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CHOMPStation2/code/defines/gases.dm
killer653 ebaa115d0e Removes an unused gas from the code
I have no idea why this is in the code.
Its unobtainable in game and would be difficult to create even with
admin powers, as there's no canister to spawn it in or anything like
that so you'd have to VV an already existing gas.
2017-01-02 18:41:05 -05:00

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/decl/xgm_gas/oxygen
id = "oxygen"
name = "Oxygen"
specific_heat = 20 // J/(mol*K)
molar_mass = 0.032 // kg/mol
flags = XGM_GAS_OXIDIZER
/decl/xgm_gas/nitrogen
id = "nitrogen"
name = "Nitrogen"
specific_heat = 20 // J/(mol*K)
molar_mass = 0.028 // kg/mol
/decl/xgm_gas/carbon_dioxide
id = "carbon_dioxide"
name = "Carbon Dioxide"
specific_heat = 30 // J/(mol*K)
molar_mass = 0.044 // kg/mol
/decl/xgm_gas/phoron
id = "phoron"
name = "Phoron"
//Note that this has a significant impact on TTV yield.
//Because it is so high, any leftover phoron soaks up a lot of heat and drops the yield pressure.
specific_heat = 200 // J/(mol*K)
//Hypothetical group 14 (same as carbon), period 8 element.
//Using multiplicity rule, it's atomic number is 162
//and following a N/Z ratio of 1.5, the molar mass of a monatomic gas is:
molar_mass = 0.405 // kg/mol
tile_overlay = "phoron"
overlay_limit = 0.7
flags = XGM_GAS_FUEL | XGM_GAS_CONTAMINANT
/decl/xgm_gas/volatile_fuel
id = "volatile_fuel"
name = "Volatile Fuel"
specific_heat = 253 // J/(mol*K) C8H18 gasoline. Isobaric, but good enough.
molar_mass = 0.114 // kg/mol. same.
flags = XGM_GAS_FUEL
/decl/xgm_gas/sleeping_agent
id = "sleeping_agent"
name = "Sleeping Agent"
specific_heat = 40 // J/(mol*K)
molar_mass = 0.044 // kg/mol. N2O
tile_overlay = "sleeping_agent"
overlay_limit = 1