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CHOMPStation2/code/modules/admin/admin_verbs.dm
2025-04-27 20:53:07 +02:00

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/client/proc/hide_most_verbs()//Allows you to keep some functionality while hiding some verbs
set name = "Adminverbs - Hide Most"
set category = "Admin.Misc"
remove_verb(src, list(/client/proc/hide_most_verbs, admin_verbs_hideable))
add_verb(src, /client/proc/show_verbs)
to_chat(src, span_filter_system(span_interface("Most of your adminverbs have been hidden.")))
feedback_add_details("admin_verb","HMV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/hide_verbs()
set name = "Adminverbs - Hide All"
set category = "Admin.Misc"
remove_admin_verbs()
add_verb(src, /client/proc/show_verbs)
to_chat(src, span_filter_system(span_interface("Almost all of your adminverbs have been hidden.")))
feedback_add_details("admin_verb","TAVVH") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/show_verbs()
set name = "Adminverbs - Show"
set category = "Admin.Misc"
remove_verb(src, /client/proc/show_verbs)
add_admin_verbs()
to_chat(src, span_filter_adminlog(span_interface("All of your adminverbs are now visible.")))
feedback_add_details("admin_verb","TAVVS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/admin_ghost()
set category = "Admin.Game"
set name = "Aghost"
if(!holder) return
var/build_mode
if(src.buildmode)
build_mode = tgui_alert(src, "You appear to be currently in buildmode. Do you want to re-enter buildmode after aghosting?", "Buildmode", list("Yes", "No"))
if(build_mode != "Yes")
to_chat(src, "Will not re-enter buildmode after switch.")
if(isobserver(mob))
//re-enter
var/mob/observer/dead/ghost = mob
if(ghost.can_reenter_corpse)
if(build_mode)
togglebuildmode(mob)
ghost.reenter_corpse()
if(build_mode == "Yes")
togglebuildmode(mob)
else
ghost.reenter_corpse()
else
to_chat(ghost, span_filter_system(span_warning("Error: Aghost: Can't reenter corpse.")))
return
feedback_add_details("admin_verb","P") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
else if(isnewplayer(mob))
to_chat(src, span_filter_system(span_warning("Error: Aghost: Can't admin-ghost whilst in the lobby. Join or Observe first.")))
else
//ghostize
var/mob/body = mob
var/mob/observer/dead/ghost
if(build_mode)
togglebuildmode(body)
ghost = body.ghostize(1, TRUE)
log_and_message_admins("[key_name(src)] admin-ghosted.") // CHOMPEdit - Add logging.
if(build_mode == "Yes")
togglebuildmode(ghost)
else
ghost = body.ghostize(1, TRUE)
log_and_message_admins("[key_name(src)] admin-ghosted.") // CHOMPEdit - Add logging.
init_verbs()
if(body)
body.teleop = ghost
if(!body.key)
body.key = "@[key]" //Haaaaaaaack. But the people have spoken. If it breaks; blame adminbus
feedback_add_details("admin_verb","O") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/invisimin()
set name = "Invisimin"
set category = "Admin.Game"
set desc = "Toggles ghost-like invisibility (Don't abuse this)"
if(holder && mob)
if(mob.invisibility > INVISIBILITY_OBSERVER)
to_chat(mob, span_warning("You can't use this, your current invisibility level ([mob.invisibility]) is above the observer level ([INVISIBILITY_OBSERVER])."))
return
if(mob.invisibility == INVISIBILITY_OBSERVER)
mob.invisibility = initial(mob.invisibility)
to_chat(mob, span_filter_system(span_danger("Invisimin off. Invisibility reset.")))
mob.alpha = max(mob.alpha + 100, 255)
return
mob.invisibility = INVISIBILITY_OBSERVER
to_chat(mob, span_filter_system(span_boldnotice("Invisimin on. You are now as invisible as a ghost.")))
mob.alpha = max(mob.alpha - 100, 0)
/client/proc/player_panel()
set name = "Player Panel"
set category = "Admin.Game"
if(holder)
holder.player_panel_old()
feedback_add_details("admin_verb","PP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/player_panel_new()
set name = "Player Panel New"
set category = "Admin.Game"
if(holder)
holder.player_panel_new()
feedback_add_details("admin_verb","PPN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/check_antagonists()
set name = "Check Antagonists"
set category = "Admin.Investigate"
if(holder)
holder.check_antagonists()
log_admin("[key_name(usr)] checked antagonists.") //for tsar~
feedback_add_details("admin_verb","CHA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/jobbans()
set name = "Display Job bans"
set category = "Admin.Investigate"
if(holder)
if(CONFIG_GET(flag/ban_legacy_system))
holder.Jobbans()
else
holder.DB_ban_panel()
feedback_add_details("admin_verb","VJB") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/unban_panel()
set name = "Unban Panel"
set category = "Admin.Game"
if(holder)
if(CONFIG_GET(flag/ban_legacy_system))
holder.unbanpanel()
else
holder.DB_ban_panel()
feedback_add_details("admin_verb","UBP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/game_panel()
set name = "Game Panel"
set category = "Admin.Game"
if(holder)
holder.Game()
feedback_add_details("admin_verb","GP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/secrets()
set name = "Secrets"
set category = "Admin.Secrets"
if (holder)
holder.Secrets()
feedback_add_details("admin_verb","S") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/findStealthKey(txt)
if(txt)
for(var/P in GLOB.stealthminID)
if(GLOB.stealthminID[P] == txt)
return P
txt = GLOB.stealthminID[ckey]
return txt
/client/proc/createStealthKey()
var/num = (rand(0,1000))
var/i = 0
while(i == 0)
i = 1
for(var/P in GLOB.stealthminID)
if(num == GLOB.stealthminID[P])
num++
i = 0
GLOB.stealthminID["[ckey]"] = "@[num2text(num)]"
/client/proc/stealth()
set category = "Admin.Game"
set name = "Stealth Mode"
if(holder)
if(holder.fakekey)
holder.fakekey = null
if(isnewplayer(src.mob))
mob.name = capitalize(ckey)
else
var/new_key = ckeyEx(tgui_input_text(usr, "Enter your desired display name.", "Fake Key", key))
if(!new_key)
return
if(length(new_key) >= 26)
new_key = copytext(new_key, 1, 26)
holder.fakekey = new_key
createStealthKey()
if(isnewplayer(mob))
mob.name = new_key
log_and_message_admins("has turned stealth mode [holder.fakekey ? "ON" : "OFF"]", usr)
feedback_add_details("admin_verb","SM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
#define MAX_WARNS 3
#define AUTOBANTIME 10
/client/proc/warn(warned_ckey)
if(!check_rights(R_ADMIN)) return
if(!warned_ckey || !istext(warned_ckey)) return
if(warned_ckey in GLOB.admin_datums)
to_chat(usr, span_warning("Error: warn(): You can't warn admins."))
return
var/datum/preferences/D
var/client/C = GLOB.directory[warned_ckey]
if(C) D = C.prefs
else D = preferences_datums[warned_ckey]
if(!D)
to_chat(src, span_warning("Error: warn(): No such ckey found."))
return
if(++D.warns >= MAX_WARNS) //uh ohhhh...you'reee iiiiin trouuuubble O:)
ban_unban_log_save("[ckey] warned [warned_ckey], resulting in a [AUTOBANTIME] minute autoban.")
if(C)
message_admins("[key_name_admin(src)] has warned [key_name_admin(C)] resulting in a [AUTOBANTIME] minute ban.")
to_chat(C, span_filter_system(span_danger("<BIG>You have been autobanned due to a warning by [ckey].</BIG><br>This is a temporary ban, it will be removed in [AUTOBANTIME] minutes.")))
del(C)
else
message_admins("[key_name_admin(src)] has warned [warned_ckey] resulting in a [AUTOBANTIME] minute ban.")
AddBan(warned_ckey, D.last_id, "Autobanning due to too many formal warnings", ckey, 1, AUTOBANTIME)
feedback_inc("ban_warn",1)
else
if(C)
to_chat(C, span_filter_system(span_danger("<BIG>You have been formally warned by an administrator.</BIG><br>Further warnings will result in an autoban.")))
message_admins("[key_name_admin(src)] has warned [key_name_admin(C)]. They have [MAX_WARNS-D.warns] strikes remaining.")
else
message_admins("[key_name_admin(src)] has warned [warned_ckey] (DC). They have [MAX_WARNS-D.warns] strikes remaining.")
feedback_add_details("admin_verb","WARN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
#undef MAX_WARNS
#undef AUTOBANTIME
/client/proc/drop_bomb() // Some admin dickery that can probably be done better -- TLE
set category = "Fun.Do Not"
set name = "Drop Bomb"
set desc = "Cause an explosion of varying strength at your location."
var/turf/epicenter = mob.loc
var/list/choices = list("Small Bomb", "Medium Bomb", "Big Bomb", "Custom Bomb", "Cancel")
var/choice = tgui_input_list(usr, "What size explosion would you like to produce?", "Explosion Choice", choices)
switch(choice)
if(null)
return 0
if("Cancel")
return 0
if("Small Bomb")
explosion(epicenter, 1, 2, 3, 3)
if("Medium Bomb")
explosion(epicenter, 2, 3, 4, 4)
if("Big Bomb")
explosion(epicenter, 3, 5, 7, 5)
if("Custom Bomb")
var/devastation_range = tgui_input_number(usr, "Devastation range (in tiles):")
var/heavy_impact_range = tgui_input_number(usr, "Heavy impact range (in tiles):")
var/light_impact_range = tgui_input_number(usr, "Light impact range (in tiles):")
var/flash_range = tgui_input_number(usr, "Flash range (in tiles):")
explosion(epicenter, devastation_range, heavy_impact_range, light_impact_range, flash_range)
message_admins(span_blue("[ckey] creating an admin explosion at [epicenter.loc]."))
feedback_add_details("admin_verb","DB") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/admin_give_modifier(var/mob/living/L)
set category = "Debug.Game"
set name = "Give Modifier"
set desc = "Makes a mob weaker or stronger by adding a specific modifier to them."
set popup_menu = FALSE //VOREStation Edit - Declutter.
if(!L)
to_chat(usr, span_warning("Looks like you didn't select a mob."))
return
var/list/possible_modifiers = subtypesof(/datum/modifier)
var/new_modifier_type = tgui_input_list(usr, "What modifier should we add to [L]?", "Modifier Type", possible_modifiers)
if(!new_modifier_type)
return
var/duration = tgui_input_number(usr, "How long should the new modifier last, in seconds. To make it last forever, write '0'.", "Modifier Duration")
if(duration == 0)
duration = null
else
duration = duration SECONDS
L.add_modifier(new_modifier_type, duration)
log_and_message_admins("has given [key_name(L)] the modifer [new_modifier_type], with a duration of [duration ? "[duration / 600] minutes" : "forever"].")
/client/proc/make_sound(var/obj/O in world) // -- TLE
set category = "Fun.Sounds"
set name = "Make Sound"
set desc = "Display a message to everyone who can hear the target"
if(O)
var/message = sanitize(tgui_input_text(usr, "What do you want the message to be?", "Make Sound"))
if(!message)
return
O.audible_message(message)
log_admin("[key_name(usr)] made [O] at [O.x], [O.y], [O.z]. make a sound")
message_admins(span_blue("[key_name_admin(usr)] made [O] at [O.x], [O.y], [O.z]. make a sound."), 1)
feedback_add_details("admin_verb","MS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/togglebuildmodeself()
set name = "Toggle Build Mode Self"
set category = "Debug.Events"
if(src.mob)
togglebuildmode(src.mob)
feedback_add_details("admin_verb","TBMS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/object_talk(var/msg as text) // -- TLE
set category = "Fun.Narrate"
set name = "oSay"
set desc = "Display a message to everyone who can hear the target"
if(mob.control_object)
if(!msg)
return
for (var/mob/V in hearers(mob.control_object))
V.show_message(span_filter_say(span_bold("[mob.control_object.name]") + " says: \"[msg]\""), 2)
feedback_add_details("admin_verb","OT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/kill_air() // -- TLE
set category = "Debug.Dangerous"
set name = "Kill Air"
set desc = "Toggle Air Processing"
SSair.can_fire = !SSair.can_fire
to_chat(usr, span_filter_system(span_bold("[SSair.can_fire ? "En" : "Dis"]abled air processing.")))
feedback_add_details("admin_verb","KA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] used 'kill air'.")
message_admins(span_blue("[key_name_admin(usr)] used 'kill air'."), 1)
/client/proc/deadmin()
set name = "DeAdmin"
set category = "Admin.Misc"
set desc = "Shed your admin powers."
src.holder.deactivate()
to_chat(src, span_interface("You are now a normal player."))
log_admin("[key_name(src)] deadminned themselves.")
message_admins("[key_name_admin(src)] deadminned themselves.")
//BLACKBOX_LOG_ADMIN_VERB("Deadmin")
feedback_add_details("admin_verb","DAS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
if(isobserver(mob))
var/mob/observer/dead/our_mob = mob
our_mob.visualnet?.removeVisibility(our_mob, src)
/client/proc/toggle_log_hrefs()
set name = "Toggle href logging"
set category = "Server.Config"
if(!holder) return
if(config)
CONFIG_SET(flag/log_hrefs, !CONFIG_GET(flag/log_hrefs))
message_admins(span_bold("[key_name_admin(usr)] [CONFIG_GET(flag/log_hrefs) ? "started" : "stopped"] logging hrefs"))
/client/proc/check_ai_laws()
set name = "Check AI Laws"
set category = "Admin.Silicon"
if(holder)
src.holder.output_ai_laws()
/client/proc/rename_silicon()
set name = "Rename Silicon"
set category = "Admin.Silicon"
if(!check_rights(R_ADMIN|R_FUN|R_EVENT)) return
var/mob/living/silicon/S = tgui_input_list(usr, "Select silicon.", "Rename Silicon.", silicon_mob_list)
if(!S) return
var/new_name = sanitizeSafe(tgui_input_text(src, "Enter new name. Leave blank or as is to cancel.", "[S.real_name] - Enter new silicon name", S.real_name))
if(new_name && new_name != S.real_name)
log_and_message_admins("has renamed the silicon '[S.real_name]' to '[new_name]'")
S.SetName(new_name)
feedback_add_details("admin_verb","RAI") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/manage_silicon_laws()
set name = "Manage Silicon Laws"
set category = "Admin.Silicon"
if(!check_rights(R_ADMIN|R_EVENT)) return
var/mob/living/silicon/S = tgui_input_list(usr, "Select silicon.", "Manage Silicon Laws", silicon_mob_list)
if(!S) return
var/datum/tgui_module/law_manager/admin/L = new(S)
L.tgui_interact(usr)
log_and_message_admins("has opened [S]'s law manager.")
feedback_add_details("admin_verb","MSL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/change_security_level()
set name = "Set security level"
set desc = "Sets the station security level"
set category = "Admin.Events"
if(!check_rights(R_ADMIN|R_EVENT)) return
var/sec_level = tgui_input_list(usr, "It's currently code [get_security_level()].", "Select Security Level", (list("green","yellow","violet","orange","blue","red","delta")-get_security_level()))
if(!sec_level)
return
if(tgui_alert(usr, "Switch from code [get_security_level()] to code [sec_level]?","Change security level?",list("Yes","No")) == "Yes")
set_security_level(sec_level)
log_admin("[key_name(usr)] changed the security level to code [sec_level].")
/client/proc/shuttle_panel()
set name = "Shuttle Control Panel"
set category = "Admin.Events"
if(!check_rights(R_ADMIN | R_EVENT))
return
var/datum/tgui_module/admin_shuttle_controller/A = new(src)
A.tgui_interact(usr)
log_and_message_admins("has opened the shuttle panel.")
feedback_add_details("admin_verb","SHCP")
//---- bs12 verbs ----
/client/proc/mod_panel()
set name = "Moderator Panel"
set category = "Admin.Moderation"
/* if(holder)
holder.mod_panel()*/
// feedback_add_details("admin_verb","MP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/playernotes()
set name = "Show Player Info"
set category = "Admin.Moderation"
if(holder)
holder.PlayerNotes()
return
/client/proc/free_slot()
set name = "Free Job Slot"
set category = "Admin.Game"
if(holder)
var/list/jobs = list()
for (var/datum/job/J in job_master.occupations)
if (J.current_positions >= J.total_positions && J.total_positions != -1)
jobs += J.title
if (!jobs.len)
to_chat(usr, "There are no fully staffed jobs.")
return
var/job = tgui_input_list(usr, "Please select job slot to free", "Free job slot", jobs)
if (job)
job_master.FreeRole(job)
message_admins("A job slot for [job] has been opened by [key_name_admin(usr)]")
return
/client/proc/toggleghostwriters()
set name = "Toggle ghost writers"
set category = "Server.Game"
if(!holder) return
if(config)
CONFIG_SET(flag/cult_ghostwriter, !CONFIG_GET(flag/cult_ghostwriter))
message_admins("Admin [key_name_admin(usr)] has [CONFIG_GET(flag/cult_ghostwriter) ? "en" : "dis"]abled ghost writers.", 1)
/client/proc/toggledrones()
set name = "Toggle maintenance drones"
set category = "Server.Game"
if(!holder) return
if(config)
CONFIG_SET(flag/allow_drone_spawn, !CONFIG_GET(flag/allow_drone_spawn))
message_admins("Admin [key_name_admin(usr)] has [CONFIG_GET(flag/allow_drone_spawn) ? "en" : "dis"]abled maintenance drones.", 1)
/client/proc/man_up(mob/T as mob in mob_list)
set category = "Fun.Do Not"
set name = "Man Up"
set desc = "Tells mob to man up and deal with it."
set popup_menu = FALSE //VOREStation Edit - Declutter.
if(tgui_alert(usr, "Are you sure you want to tell them to man up?","Confirmation",list("Deal with it","No")) != "Deal with it") return
to_chat(T, span_filter_system(span_boldnotice(span_large("Man up and deal with it."))))
to_chat(T, span_filter_system(span_notice("Move along.")))
log_admin("[key_name(usr)] told [key_name(T)] to man up and deal with it.")
message_admins(span_blue("[key_name_admin(usr)] told [key_name(T)] to man up and deal with it."), 1)
/client/proc/global_man_up()
set category = "Fun.Do Not"
set name = "Man Up Global"
set desc = "Tells everyone to man up and deal with it."
if(tgui_alert(usr, "Are you sure you want to tell the whole server up?","Confirmation",list("Deal with it","No")) != "Deal with it") return
for (var/mob/T as mob in mob_list)
to_chat(T, "<br><center>" + span_filter_system(span_notice(span_bold(span_huge("Man up.<br> Deal with it.")) + "<br>Move along.")) + "</center><br>")
T << 'sound/voice/ManUp1.ogg'
log_admin("[key_name(usr)] told everyone to man up and deal with it.")
message_admins(span_blue("[key_name_admin(usr)] told everyone to man up and deal with it."), 1)
/client/proc/give_spell(mob/T as mob in mob_list) // -- Urist
set category = "Fun.Event Kit"
set name = "Give Spell"
set desc = "Gives a spell to a mob."
var/spell/S = tgui_input_list(usr, "Choose the spell to give to that guy", "ABRAKADABRA", spells)
if(!S) return
T.spell_list += new S
feedback_add_details("admin_verb","GS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] gave [key_name(T)] the spell [S].")
message_admins(span_blue("[key_name_admin(usr)] gave [key_name(T)] the spell [S]."), 1)
/client/proc/debugstatpanel()
set name = "Debug Stat Panel"
set category = "Debug.Misc"
src.stat_panel.send_message("create_debug")
/client/proc/spawn_reagent()
set name = "Spawn Reagent"
set category = "Debug.Game"
if(!check_rights(R_ADMIN|R_EVENT)) return
var/datum/reagent/R = tgui_input_list(usr, "Select a reagent to spawn", "Reagent Spawner", subtypesof(/datum/reagent))
if(!R)
return
var/obj/item/reagent_containers/glass/bottle/B = new(usr.loc)
B.icon_state = "bottle-1"
B.reagents.add_reagent(R.id, 60)
B.name = "[B.name] of [R.name]"
/client/proc/add_hidden_area()
set name = "Add Ghostsight Block Area"
set category = "Admin.Game"
var/list/blocked_areas = list()
for(var/area/A in world)
if(!A.flag_check(AREA_BLOCK_GHOST_SIGHT))
blocked_areas[A.name] = A
blocked_areas = sortTim(blocked_areas, GLOBAL_PROC_REF(cmp_text_asc))
var/selected_area = tgui_input_list(usr, "Pick an area to hide from ghost", "Select Area to hide", blocked_areas)
var/area/A = blocked_areas[selected_area]
if(!A)
return
A.flags |= AREA_BLOCK_GHOST_SIGHT
ghostnet.addArea(A)
/client/proc/remove_hidden_area()
set name = "Remove Ghostsight Block Area"
set category = "Admin.Game"
var/list/blocked_areas = list()
for(var/area/A in world)
if(A.flag_check(AREA_BLOCK_GHOST_SIGHT))
blocked_areas[A.name] = A
blocked_areas = sortTim(blocked_areas, GLOBAL_PROC_REF(cmp_text_asc))
var/selected_area = tgui_input_list(usr, "Pick a from ghost hidden area to let them see it again", "Select Hidden Area", blocked_areas)
var/area/A = blocked_areas[selected_area]
if(!A)
return
A.flags &= ~(AREA_BLOCK_GHOST_SIGHT)
ghostnet.removeArea(A)
/client/proc/hide_motion_tracker_feedback()
set name = "Toggle Motion Echos"
set desc = "Hides or reveals motion tracker echos globally."
set category = "Admin.Events"
if(!check_rights(R_ADMIN|R_EVENT))
return
SSmotiontracker.hide_all = !SSmotiontracker.hide_all
log_admin("[key_name(usr)] changed the motion echo visibility to [SSmotiontracker.hide_all ? "hidden" : "visible"].")
/client/proc/adminorbit()
set category = "Fun.Event Kit"
set name = "Orbit Things"
set desc = "Makes something orbit around something else."
set popup_menu = FALSE
if(!check_rights(R_FUN))
return
var/center
var/atom/movable/orbiter
var/input
if(holder.marked_datum)
input = tgui_alert(usr, "You have \n[holder.marked_datum] marked, should this be the center of the orbit, or the orbiter?", "Orbit", list("Center", "Orbiter", "Neither"))
switch(input)
if("Center")
center = holder.marked_datum
if("Orbiter")
orbiter = holder.marked_datum
var/list/possible_things = list()
for(var/T as mob in view(view)) //Let's do mobs before objects
if(ismob(T))
possible_things |= T
for(var/T as obj in view(view))
if(isobj(T))
possible_things |= T
if(!center)
center = tgui_input_list(src, "What should act as the center of the orbit?", "Center", possible_things)
possible_things -= center
if(!orbiter)
orbiter = tgui_input_list(src, "What should act as the orbiter of the orbit?", "Orbiter", possible_things)
if(!center || !orbiter)
to_chat(usr, span_warning("A center of orbit and an orbiter must be configured. You can also do this by marking a target."))
return
if(center == orbiter)
to_chat(usr, span_warning("The center of the orbit cannot also be the orbiter."))
return
if(isturf(orbiter))
to_chat(usr, span_warning("The orbiter cannot be a turf. It can only be used as a center."))
return
var/distance = tgui_input_number(usr, "How large will their orbit radius be? (In pixels. 32 is 'near around a character)", "Orbit Radius", 32)
var/speed = tgui_input_number(usr, "How fast will they orbit (negative numbers spin clockwise)", "Orbit Speed", 20)
var/segments = tgui_input_number(usr, "How many segments will they have in their orbit? (3 is a triangle, 36 is a circle, etc)", "Orbit Segments", 36)
var/clock = FALSE
if(!distance)
distance = 32
if(!speed)
speed = 20
else if (speed < 0)
clock = TRUE
speed *= -1
if(!segments)
segments = 36
if(tgui_alert(usr, "\The [orbiter] will orbit around [center]. Is this okay?", "Confirm Orbit", list("Yes", "No")) == "Yes")
orbiter.orbit(center, distance, clock, speed, segments)
/client/proc/removetickets()
set name = "Security Tickets"
set category = "Admin.Investigate"
set desc = "Allows one to remove tickets from the global list."
if(!check_rights(R_ADMIN))
return
if(GLOB.security_printer_tickets.len >= 1)
var/input = tgui_input_list(usr, "Which message?", "Security Tickets", GLOB.security_printer_tickets)
if(!input)
return
if(tgui_alert(usr, "Do you want to remove the following message from the global list? \"[input]\"", "Remove Ticket", list("Yes", "No")) == "Yes")
GLOB.security_printer_tickets -= input
log_and_message_admins("removed a security ticket from the global list: \"[input]\"", usr)
else
tgui_alert_async(usr, "The ticket list is empty.","Empty")
/client/proc/delbook()
set name = "Delete Book"
set desc = "Permamently deletes a book from the database."
set category = "Admin.Game"
if(!src.holder)
to_chat(src, "Only administrators may use this command.")
return
var/obj/machinery/librarycomp/our_comp
for(var/obj/machinery/librarycomp/l in world)
if(istype(l, /obj/machinery/librarycomp))
our_comp = l
break
if(!our_comp)
to_chat(usr, span_warning("Unable to locate a library computer to use for book deleting."))
return
var/dat = "<HEAD><TITLE>Book Inventory Management</TITLE></HEAD><BODY>\n"
dat += "<h3>ADMINISTRATIVE MANAGEMENT</h3>"
establish_db_connection()
if(!SSdbcore.IsConnected())
dat += span_red(span_bold("ERROR") + ": Unable to contact External Archive. Please contact your system administrator for assistance.")
else
dat += {"<A href='byond://?our_comp=\ref[our_comp];[HrefToken()];orderbyid=1'>(Order book by SS<sup>13</sup>BN)</A><BR><BR>
<table>
<tr><td><A href='byond://?our_comp=\ref[our_comp];[HrefToken()];sort=author>AUTHOR</A></td><td><A href='byond://?our_comp=\ref[our_comp];[HrefToken()];sort=title>TITLE</A></td><td><A href='byond://?our_comp=\ref[our_comp];[HrefToken()];sort=category>CATEGORY</A></td><td></td></tr>"}
var/datum/db_query/query = SSdbcore.NewQuery("SELECT id, author, title, category FROM library ORDER BY [our_comp.sortby]")
query.Execute()
var/show_admin_options = check_rights(R_ADMIN, show_msg = FALSE)
while(query.NextRow())
var/id = query.item[1]
var/author = query.item[2]
var/title = query.item[3]
var/category = query.item[4]
dat += "<tr><td>[author]</td><td>[title]</td><td>[category]</td><td>"
if(show_admin_options) // This isn't the only check, since you can just href-spoof press this button. Just to tidy things up.
dat += "<A href='byond://?our_comp=\ref[our_comp];[HrefToken()];delid=[id]'>\[Del\]</A>"
dat += "</td></tr>"
dat += "</table>"
qdel(query)
usr << browse("<html>[dat]</html>", "window=library")
onclose(usr, "library")
/client/proc/toggle_spawning_with_recolour()
set name = "Toggle Simple/Robot recolour verb"
set desc = "Makes it so new robots/simple_mobs spawn with a verb to recolour themselves for this round. You must set them separately."
set category = "Server.Game"
if(!check_rights(R_ADMIN|R_EVENT|R_FUN))
return
var/which = tgui_alert(usr, "Which do you want to toggle?", "Choose Recolour Toggle", list("Robot", "Simple Mob"))
switch(which)
if("Robot")
CONFIG_SET(flag/allow_robot_recolor, !CONFIG_GET(flag/allow_robot_recolor))
to_chat(usr, "You have [CONFIG_GET(flag/allow_robot_recolor) ? "enabled" : "disabled"] newly spawned cyborgs to spawn with the recolour verb")
if("Simple Mob")
CONFIG_SET(flag/allow_simple_mob_recolor, !CONFIG_GET(flag/allow_simple_mob_recolor))
to_chat(usr, "You have [CONFIG_GET(flag/allow_simple_mob_recolor) ? "enabled" : "disabled"] newly spawned simple mobs to spawn with the recolour verb")
/client/proc/modify_shift_end()
set name = "Modify Shift End"
set desc = "Modifies the hard shift end time."
set category = "Server.Game"
if(!check_rights_for(src, R_ADMIN|R_EVENT|R_SERVER))
return
transfer_controller.modify_hard_end(src)