Files
CHOMPStation2/code/modules/clothing/spacesuits/rig/suits/combat.dm
Raptor1628 921249a335 Hardsuit Fixes
Should merge now, was missing the .dme. Fixes #7307. Adds helmet cameras
for ERT and nukeops. Fixes incorrect lighting overlays. Fixes a weird
sprite.
2014-12-08 19:12:39 -05:00

25 lines
962 B
Plaintext

/obj/item/clothing/head/helmet/space/rig/combat
light_overlay = "helmet_light_dual_green"
/obj/item/weapon/rig/combat
name = "combat hardsuit control module"
desc = "A sleek and dangerous hardsuit for active combat."
icon_state = "security_rig"
suit_type = "combat hardsuit"
armor = list(melee = 80, bullet = 65, laser = 50, energy = 15, bomb = 80, bio = 100, rad = 60)
slowdown = 1
offline_slowdown = 3
offline_vision_restriction = 1
helm_type = /obj/item/clothing/head/helmet/space/rig/combat
allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton)
initial_modules = list(
/obj/item/rig_module/mounted,
/obj/item/rig_module/vision/thermal,
/obj/item/rig_module/grenade_launcher,
/obj/item/rig_module/ai_container,
/obj/item/rig_module/power_sink,
/obj/item/rig_module/electrowarfare_suite,
/obj/item/rig_module/chem_dispenser/combat
)