Files
CHOMPStation2/code/modules/mining/satchel_ore_boxdm.dm
PsiOmega 1ae0ad6d92 Updates the atom_pool, now datum_pool, to handle any datum object.
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00

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/**********************Ore box**************************/
/obj/structure/ore_box
icon = 'icons/obj/mining.dmi'
icon_state = "orebox0"
name = "ore box"
desc = "A heavy box used for storing ore."
density = 1
var/last_update = 0
var/list/stored_ore = list()
/obj/structure/ore_box/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (istype(W, /obj/item/weapon/ore))
user.remove_from_mob(W)
src.contents += W
if (istype(W, /obj/item/weapon/storage))
var/obj/item/weapon/storage/S = W
S.hide_from(usr)
for(var/obj/item/weapon/ore/O in S.contents)
S.remove_from_storage(O, src) //This will move the item to this item's contents
user << "\blue You empty the satchel into the box."
update_ore_count()
return
/obj/structure/ore_box/proc/update_ore_count()
stored_ore = list()
for(var/obj/item/weapon/ore/O in contents)
if(stored_ore[O.name])
stored_ore[O.name]++
else
stored_ore[O.name] = 1
/obj/structure/ore_box/examine(mob/user)
user << "That's an [src]."
user << desc
// Borgs can now check contents too.
if((!istype(user, /mob/living/carbon/human)) && (!istype(user, /mob/living/silicon/robot)))
return
if(!Adjacent(user)) //Can only check the contents of ore boxes if you can physically reach them.
return
add_fingerprint(user)
if(!contents.len)
user << "It is empty."
return
if(world.time > last_update + 10)
update_ore_count()
last_update = world.time
user << "It holds:"
for(var/ore in stored_ore)
user << "- [stored_ore[ore]] [ore]"
return
/obj/structure/ore_box/verb/empty_box()
set name = "Empty Ore Box"
set category = "Object"
set src in view(1)
if(!istype(usr, /mob/living/carbon/human)) //Only living, intelligent creatures with hands can empty ore boxes.
usr << "\red You are physically incapable of emptying the ore box."
return
if( usr.stat || usr.restrained() )
return
if(!Adjacent(usr)) //You can only empty the box if you can physically reach it
usr << "You cannot reach the ore box."
return
add_fingerprint(usr)
if(contents.len < 1)
usr << "\red The ore box is empty"
return
for (var/obj/item/weapon/ore/O in contents)
contents -= O
O.loc = src.loc
usr << "\blue You empty the ore box"
return
/obj/structure/ore_box/ex_act(severity)
if(severity == 1.0 || (severity < 3.0 && prob(50)))
for (var/obj/item/weapon/ore/O in contents)
O.loc = src.loc
O.ex_act(severity++)
qdel(src)
return