Files
CHOMPStation2/code/modules/mob/living/carbon/brain/brain.dm
Chinsky 463adc446f Fancy ghosts!
Now ghost will look like char preview / mob at moment of death.
Even MMIs have goasts now.
2013-10-06 16:10:47 +04:00

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//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32
/mob/living/carbon/brain
var/obj/item/container = null
var/timeofhostdeath = 0
var/emp_damage = 0//Handles a type of MMI damage
var/alert = null
use_me = 0 //Can't use the me verb, it's a freaking immobile brain
icon = 'icons/obj/surgery.dmi'
icon_state = "brain1"
New()
var/datum/reagents/R = new/datum/reagents(1000)
reagents = R
R.my_atom = src
..()
Del()
if(key) //If there is a mob connected to this thing. Have to check key twice to avoid false death reporting.
if(stat!=DEAD) //If not dead.
death(1) //Brains can die again. AND THEY SHOULD AHA HA HA HA HA HA
ghostize() //Ghostize checks for key so nothing else is necessary.
..()
say_understands(var/other)//Goddamn is this hackish, but this say code is so odd
if (istype(other, /mob/living/silicon/ai))
if(!(container && istype(container, /obj/item/device/mmi)))
return 0
else
return 1
if (istype(other, /mob/living/silicon/decoy))
if(!(container && istype(container, /obj/item/device/mmi)))
return 0
else
return 1
if (istype(other, /mob/living/silicon/pai))
if(!(container && istype(container, /obj/item/device/mmi)))
return 0
else
return 1
if (istype(other, /mob/living/silicon/robot))
if(!(container && istype(container, /obj/item/device/mmi)))
return 0
else
return 1
if (istype(other, /mob/living/carbon/human))
return 1
if (istype(other, /mob/living/carbon/slime))
return 1
return ..()
/mob/living/carbon/brain/update_canmove()
if(in_contents_of(/obj/mecha))
canmove = 1
use_me = 1 //If it can move, let it emote
else canmove = 0
return canmove