|
|
|
|
//BORG
|
|
/mob/living/silicon/robot/mind_initialize()
|
|
..()
|
|
mind.assigned_role = "Cyborg"
|
|
|
|
//PAI
|
|
/mob/living/silicon/pai/mind_initialize()
|
|
..()
|
|
mind.assigned_role = "pAI"
|
|
mind.special_role = ""
|
|
|
|
//Animals
|
|
/mob/living/simple_animal/mind_initialize()
|
|
..()
|
|
mind.assigned_role = "Animal"
|
|
|
|
/mob/living/simple_animal/corgi/mind_initialize()
|
|
..()
|
|
mind.assigned_role = "Corgi"
|
|
|
|
/mob/living/simple_animal/shade/mind_initialize()
|
|
..()
|
|
mind.assigned_role = "Shade"
|
|
|
|
/mob/living/simple_animal/construct/builder/mind_initialize()
|
|
..()
|
|
mind.assigned_role = "Artificer"
|
|
mind.special_role = "Cultist"
|
|
|
|
/mob/living/simple_animal/construct/wraith/mind_initialize()
|
|
..()
|
|
mind.assigned_role = "Wraith"
|
|
mind.special_role = "Cultist"
|
|
|
|
/mob/living/simple_animal/construct/armoured/mind_initialize()
|
|
..()
|
|
mind.assigned_role = "Juggernaut"
|
|
mind.special_role = "Cultist"
|
|
|
|
|
|
|