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CHOMPStation2/code/game/objects/items/gunbox_yw.dm
Hawk_v3 7f0746e44c Clearing out some more.
NSFW is now the NSCW and the ML-3M is the ML-3.

Also, no, fluff items with TELEPORTERS are no bueno.
2019-09-23 21:40:26 +01:00

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/obj/item/gunbox/blueshield
name = "blueshield mainarm box"
desc = "A secure box containing a blueshield main weapon."
//Primary gun: Either shotgun or SMG
/obj/item/gunbox/blueshield/attack_self(mob/living/user)
var/list/options = list()
options["Jackhammer Revolver Shotgun (12 Gauge)"] = list(/obj/item/weapon/gun/projectile/revolvershotgun, /obj/item/ammo_magazine/m12gdrumjack, /obj/item/ammo_magazine/m12gdrumjack, /obj/item/ammo_magazine/m12gdrumjack/beanbag)
options["WT550 Machine Pistol (9mm)"] = list(/obj/item/weapon/gun/projectile/automatic/wt550, /obj/item/ammo_magazine/m9mmt/rubber, /obj/item/ammo_magazine/m9mmt, /obj/item/ammo_magazine/m9mmt)
options["X01 Energy Gun (Weapon Cell)"] = list(/obj/item/weapon/gun/energy/x01, /obj/item/weapon/cell/device/weapon, /obj/item/weapon/cell/device/weapon)
var/choice = input(user,"Would you prefer a Jackhammer shotgun, a WT550 Machine Pistol, or an X01 Energy Gun?") as null|anything in options
if(src && choice)
var/list/things_to_spawn = options[choice]
for(var/new_type in things_to_spawn) // Spawn all the things, the gun and the ammo.
var/atom/movable/AM = new new_type(get_turf(src))
if(istype(AM, /obj/item/weapon/gun))
to_chat(user, "You have chosen \the [AM].")
qdel(src)
/obj/item/gunbox/blueshield/secondary
name = "blueshield sidearm box"
desc = "A secure box containing a blueshield sidearm."
//Sidearm: Egun, or a .44 with rubber and lethal mag
/obj/item/gunbox/blueshield/secondary/attack_self(mob/living/user)
var/list/options = list()
options["NSCW Variable Pistol(Microbattery)"] = list(/obj/item/weapon/storage/secure/briefcase/nsfw_pack_hos)
options["E-Gun (Weapon Cell)"] = list(/obj/item/weapon/gun/energy/gun, /obj/item/weapon/cell/device/weapon, /obj/item/weapon/cell/device/weapon)
options["Consul Revolver (.44)"] = list(/obj/item/weapon/gun/projectile/revolver/consul, /obj/item/ammo_magazine/s44, /obj/item/ammo_magazine/s44, /obj/item/ammo_magazine/s44/rubber)
var/choice = input(user,"Would you prefer an NSCW, e-gun or a revolver?") as null|anything in options
if(src && choice)
var/list/things_to_spawn = options[choice]
for(var/new_type in things_to_spawn) // Spawn all the things, the gun and the ammo.
var/atom/movable/AM = new new_type(get_turf(src))
if(istype(AM, /obj/item/weapon/gun))
to_chat(user, "You have chosen \the [AM].")
qdel(src)