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CHOMPStation2/code/modules/mob/living/silicon/silicon.dm
GinjaNinja32 681a6d21ea Merge remote-tracking branch 'upstream/dev' into !
Conflicts:
	code/modules/mob/hear_say.dm
2014-12-08 15:32:49 +00:00

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/mob/living/silicon
gender = NEUTER
voice_name = "synthesized voice"
var/syndicate = 0
var/datum/ai_laws/laws = null//Now... THEY ALL CAN ALL HAVE LAWS
var/list/additional_law_channels = list("State")
var/const/MAIN_CHANNEL = "Main Frequency"
var/lawchannel = MAIN_CHANNEL // Default channel on which to state laws
var/list/stating_laws = list()// Channels laws are currently being stated on
var/lawcheck[1]
var/ioncheck[1]
var/obj/item/device/radio/common_radio
immune_to_ssd = 1
var/list/hud_list[9]
var/list/speech_synthesizer_langs = list() //which languages can be vocalized by the speech synthesizer
//Used in say.dm.
var/speak_statement = "states"
var/speak_exclamation = "declares"
var/speak_query = "queries"
var/pose //Yes, now AIs can pose too.
var/obj/item/device/camera/siliconcam/aiCamera = null //photography
var/local_transmit //If set, can only speak to others of the same type within a short range.
var/sensor_mode = 0 //Determines the current HUD.
#define SEC_HUD 1 //Security HUD mode
#define MED_HUD 2 //Medical HUD mode
/mob/living/silicon/New()
..()
add_language("Galactic Common")
/mob/living/silicon/proc/show_laws()
return
/mob/living/silicon/drop_item()
return
/mob/living/silicon/emp_act(severity)
switch(severity)
if(1)
src.take_organ_damage(20)
Stun(rand(5,10))
if(2)
src.take_organ_damage(10)
Stun(rand(1,5))
flick("noise", src:flash)
src << "\red <B>*BZZZT*</B>"
src << "\red Warning: Electromagnetic pulse detected."
..()
/mob/living/silicon/stun_effect_act(var/stun_amount, var/agony_amount)
return //immune
/mob/living/silicon/electrocute_act(var/shock_damage, var/obj/source, var/siemens_coeff = 1.0)
if (istype(source, /obj/machinery/containment_field))
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(5, 1, loc)
s.start()
shock_damage *= 0.75 //take reduced damage
take_overall_damage(0, shock_damage)
visible_message("\red [src] was shocked by \the [source]!", \
"\red <B>Energy pulse detected, system damaged!</B>", \
"\red You hear an electrical crack")
if(prob(20))
Stun(2)
return
/mob/living/silicon/proc/damage_mob(var/brute = 0, var/fire = 0, var/tox = 0)
return
/mob/living/silicon/IsAdvancedToolUser()
return 1
/mob/living/silicon/blob_act()
if (src.stat != 2)
src.adjustBruteLoss(60)
src.updatehealth()
return 1
return 0
/mob/living/silicon/bullet_act(var/obj/item/projectile/Proj)
if(!Proj.nodamage)
switch(Proj.damage_type)
if(BRUTE)
adjustBruteLoss(Proj.damage)
if(BURN)
adjustFireLoss(Proj.damage)
Proj.on_hit(src,2)
updatehealth()
return 2
/mob/living/silicon/apply_effect(var/effect = 0,var/effecttype = STUN, var/blocked = 0)
return 0//The only effect that can hit them atm is flashes and they still directly edit so this works for now
/*
if(!effect || (blocked >= 2)) return 0
switch(effecttype)
if(STUN)
stunned = max(stunned,(effect/(blocked+1)))
if(WEAKEN)
weakened = max(weakened,(effect/(blocked+1)))
if(PARALYZE)
paralysis = max(paralysis,(effect/(blocked+1)))
if(IRRADIATE)
radiation += min((effect - (effect*getarmor(null, "rad"))), 0)//Rads auto check armor
if(STUTTER)
stuttering = max(stuttering,(effect/(blocked+1)))
if(EYE_BLUR)
eye_blurry = max(eye_blurry,(effect/(blocked+1)))
if(DROWSY)
drowsyness = max(drowsyness,(effect/(blocked+1)))
updatehealth()
return 1*/
/proc/islinked(var/mob/living/silicon/robot/bot, var/mob/living/silicon/ai/ai)
if(!istype(bot) || !istype(ai))
return 0
if (bot.connected_ai == ai)
return 1
return 0
// this function shows the health of the AI in the Status panel
/mob/living/silicon/proc/show_system_integrity()
if(!src.stat)
stat(null, text("System integrity: [round((health/maxHealth)*100)]%"))
else
stat(null, text("Systems nonfunctional"))
// This is a pure virtual function, it should be overwritten by all subclasses
/mob/living/silicon/proc/show_malf_ai()
return 0
// this function displays the station time in the status panel
/mob/living/silicon/proc/show_station_time()
stat(null, "Station Time: [worldtime2text()]")
// this function displays the shuttles ETA in the status panel if the shuttle has been called
/mob/living/silicon/proc/show_emergency_shuttle_eta()
if(emergency_shuttle)
var/eta_status = emergency_shuttle.get_status_panel_eta()
if(eta_status)
stat(null, eta_status)
// This adds the basic clock, shuttle recall timer, and malf_ai info to all silicon lifeforms
/mob/living/silicon/Stat()
..()
statpanel("Status")
if (src.client.statpanel == "Status")
show_station_time()
show_emergency_shuttle_eta()
show_system_integrity()
show_malf_ai()
// this function displays the stations manifest in a separate window
/mob/living/silicon/proc/show_station_manifest()
var/dat
dat += "<h4>Crew Manifest</h4>"
if(data_core)
dat += data_core.get_manifest(1) // make it monochrome
dat += "<br>"
src << browse(dat, "window=airoster")
onclose(src, "airoster")
//can't inject synths
/mob/living/silicon/can_inject(var/mob/user, var/error_msg)
if(error_msg)
user << "<span class='alert'>The armoured plating is too tough.</span>"
return 0
//Silicon mob language procs
/mob/living/silicon/can_speak(datum/language/speaking)
return universal_speak || (speaking in src.speech_synthesizer_langs) //need speech synthesizer support to vocalize a language
/mob/living/silicon/add_language(var/language, var/can_speak=1)
if (..(language) && can_speak)
speech_synthesizer_langs.Add(all_languages[language])
return 1
/mob/living/silicon/remove_language(var/rem_language)
..(rem_language)
for (var/datum/language/L in speech_synthesizer_langs)
if (L.name == rem_language)
speech_synthesizer_langs -= L
/mob/living/silicon/check_languages()
set name = "Check Known Languages"
set category = "IC"
set src = usr
var/dat = "<b><font size = 5>Known Languages</font></b><br/><br/>"
for(var/datum/language/L in languages)
if(!(L.flags & NONGLOBAL))
dat += "<b>[L.name] (:[L.key])</b><br/>Speech Synthesizer: <i>[(L in speech_synthesizer_langs)? "YES":"NOT SUPPORTED"]</i><br/>[L.desc]<br/><br/>"
src << browse(dat, "window=checklanguage")
return
/mob/living/silicon/proc/toggle_sensor_mode()
var/sensor_type = input("Please select sensor type.", "Sensor Integration", null) in list("Security", "Medical","Disable")
switch(sensor_type)
if ("Security")
sensor_mode = SEC_HUD
src << "<span class='notice'>Security records overlay enabled.</span>"
if ("Medical")
sensor_mode = MED_HUD
src << "<span class='notice'>Life signs monitor overlay enabled.</span>"
if ("Disable")
sensor_mode = 0
src << "Sensor augmentations disabled."
/mob/living/silicon/verb/pose()
set name = "Set Pose"
set desc = "Sets a description which will be shown when someone examines you."
set category = "IC"
pose = copytext(sanitize(input(usr, "This is [src]. It is...", "Pose", null) as text), 1, MAX_MESSAGE_LEN)
/mob/living/silicon/verb/set_flavor()
set name = "Set Flavour Text"
set desc = "Sets an extended description of your character's features."
set category = "IC"
flavor_text = copytext(sanitize(input(usr, "Please enter your new flavour text.", "Flavour text", null) as text), 1)
/mob/living/silicon/binarycheck()
return 1
/mob/living/silicon/Topic(href, href_list)
..()
if (href_list["lawr"]) // Selects on which channel to state laws
var/list/channels = list(MAIN_CHANNEL)
if(common_radio)
for (var/ch_name in common_radio.channels)
channels += ch_name
channels += additional_law_channels
channels += "Cancel"
var/setchannel = input(usr, "Specify channel.", "Channel selection") in channels
if(setchannel != "Cancel")
lawchannel = setchannel
checklaws()
return 1
return 0
/mob/living/silicon/ex_act(severity)
if(!blinded)
flick("flash", flash)
switch(severity)
if(1.0)
if (stat != 2)
adjustBruteLoss(100)
adjustFireLoss(100)
if(!anchored)
gib()
if(2.0)
if (stat != 2)
adjustBruteLoss(60)
adjustFireLoss(60)
if(3.0)
if (stat != 2)
adjustBruteLoss(30)
updatehealth()