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28 lines
1.2 KiB
Plaintext
28 lines
1.2 KiB
Plaintext
#define WEATHER_CLEAR "clear"
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#define WEATHER_OVERCAST "overcast"
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#define WEATHER_LIGHT_SNOW "light snow"
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#define WEATHER_SNOW "snow"
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#define WEATHER_BLIZZARD "blizzard"
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#define WEATHER_RAIN "rain"
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#define WEATHER_STORM "storm"
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#define WEATHER_HAIL "hail"
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#define WEATHER_WINDY "windy"
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#define WEATHER_HOT "hot"
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#define WEATHER_BLOOD_MOON "blood moon" // For admin fun or cult later on.
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#define WEATHER_EMBERFALL "emberfall" // More adminbuse, from TG. Harmless.
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#define WEATHER_ASH_STORM "ash storm" // Ripped from TG, like the above. Less harmless.
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#define WEATHER_FALLOUT "fallout" // Modified emberfall, actually harmful. Admin only.
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#define MOON_PHASE_NEW_MOON "new moon"
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#define MOON_PHASE_WAXING_CRESCENT "waxing crescent"
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#define MOON_PHASE_FIRST_QUARTER "first quarter"
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#define MOON_PHASE_WAXING_GIBBOUS "waxing gibbous"
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#define MOON_PHASE_FULL_MOON "full moon" // ware-shantaks sold seperately.
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#define MOON_PHASE_WANING_GIBBOUS "waning gibbous"
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#define MOON_PHASE_LAST_QUARTER "last quarter"
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#define MOON_PHASE_WANING_CRESCENT "waning crescent"
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#define PLANET_PROCESS_SUN 0x1
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#define PLANET_PROCESS_TEMP 0x2
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#define PLANET_TIME_MODIFIER 1 // If you want planet time to go faster than realtime, increase this number. |