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https://github.com/CHOMPStation2/CHOMPStation2.git
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89 lines
2.4 KiB
Plaintext
89 lines
2.4 KiB
Plaintext
/obj/item/weapon/stamp
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name = "rubber stamp"
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desc = "A rubber stamp for stamping important documents."
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icon = 'icons/obj/bureaucracy.dmi'
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icon_state = "stamp-qm"
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item_state = "stamp"
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flags = FPRINT | TABLEPASS
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throwforce = 0
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w_class = 1.0
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throw_speed = 7
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throw_range = 15
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matter = list("metal" = 60)
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item_color = "cargo"
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pressure_resistance = 2
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attack_verb = list("stamped")
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/obj/item/weapon/stamp/captain
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name = "captain's rubber stamp"
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icon_state = "stamp-cap"
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item_color = "captain"
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/obj/item/weapon/stamp/hop
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name = "head of personnel's rubber stamp"
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icon_state = "stamp-hop"
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item_color = "hop"
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/obj/item/weapon/stamp/hos
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name = "head of security's rubber stamp"
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icon_state = "stamp-hos"
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item_color = "hosred"
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/obj/item/weapon/stamp/ce
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name = "chief engineer's rubber stamp"
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icon_state = "stamp-ce"
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item_color = "chief"
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/obj/item/weapon/stamp/rd
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name = "research director's rubber stamp"
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icon_state = "stamp-rd"
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item_color = "director"
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/obj/item/weapon/stamp/cmo
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name = "chief medical officer's rubber stamp"
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icon_state = "stamp-cmo"
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item_color = "cmo"
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/obj/item/weapon/stamp/denied
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name = "\improper DENIED rubber stamp"
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icon_state = "stamp-deny"
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item_color = "redcoat"
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/obj/item/weapon/stamp/clown
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name = "clown's rubber stamp"
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icon_state = "stamp-clown"
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item_color = "clown"
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/obj/item/weapon/stamp/internalaffairs
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name = "internal affairs rubber stamp"
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icon_state = "stamp-intaff"
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item_color = "intaff"
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/obj/item/weapon/stamp/centcomm
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name = "centcomm rubber stamp"
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icon_state = "stamp-cent"
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item_color = "centcomm"
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// Syndicate stamp to forge documents.
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/obj/item/weapon/stamp/chameleon/attack_self(mob/user as mob)
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var/list/stamp_types = typesof(/obj/item/weapon/stamp) - src.type // Get all stamp types except our own
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var/list/stamps = list()
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// Generate them into a list
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for(var/stamp_type in stamp_types)
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var/obj/item/weapon/stamp/S = new stamp_type
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stamps[capitalize(S.name)] = S
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var/list/show_stamps = list("EXIT" = null) + sortList(stamps) // the list that will be shown to the user to pick from
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var/input_stamp = input(user, "Choose a stamp to disguise as.", "Choose a stamp.") in show_stamps
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if(user && src in user.contents)
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var/obj/item/weapon/stamp/chosen_stamp = stamps[capitalize(input_stamp)]
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if(chosen_stamp)
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name = chosen_stamp.name
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icon_state = chosen_stamp.icon_state
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item_color = chosen_stamp.item_color |