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cyberpresidentvanellope/CHOMPStation2
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mirror of https://github.com/CHOMPStation2/CHOMPStation2.git synced 2025-12-12 11:13:16 +00:00
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901bfe7c664836f1efa93cd8ed2ccd05e3fb8eb6
CHOMPStation2/code/game/mecha
History
PsiOmega 924955a4c8 Merge remote-tracking branch 'upstream/master' into dev-freeze
2014-12-09 09:07:38 +01:00
..
combat
Entirely removed the Honker mech, other refs to bananium, adamantine and mythril.
2014-06-08 00:52:20 +09:30
equipment
refactor 'dir = ' into 'set_dir()'
2014-12-01 13:44:02 +00:00
medical
refactor 'dir = ' into 'set_dir()'
2014-12-01 13:44:02 +00:00
working
refactor 'dir = ' into 'set_dir()'
2014-12-01 13:44:02 +00:00
mech_bay.dm
Fix most nullspace items, rewrite floor tiles not to del() on every place/remove
2014-11-24 17:05:46 +00:00
mech_fabricator.dm
Commit repair
2014-09-28 17:13:42 -04:00
mech_sensor.dm
Now mecha area denial feedback is closer to 5 seconds apart then ever.
2014-08-24 23:41:15 +02:00
mecha_construction_paths.dm
Stack update
2014-09-02 09:59:32 +04:00
mecha_control_console.dm
Removed attack_paw, attack_animal and attack_slime.
2014-11-13 17:15:29 +10:30
mecha_parts.dm
Refactored material definitions a little bit, removed all bananium from the codebase.
2014-06-08 00:40:34 +09:30
mecha_wreckage.dm
Commit repair
2014-09-28 17:13:42 -04:00
mecha.dm
Merge remote-tracking branch 'upstream/master' into dev-freeze
2014-12-09 09:07:38 +01:00
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