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mirror of https://github.com/CHOMPStation2/CHOMPStation2.git synced 2026-01-30 11:13:59 +00:00
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9135a609cb29d130855886aa106973f93a8ba452
CHOMPStation2/code/game/objects
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mwerezak 9135a609cb Replaces most instances of if(E & ORGAN_DESTROYED) with if(E.is_stump()). Fixes #11468
2015-12-06 04:17:52 -05:00
..
effects
Replaces most instances of if(E & ORGAN_DESTROYED) with if(E.is_stump()). Fixes #11468
2015-12-06 04:17:52 -05:00
items
Replaces most instances of if(E & ORGAN_DESTROYED) with if(E.is_stump()). Fixes #11468
2015-12-06 04:17:52 -05:00
random
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structures
Fixes #11540
2015-12-02 11:27:28 +01:00
buckling.dm
Fixes beds occasionally buckling in odd directions
2015-09-19 15:27:24 +02:00
empulse.dm
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-08-11 08:21:06 +02:00
explosion_recursive.dm
…
explosion.dm
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-07-10 12:57:46 +02:00
items.dm
put_in_hands() refactor.
2015-12-04 17:38:58 +10:30
objs.dm
NanoUI windows now close on Destroy(), preventing all sorts of qdel issues.
2015-08-12 09:41:22 +02:00
structures.dm
…
weapons.dm
…
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