mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-09 16:12:17 +00:00
1112 lines
37 KiB
Plaintext
1112 lines
37 KiB
Plaintext
/mob/observer
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name = "observer"
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desc = "This shouldn't appear"
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density = FALSE
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vis_flags = NONE
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var/mob/living/body_backup = null //add reforming
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/mob/observer/dead
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name = "ghost"
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desc = "It's a g-g-g-g-ghooooost!" //jinkies!
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icon = 'icons/mob/ghost.dmi'
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icon_state = "ghost"
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stat = DEAD
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canmove = 0
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blinded = 0
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anchored = TRUE // don't get pushed around
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var/list/visibleChunks = list()
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var/datum/visualnet/ghost/visualnet
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var/static_visibility_range = 16
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var/can_reenter_corpse
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var/datum/hud/living/carbon/hud = null // hud
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var/bootime = 0
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var/started_as_observer //This variable is set to 1 when you enter the game as an observer.
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//If you died in the game and are a ghsot - this will remain as null.
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//Note that this is not a reliable way to determine if admins started as observers, since they change mobs a lot.
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var/has_enabled_antagHUD = 0
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var/medHUD = 0
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var/secHUD = 0
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var/antagHUD = 0
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universal_speak = 1
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var/atom/movable/following = null
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var/admin_ghosted = 0
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var/anonsay = 0
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var/ghostvision = 1 //is the ghost able to see things humans can't?
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var/lighting_alpha = 255
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incorporeal_move = 1
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var/is_manifest = 0 //If set to 1, the ghost is able to whisper. Usually only set if a cultist drags them through the veil.
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var/toggled_invisible = 0
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var/ghost_sprite = null
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var/global/list/possible_ghost_sprites = list(
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"Clear" = "blank",
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"Green Blob" = "otherthing",
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"Bland" = "ghost",
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"Robed-B" = "ghost1",
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"Robed-BAlt" = "ghost2",
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"King" = "ghostking",
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"Shade" = "shade",
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"Hecate" = "ghost-narsie",
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"Glowing Statue" = "armour",
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"Artificer" = "artificer",
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"Behemoth" = "behemoth",
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"Harvester" = "harvester",
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"Wraith" = "wraith",
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"Viscerator" = "viscerator",
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"Corgi" = "corgi",
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"Tamaskan" = "tamaskan",
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"Black Cat" = "blackcat",
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"Lizard" = "lizard",
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"Goat" = "goat",
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"Space Bear" = "bear",
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"Bats" = "bat",
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"Chicken" = "chicken_white",
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"Parrot"= "parrot_fly",
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"Goose" = "goose",
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"Penguin" = "penguin",
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"Brown Crab" = "crab",
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"Gray Crab" = "evilcrab",
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"Trout" = "trout-swim",
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"Salmon" = "salmon-swim",
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"Pike" = "pike-swim",
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"Koi" = "koi-swim",
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"Carp" = "carp",
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"Red Robes" = "robe_red",
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"Faithless" = "faithless",
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"Shadowform" = "forgotten",
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"Dark Ethereal" = "bloodguardian",
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"Holy Ethereal" = "lightguardian",
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"Red Elemental" = "magicRed",
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"Blue Elemental" = "magicBlue",
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"Pink Elemental" = "magicPink",
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"Orange Elemental" = "magicOrange",
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"Green Elemental" = "magicGreen",
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"Daemon" = "daemon",
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"Guard Spider" = "guard",
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"Hunter Spider" = "hunter",
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"Nurse Spider" = "nurse",
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"Rogue Drone" = "drone",
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"ED-209" = "ed209",
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"Beepsky" = "secbot"
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)
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var/last_revive_notification = null // world.time of last notification, used to avoid spamming players from defibs or cloners.
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var/cleanup_timer // Refernece to a timer that will delete this mob if no client returns
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invisibility = INVISIBILITY_OBSERVER
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layer = BELOW_MOB_LAYER
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plane = PLANE_GHOSTS
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alpha = 127
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sight = SEE_TURFS | SEE_MOBS | SEE_OBJS | SEE_SELF
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see_invisible = SEE_INVISIBLE_OBSERVER
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/mob/observer/dead/Initialize(mapload, aghost = FALSE)
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appearance = loc
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admin_ghosted = aghost
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see_in_dark = world.view //I mean. I don't even know if byond has occlusion culling... but...
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var/turf/T
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if(ismob(loc))
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var/mob/M = loc
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T = get_turf(M) //Where is the body located?
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attack_log = M.attack_log //preserve our attack logs by copying them to our ghost
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gender = M.gender
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if(M.mind && M.mind.name)
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name = M.mind.name
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else
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if(M.real_name)
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name = M.real_name
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else
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if(gender == MALE)
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name = capitalize(pick(first_names_male)) + " " + capitalize(pick(last_names))
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else
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name = capitalize(pick(first_names_female)) + " " + capitalize(pick(last_names))
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mind = M.mind //we don't transfer the mind but we keep a reference to it.
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// Fix for naked ghosts.
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// Unclear why this isn't being grabbed by appearance.
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if(ishuman(M))
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var/mob/living/carbon/human/H = M
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add_overlay(H.overlays_standing)
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default_pixel_x = M.default_pixel_x
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default_pixel_y = M.default_pixel_y
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if(!T && length(GLOB.latejoin))
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T = get_turf(pick(GLOB.latejoin)) //Safety in case we cannot find the body's position
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if(T)
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forceMove(T, just_spawned = TRUE)
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else
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moveToNullspace()
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to_chat(src, span_danger("Could not locate an observer spawn point. Use the Teleport verb to jump to the station map."))
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if(!name) //To prevent nameless ghosts
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name = capitalize(pick(first_names_male)) + " " + capitalize(pick(last_names))
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real_name = name
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animate(src, pixel_y = 2, time = 10, loop = -1)
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animate(pixel_y = default_pixel_y, time = 10, loop = -1)
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observer_mob_list += src
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. = ..()
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visualnet = ghostnet
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/mob/observer/dead/proc/checkStatic()
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return !(check_rights_for(src.client, R_ADMIN|R_FUN|R_EVENT|R_SERVER) || (client && client.buildmode) || isbelly(loc))
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/mob/observer/dead/Moved(atom/old_loc, direction, forced)
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. = ..()
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if(isbelly(loc) && !isbelly(old_loc))
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visualnet.addVisibility()
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if(visualnet && checkStatic())
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visualnet.visibility(src, client)
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/mob/observer/dead/Topic(href, href_list)
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if (href_list["track"])
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var/mob/target = locate(href_list["track"]) in mob_list
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if(target)
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ManualFollow(target)
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if(href_list["reenter"])
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reenter_corpse()
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return
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/mob/observer/dead/attackby(obj/item/W, mob/user)
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if(istype(W,/obj/item/book/tome))
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var/mob/observer/dead/M = src
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M.manifest(user)
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/mob/observer/dead/CanPass(atom/movable/mover, turf/target)
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return TRUE
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/mob/observer/dead/set_stat(var/new_stat)
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if(new_stat != DEAD)
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CRASH("It is best if observers stay dead, thank you.")
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/mob/observer/dead/examine_icon()
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var/icon/I = get_cached_examine_icon(src)
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if(!I)
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I = getFlatIcon(src, defdir = SOUTH, no_anim = TRUE)
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set_cached_examine_icon(src, I, 200 SECONDS)
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return I
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/mob/observer/dead/examine(mob/user)
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. = ..()
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if(is_admin(user))
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. += "\t>" + span_admin("[ADMIN_FULLMONTY(src)]")
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/*
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Transfer_mind is there to check if mob is being deleted/not going to have a body.
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Works together with spawning an observer, noted above.
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*/
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/mob/observer/dead/Life()
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..()
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if(!loc) return
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if(!client) return 0
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handle_regular_hud_updates()
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handle_vision()
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check_area() //RS Port #658
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//RS Port #658 Start
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/mob/observer/dead/proc/check_area()
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if(client?.holder)
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return
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if(!isturf(loc))
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return
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var/area/A = get_area(src)
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if(A.flag_check(AREA_BLOCK_GHOSTS) && !isbelly(loc))
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to_chat(src, span_warning("Ghosts can't enter this location."))
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return_to_spawn()
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/mob/observer/dead/proc/return_to_spawn()
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if(following)
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stop_following()
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var/obj/O = locate("landmark*Observer-Start")
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if(istype(O))
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to_chat(src, span_notice("Now teleporting."))
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forceMove(O.loc)
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//RS Port #658 End
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/mob/proc/ghostize(var/can_reenter_corpse = 1, var/aghost = FALSE)
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if(key)
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if(ishuman(src))
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var/mob/living/carbon/human/H = src
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if(H.vr_holder && !can_reenter_corpse)
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H.exit_vr()
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return 0
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var/mob/observer/dead/ghost = new(src, aghost) //Transfer safety to observer spawning proc.
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ghost.can_reenter_corpse = can_reenter_corpse
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ghost.timeofdeath = src.timeofdeath //BS12 EDIT
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ghost.key = key
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if(istype(loc, /obj/structure/morgue))
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var/obj/structure/morgue/M = loc
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M.update()
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else if(istype(loc, /obj/structure/closet/body_bag))
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var/obj/structure/closet/body_bag/B = loc
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B.update()
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if(ghost.client)
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ghost.client.time_died_as_mouse = ghost.timeofdeath
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if(ghost.client && !ghost.client.holder && !CONFIG_GET(flag/antag_hud_allowed)) // For new ghosts we remove the verb from even showing up if it's not allowed.
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remove_verb(ghost, /mob/observer/dead/verb/toggle_antagHUD) // Poor guys, don't know what they are missing!
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return ghost
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/*
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This is the proc mobs get to turn into a ghost. Forked from ghostize due to compatibility issues.
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*/
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/mob/living/verb/ghost()
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set category = "OOC.Game"
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set name = "Ghost"
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set desc = "Relinquish your life and enter the land of the dead."
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if(stat == DEAD && !forbid_seeing_deadchat)
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announce_ghost_joinleave(ghostize(1))
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else
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var/response
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if(check_rights_for(src.client, R_ADMIN|R_SERVER|R_MOD)) //No need to sanity check for client and holder here as that is part of check_rights
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response = tgui_alert(src, "You have the ability to Admin-Ghost. The regular Ghost verb will announce your presence to dead chat. Both variants will allow you to return to your body using 'aghost'.\n\nWhat do you wish to do?", "Are you sure you want to ghost?", list("Admin Ghost", "Ghost", "Stay in body"))
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if(response == "Admin Ghost")
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if(!src.client)
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return
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src.client.admin_ghost()
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else
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response = tgui_alert(src, "Are you -sure- you want to ghost?\n(You are alive, or otherwise have the potential to become alive. Don't abuse ghost unless you are inside a cryopod or equivalent! You can't change your mind so choose wisely!)", "Are you sure you want to ghost?", list("Stay in body", "Ghost"))
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if(response != "Ghost")
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return
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resting = 1
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var/turf/location = get_turf(src)
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var/special_role = check_special_role()
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if(!istype(loc,/obj/machinery/cryopod))
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log_and_message_admins("has ghosted outside cryo[special_role ? " as [special_role]" : ""]. (<A href='byond://?_src_=holder;[HrefToken()];adminplayerobservecoodjump=1;X=[location.x];Y=[location.y];Z=[location.z]'>JMP</a>)",src)
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else if(special_role)
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log_and_message_admins("has ghosted in cryo as [special_role]. (<A href='byond://?_src_=holder;[HrefToken()];adminplayerobservecoodjump=1;X=[location.x];Y=[location.y];Z=[location.z]'>JMP</a>)",src)
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var/mob/observer/dead/ghost = ghostize(0) // 0 parameter is so we can never re-enter our body, "Charlie, you can never come baaaack~" :3
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if(ghost)
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ghost.timeofdeath = world.time // Because the living mob won't have a time of death and we want the respawn timer to work properly.
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ghost.set_respawn_timer()
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announce_ghost_joinleave(ghost)
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/mob/observer/dead/can_use_hands() return 0
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/mob/observer/dead/is_active() return 0
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/mob/observer/dead/get_status_tab_items()
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. = ..()
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if(emergency_shuttle)
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var/eta_status = emergency_shuttle.get_status_panel_eta()
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if(eta_status)
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. += ""
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. += "[eta_status]"
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/mob/observer/dead/verb/reenter_corpse()
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set category = "Ghost.Game"
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set name = "Re-enter Corpse"
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if(!client) return
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if(!(mind && mind.current && can_reenter_corpse))
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to_chat(src, span_warning("You have no body."))
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return
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if(mind.current.key && copytext(mind.current.key,1,2)!="@") //makes sure we don't accidentally kick any clients
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to_chat(src, span_warning("Another consciousness is in your body... it is resisting you."))
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return
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//VOREStation Add
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if(GLOB.prevent_respawns.Find(mind.name))
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to_chat(src, span_warning("You already quit this round as this character, sorry!"))
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return
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//VOREStation Add End
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if(mind.current.ajourn && mind.current.stat != DEAD) //check if the corpse is astral-journeying (it's client ghosted using a cultist rune).
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var/found_rune
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for(var/obj/effect/rune/R in mind.current.loc) //whilst corpse is alive, we can only reenter the body if it's on the rune
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if(R && R.word1 == GLOB.cultwords["hell"] && R.word2 == GLOB.cultwords["travel"] && R.word3 == GLOB.cultwords["self"]) // Found an astral journey rune.
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found_rune = 1
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break
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if(!found_rune)
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to_chat(src, span_warning("The astral cord that ties your body and your spirit has been severed. You are likely to wander the realm beyond until your body is finally dead and thus reunited with you."))
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return
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mind.current.ajourn=0
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mind.current.key = key
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mind.current.teleop = null
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if(istype(mind.current.loc, /obj/structure/morgue))
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var/obj/structure/morgue/M = mind.current.loc
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M.update(1)
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else if(istype(mind.current.loc, /obj/structure/closet/body_bag))
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var/obj/structure/closet/body_bag/B = mind.current.loc
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B.update(1)
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if(!admin_ghosted)
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announce_ghost_joinleave(mind, 0, "They now occupy their body again.")
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if(admin_ghosted)
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log_and_message_admins("Admin [key_name(src)] re-entered their body.") // CHOMPEdit - Add logging.
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return 1
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/mob/observer/dead/verb/toggle_medHUD()
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set category = "Ghost.Settings"
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set name = "Toggle MedicHUD"
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set desc = "Toggles Medical HUD allowing you to see how everyone is doing"
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medHUD = !medHUD
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plane_holder.set_vis(VIS_CH_HEALTH, medHUD)
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plane_holder.set_vis(VIS_CH_STATUS_OOC, medHUD)
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to_chat(src, span_boldnotice("Medical HUD [medHUD ? "Enabled" : "Disabled"]"))
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/mob/observer/dead/verb/toggle_secHUD()
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set category = "Ghost.Settings"
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set name = "Toggle Security HUD"
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set desc = "Toggles Security HUD allowing you to see people's displayed ID's job, wanted status, etc"
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secHUD = !secHUD
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plane_holder.set_vis(VIS_CH_ID, secHUD)
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plane_holder.set_vis(VIS_CH_WANTED, secHUD)
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plane_holder.set_vis(VIS_CH_IMPTRACK, secHUD)
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plane_holder.set_vis(VIS_CH_IMPLOYAL, secHUD)
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plane_holder.set_vis(VIS_CH_IMPCHEM, secHUD)
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to_chat(src, span_boldnotice("Security HUD [secHUD ? "Enabled" : "Disabled"]"))
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/mob/observer/dead/verb/toggle_antagHUD()
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set category = "Ghost.Settings"
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set name = "Toggle AntagHUD"
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set desc = "Toggles AntagHUD allowing you to see who is the antagonist"
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if(!CONFIG_GET(flag/antag_hud_allowed) && !client.holder)
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to_chat(src, span_filter_notice(span_red("Admins have disabled this for this round.")))
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return
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if(jobban_isbanned(src, JOB_ANTAGHUD))
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to_chat(src, span_filter_notice(span_red(span_bold("You have been banned from using this feature"))))
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return
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if(CONFIG_GET(flag/antag_hud_restricted) && !has_enabled_antagHUD && !client.holder)
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var/response = tgui_alert(src, "If you turn this on, you will not be able to take any part in the round.","Are you sure you want to turn this feature on?",list("Yes","No"))
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if(response != "Yes") return
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can_reenter_corpse = FALSE
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set_respawn_timer(-1) // Foreeeever
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if(!has_enabled_antagHUD && !client.holder)
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has_enabled_antagHUD = TRUE
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antagHUD = !antagHUD
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plane_holder.set_vis(VIS_CH_SPECIAL, antagHUD)
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to_chat(src, span_boldnotice("AntagHUD [antagHUD ? "Enabled" : "Disabled"]"))
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/mob/observer/dead/proc/jumpable_areas()
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var/list/areas = return_sorted_areas()
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if(client?.holder)
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return areas
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for(var/key in areas)
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var/area/A = areas[key]
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if(A.z in using_map?.secret_levels)
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areas -= key
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if(A.z in using_map?.hidden_levels)
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areas -= key
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return areas
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/mob/observer/dead/proc/jumpable_mobs()
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var/list/mobs = getmobs()
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if(client?.holder)
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return mobs
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for(var/key in mobs)
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var/mobz = get_z(mobs[key])
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if(mobz in using_map?.secret_levels)
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mobs -= key
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if(mobz in using_map?.hidden_levels)
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mobs -= key
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return mobs
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/mob/observer/dead/verb/dead_tele(areaname as anything in jumpable_areas())
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set name = "Teleport"
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set category = "Ghost.Game"
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set desc = "Teleport to a location."
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if(!isobserver(src))
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to_chat(src, span_filter_notice("Not when you're not dead!"))
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return
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|
|
var/area/A
|
|
|
|
if(areaname)
|
|
A = return_sorted_areas()[areaname]
|
|
else
|
|
A = return_sorted_areas()[tgui_input_list(src, "Select an area:", "Ghost Teleport", jumpable_areas())]
|
|
if(!A)
|
|
return
|
|
|
|
if(!isobserver(src))
|
|
to_chat(src, "Not when you're not dead!")
|
|
return
|
|
|
|
src.forceMove(pick(get_area_turfs(A)))
|
|
src.on_mob_jump()
|
|
|
|
/mob/observer/dead/verb/follow(mobname as anything in jumpable_mobs())
|
|
set name = "Follow"
|
|
set category = "Ghost.Game"
|
|
set desc = "Follow and haunt a mob."
|
|
|
|
if(!isobserver(src))
|
|
to_chat(src, "Not when you're not dead!")
|
|
return
|
|
|
|
var/mob/M
|
|
|
|
if(!mobname)
|
|
var/list/possible_mobs = jumpable_mobs()
|
|
var/input = tgui_input_list(src, "Select a mob:", "Ghost Follow", possible_mobs)
|
|
if(!input)
|
|
return
|
|
M = possible_mobs[input]
|
|
if(!M)
|
|
return
|
|
|
|
if(!isobserver(src))
|
|
to_chat(src, "Not when you're not dead!")
|
|
return
|
|
|
|
ManualFollow(M || jumpable_mobs()[mobname])
|
|
|
|
/mob/observer/dead/forceMove(atom/destination, direction, movetime, just_spawned = FALSE) // pass movetime through
|
|
if(client?.holder)
|
|
return ..()
|
|
|
|
if(get_z(destination) in using_map?.secret_levels)
|
|
to_chat(src,span_warning("Sorry, that z-level does not allow ghosts."))
|
|
if(following)
|
|
stop_following()
|
|
return
|
|
|
|
//RS Port #658 Start
|
|
var/area/A = get_area(destination)
|
|
if(A?.flag_check(AREA_BLOCK_GHOSTS) && !isbelly(destination) && !admin_ghosted && !just_spawned)
|
|
to_chat(src,span_warning("Sorry, that area does not allow ghosts."))
|
|
if(following)
|
|
stop_following()
|
|
return
|
|
//RS Port #658 End
|
|
return ..()
|
|
|
|
/mob/observer/dead/Move(atom/newloc, direct = 0, movetime)
|
|
if(client?.holder)
|
|
return ..()
|
|
|
|
if(get_z(newloc) in using_map?.secret_levels)
|
|
to_chat(src,span_warning("Sorry, that z-level does not allow ghosts."))
|
|
if(following)
|
|
stop_following()
|
|
return
|
|
|
|
return ..()
|
|
|
|
// This is the ghost's follow verb with an argument
|
|
/mob/observer/dead/proc/ManualFollow(var/atom/movable/target)
|
|
if(!target)
|
|
return
|
|
|
|
var/turf/targetloc = get_turf(target)
|
|
if(check_holy(targetloc))
|
|
to_chat(src, span_warning("You cannot follow a mob standing on holy grounds!"))
|
|
return
|
|
if(get_z(target) in using_map?.secret_levels)
|
|
to_chat(src, span_warning("Sorry, that target is in an area that ghosts aren't allowed to go."))
|
|
return
|
|
/*if(target != src)
|
|
if(following && following == target)
|
|
return
|
|
if(following)
|
|
src.stop_following()
|
|
following = target
|
|
to_chat(src, span_notice("Now following [target]"))
|
|
if(ismob(target))
|
|
var/target_turf = get_turf(target)
|
|
if(!target_turf)
|
|
to_chat(src, span_warning("This mob does not seem to exist in the tangible world."))
|
|
return
|
|
forceMove(target_turf)
|
|
var/mob/M = target
|
|
M.following_mobs += src
|
|
else
|
|
spawn(0)
|
|
while(target && following == target && client)
|
|
var/turf/T = get_turf(target)
|
|
if(!T)
|
|
break
|
|
// To stop the ghost flickering.
|
|
if(loc != T)
|
|
forceMove(T)
|
|
sleep(15)*/
|
|
|
|
var/icon/I = icon(target.icon,target.icon_state,target.dir)
|
|
|
|
var/orbitsize = (I.Width()+I.Height())*0.5
|
|
orbitsize -= (orbitsize/world.icon_size)*(world.icon_size*0.25)
|
|
|
|
var/rot_seg
|
|
|
|
/* We don't have this pref yet
|
|
switch(ghost_orbit)
|
|
if(GHOST_ORBIT_TRIANGLE)
|
|
rot_seg = 3
|
|
if(GHOST_ORBIT_SQUARE)
|
|
rot_seg = 4
|
|
if(GHOST_ORBIT_PENTAGON)
|
|
rot_seg = 5
|
|
if(GHOST_ORBIT_HEXAGON)
|
|
rot_seg = 6
|
|
else //Circular
|
|
rot_seg = 36 //360/10 bby, smooth enough aproximation of a circle
|
|
*/
|
|
|
|
orbit(target, orbitsize, FALSE, 20, rot_seg)
|
|
|
|
/mob/observer/dead/orbit()
|
|
set_dir(2) //reset dir so the right directional sprites show up
|
|
return ..()
|
|
|
|
/mob/observer/dead/stop_orbit()
|
|
. = ..()
|
|
//restart our floating animation after orbit is done.
|
|
pixel_y = default_pixel_y
|
|
pixel_x = default_pixel_x
|
|
transform = null
|
|
animate(src, pixel_y = 2, time = 10, loop = -1)
|
|
animate(pixel_y = default_pixel_y, time = 10, loop = -1)
|
|
|
|
/mob/observer/dead/proc/stop_following()
|
|
following = null
|
|
stop_orbit()
|
|
|
|
/mob/proc/update_following()
|
|
. = get_turf(src)
|
|
for(var/mob/observer/dead/M in following_mobs)
|
|
if(!.)
|
|
M.stop_following()
|
|
|
|
if(M.following != src)
|
|
following_mobs -= M
|
|
else
|
|
if(M.loc != .)
|
|
M.forceMove(., movetime = MOVE_GLIDE_CALC(glide_size, moving_diagonally)) // pass movespeed
|
|
|
|
/mob
|
|
var/list/following_mobs = list()
|
|
|
|
/mob/observer/dead/Destroy()
|
|
if(body_backup)
|
|
body_backup.moveToNullspace() //YEET
|
|
qdel(body_backup)
|
|
body_backup = null
|
|
visualnet.addVisibility(src, src.client)
|
|
visualnet = null
|
|
if(ismob(following))
|
|
var/mob/M = following
|
|
M.following_mobs -= src
|
|
stop_following()
|
|
observer_mob_list -= src
|
|
//ChompEDIT START - deal with weird behavior on qdelled ghosts
|
|
if(client) //qdelling a ghost with a client = make a new ghost i guess
|
|
ghostize()
|
|
if(key) //qdelling a ghost with a key = remove the key first to prevent logging into the GC queue
|
|
key = null
|
|
//ChompEDIT END
|
|
|
|
return ..()
|
|
|
|
/mob/Moved(atom/old_loc, direction, forced = FALSE)
|
|
. = ..()
|
|
update_following()
|
|
|
|
/mob/Life()
|
|
// to catch teleports etc which directly set loc
|
|
update_following()
|
|
return ..()
|
|
|
|
/mob/proc/check_holy(var/turf/T)
|
|
return 0
|
|
|
|
/mob/observer/dead/check_holy(var/turf/T)
|
|
if(check_rights_for(src.client, R_ADMIN|R_FUN|R_EVENT))
|
|
return 0
|
|
|
|
return (T && T.holy) && (is_manifest || (mind in cult.current_antagonists))
|
|
|
|
/mob/observer/dead/verb/jumptomob() //Moves the ghost instead of just changing the ghosts's eye -Nodrak
|
|
set category = "Ghost.Game"
|
|
set name = "Jump to Mob"
|
|
set desc = "Teleport to a mob"
|
|
set popup_menu = FALSE
|
|
|
|
if(!isobserver(src)) //Make sure they're an observer!
|
|
return
|
|
|
|
var/list/possible_mobs = jumpable_mobs()
|
|
var/input = tgui_input_list(src, "Select a mob:", "Ghost Jump", possible_mobs)
|
|
if(!input)
|
|
return
|
|
|
|
var/target = possible_mobs[input]
|
|
if (!target)//Make sure we actually have a target
|
|
return
|
|
else
|
|
var/mob/M = target //Destination mob
|
|
var/turf/T = get_turf(M) //Turf of the destination mob
|
|
|
|
if(T && isturf(T)) //Make sure the turf exists, then move the source to that destination.
|
|
forceMove(T)
|
|
stop_following()
|
|
else
|
|
to_chat(src, span_filter_notice("This mob is not located in the game world."))
|
|
|
|
/mob/observer/dead/memory()
|
|
set hidden = 1
|
|
to_chat(src, span_filter_notice(span_red("You are dead! You have no mind to store memory!")))
|
|
|
|
/mob/observer/dead/add_memory()
|
|
set hidden = 1
|
|
to_chat(src, span_filter_notice(span_red("You are dead! You have no mind to store memory!")))
|
|
|
|
/mob/observer/dead/Post_Incorpmove()
|
|
if(following) //This wasn't here before. It meant that we would do stop_following repeatedly every movement we made...Resulting in a DOS on our client.
|
|
stop_following()
|
|
|
|
/mob/observer/dead/verb/analyze_air()
|
|
set name = "Analyze Air"
|
|
set category = "Ghost.Game"
|
|
|
|
if(!isobserver(src)) return
|
|
|
|
// Shamelessly copied from the Gas Analyzers
|
|
if (!( istype(src.loc, /turf) ))
|
|
return
|
|
|
|
var/datum/gas_mixture/environment = src.loc.return_air()
|
|
|
|
var/pressure = environment.return_pressure()
|
|
var/total_moles = environment.total_moles
|
|
var/list/gas_analyzing = list()
|
|
gas_analyzing += span_bold("Results:")
|
|
if(abs(pressure - ONE_ATMOSPHERE) < 10)
|
|
gas_analyzing += "Pressure: [round(pressure,0.1)] kPa"
|
|
else
|
|
gas_analyzing += span_red("Pressure: [round(pressure,0.1)] kPa")
|
|
if(total_moles)
|
|
for(var/g in environment.gas)
|
|
gas_analyzing += "[gas_data.name[g]]: [round((environment.gas[g] / total_moles) * 100)]% ([round(environment.gas[g], 0.01)] moles)"
|
|
gas_analyzing += "Temperature: [round(environment.temperature-T0C,0.1)]°C ([round(environment.temperature,0.1)]K)"
|
|
gas_analyzing += "Heat Capacity: [round(environment.heat_capacity(),0.1)]"
|
|
to_chat(src, span_notice("[jointext(gas_analyzing, "<br>")]"))
|
|
|
|
/mob/observer/dead/verb/check_radiation()
|
|
set name = "Check Radiation"
|
|
set category = "Ghost.Game"
|
|
|
|
var/turf/t = get_turf(src)
|
|
if(t)
|
|
var/rads = SSradiation.get_rads_at_turf(t)
|
|
to_chat(src, span_notice("Radiation level: [rads ? rads : "0"] Bq."))
|
|
|
|
|
|
/mob/observer/dead/verb/become_mouse()
|
|
set name = "Become mouse"
|
|
set category = "Ghost.Join"
|
|
|
|
if(CONFIG_GET(flag/disable_player_mice))
|
|
to_chat(src, span_warning("Spawning as a mouse is currently disabled."))
|
|
return
|
|
|
|
//VOREStation Add Start
|
|
if(jobban_isbanned(src, JOB_GHOSTROLES))
|
|
to_chat(src, span_warning("You cannot become a mouse because you are banned from playing ghost roles."))
|
|
return
|
|
//VOREStation Add End
|
|
|
|
if(!MayRespawn(1))
|
|
return
|
|
|
|
var/turf/T = get_turf(src)
|
|
if(!T || (T.z in using_map.admin_levels))
|
|
to_chat(src, span_warning("You may not spawn as a mouse on this Z-level."))
|
|
return
|
|
|
|
var/timedifference = world.time - client.time_died_as_mouse
|
|
if(client.time_died_as_mouse && timedifference <= CONFIG_GET(number/mouse_respawn_time) MINUTES)
|
|
var/timedifference_text
|
|
timedifference_text = time2text(CONFIG_GET(number/mouse_respawn_time) MINUTES - timedifference,"mm:ss")
|
|
to_chat(src, span_warning("You may only spawn again as a mouse more than [CONFIG_GET(number/mouse_respawn_time)] minutes after your death. You have [timedifference_text] left."))
|
|
return
|
|
|
|
var/response = tgui_alert(src, "Are you -sure- you want to become a mouse? You will have no rights or OOC protections.","Are you sure you want to squeek? You will have no rights or OOC protections.",list("Squeek!","Nope!")) //CHOMP Edit
|
|
if(response != "Squeek!") return //Hit the wrong key...again.
|
|
|
|
|
|
//find a viable mouse candidate
|
|
var/mob/living/simple_mob/animal/passive/mouse/host
|
|
var/obj/machinery/atmospherics/unary/vent_pump/vent_found
|
|
var/list/found_vents = list()
|
|
for(var/obj/machinery/atmospherics/unary/vent_pump/v in GLOB.machines)
|
|
if(!v.welded && v.z == T.z && v.network && v.network.normal_members.len > 20)
|
|
found_vents.Add(v)
|
|
if(found_vents.len)
|
|
vent_found = pick(found_vents)
|
|
host = new /mob/living/simple_mob/animal/passive/mouse(vent_found)
|
|
else
|
|
to_chat(src, span_warning("Unable to find any unwelded vents to spawn mice at."))
|
|
|
|
if(host)
|
|
if(CONFIG_GET(flag/uneducated_mice))
|
|
host.universal_understand = 0
|
|
announce_ghost_joinleave(src, 0, "They are now a mouse.")
|
|
host.ckey = src.ckey
|
|
host.add_ventcrawl(vent_found)
|
|
to_chat(host, span_info("You are now a mouse. Try to avoid interaction with players, and do not give hints away that you are more than a simple rodent."))
|
|
|
|
/mob/observer/dead/verb/view_manfiest()
|
|
set name = "Show Crew Manifest"
|
|
set category = "Ghost.Game"
|
|
|
|
var/datum/tgui_module/crew_manifest/self_deleting/S = new(src)
|
|
S.tgui_interact(src)
|
|
|
|
//This is called when a ghost is drag clicked to something.
|
|
/mob/observer/dead/MouseDrop(atom/over)
|
|
if(!usr || !over) return
|
|
if (isobserver(usr) && usr.client && usr.client.holder && isliving(over))
|
|
if (usr.client.holder.cmd_ghost_drag(src,over))
|
|
return
|
|
|
|
return ..()
|
|
|
|
//Used for drawing on walls with blood puddles as a spooky ghost.
|
|
/mob/observer/dead/verb/bloody_doodle()
|
|
|
|
set category = "Ghost.Game"
|
|
set name = "Write in blood"
|
|
set desc = "If the round is sufficiently spooky, write a short message in blood on the floor or a wall. Remember, no IC in OOC or OOC in IC."
|
|
|
|
if(!CONFIG_GET(flag/cult_ghostwriter))
|
|
to_chat(src, span_filter_notice(span_red("That verb is not currently permitted.")))
|
|
return
|
|
|
|
if (!src.stat)
|
|
return
|
|
|
|
if (usr != src)
|
|
return 0 //something is terribly wrong
|
|
|
|
var/ghosts_can_write
|
|
if(ticker.mode.name == "cult")
|
|
if(cult.current_antagonists.len > CONFIG_GET(number/cult_ghostwriter_req_cultists))
|
|
ghosts_can_write = 1
|
|
|
|
if(!ghosts_can_write && !check_rights(R_ADMIN|R_EVENT|R_FUN, 0)) //Let's allow for admins to write in blood for events and the such.
|
|
to_chat(src, span_filter_notice(span_red("The veil is not thin enough for you to do that.")))
|
|
return
|
|
|
|
var/list/choices = list()
|
|
for(var/obj/effect/decal/cleanable/blood/B in view(1,src))
|
|
if(B.amount > 0)
|
|
choices += B
|
|
|
|
if(!choices.len)
|
|
to_chat(src, span_warning("There is no blood to use nearby."))
|
|
return
|
|
|
|
var/obj/effect/decal/cleanable/blood/choice = tgui_input_list(src, "What blood would you like to use?", "Blood Choice", choices)
|
|
|
|
var/direction = tgui_input_list(src,"Which way?","Tile selection", list("Here","North","South","East","West"))
|
|
var/turf/simulated/T = src.loc
|
|
if (direction != "Here")
|
|
T = get_step(T,text2dir(direction))
|
|
|
|
if (!istype(T))
|
|
to_chat(src, span_warning("You cannot doodle there."))
|
|
return
|
|
|
|
if(!choice || choice.amount == 0 || !(src.Adjacent(choice)))
|
|
return
|
|
|
|
var/doodle_color = (choice.basecolor) ? choice.basecolor : "#A10808"
|
|
|
|
var/num_doodles = 0
|
|
for (var/obj/effect/decal/cleanable/blood/writing/W in T)
|
|
num_doodles++
|
|
if (num_doodles > 4)
|
|
to_chat(src, span_warning("There is no space to write on!"))
|
|
return
|
|
|
|
var/max_length = 50
|
|
|
|
var/message = sanitize(tgui_input_text(src, "Write a message. It cannot be longer than [max_length] characters.","Blood writing", "", max_length))
|
|
|
|
if (message)
|
|
|
|
if (length(message) > max_length)
|
|
message += "-"
|
|
to_chat(src, span_warning("You ran out of blood to write with!"))
|
|
|
|
var/obj/effect/decal/cleanable/blood/writing/W = new(T)
|
|
W.basecolor = doodle_color
|
|
W.update_icon()
|
|
W.message = message
|
|
W.add_hiddenprint(src)
|
|
W.visible_message(span_filter_notice(span_red("Invisible fingers crudely paint something in blood on [T]...")))
|
|
|
|
/mob/observer/dead/_pointed(atom/pointed_at)
|
|
if(!..())
|
|
return FALSE
|
|
|
|
visible_message(span_deadsay(span_bold("[src]") + " points to [pointed_at]."))
|
|
|
|
/mob/observer/dead/proc/manifest(mob/user)
|
|
is_manifest = TRUE
|
|
// Allows them to use the 'toggle_visibility' verb add_verb(src, /mob/observer/dead/verb/toggle_visibility)
|
|
// Allows them to use the 'ghost whisper' verb add_verb(src, /mob/observer/dead/verb/ghost_whisper)
|
|
to_chat(src, span_filter_notice(span_purple("As you are now in the realm of the living, you can whisper to the living with the " + span_bold("Spectral Whisper") + " verb, inside the IC tab.")))
|
|
if(!user)
|
|
visible_message(span_deadsay("The ghost of \the [src] is dragged back in to our plane of reality!"))
|
|
toggle_ghost_visibility(TRUE)
|
|
return
|
|
if(plane != PLANE_WORLD)
|
|
user.visible_message( \
|
|
span_warning("\The [user] drags ghost, [src], to our plane of reality!"), \
|
|
span_warning("You drag [src] to our plane of reality!") \
|
|
)
|
|
toggle_ghost_visibility(TRUE)
|
|
else
|
|
var/datum/gender/T = GLOB.gender_datums[user.get_visible_gender()]
|
|
user.visible_message ( \
|
|
span_warning("\The [user] just tried to smash [T.his] book into that ghost! It's not very effective."), \
|
|
span_warning("You get the feeling that the ghost can't become any more visible.") \
|
|
)
|
|
|
|
/mob/observer/dead/proc/toggle_icon(var/icon)
|
|
if(!client)
|
|
return
|
|
|
|
var/iconRemoved = 0
|
|
for(var/image/I in client.images)
|
|
if(I.icon_state == icon)
|
|
iconRemoved = 1
|
|
qdel(I)
|
|
|
|
if(!iconRemoved)
|
|
var/image/J = image('icons/mob/mob.dmi', loc = src, icon_state = icon)
|
|
client.images += J
|
|
|
|
/mob/observer/dead/verb/toggle_visibility()
|
|
|
|
set name = "Toggle Visibility"
|
|
set desc = "Allows you to turn (in)visible (almost) at will."
|
|
set category = "Ghost.Settings"
|
|
toggle_ghost_visibility()
|
|
|
|
/mob/observer/dead/proc/toggle_ghost_visibility(var/forced = FALSE)
|
|
if(!is_manifest)
|
|
to_chat(src, span_filter_notice("You are not strong enough to pierce the veil..."))
|
|
return
|
|
if(!forced && plane == PLANE_GHOSTS && world.time < toggled_invisible + 600)
|
|
to_chat(src, span_filter_notice("You must gather strength before you can turn visible again..."))
|
|
return
|
|
|
|
if(plane == PLANE_WORLD)
|
|
toggled_invisible = world.time
|
|
visible_message(span_emote("It fades from sight..."), span_info("You are now invisible."))
|
|
else
|
|
to_chat(src, span_info("You are now visible!"))
|
|
|
|
plane = (plane == PLANE_GHOSTS) ? PLANE_WORLD : PLANE_GHOSTS
|
|
invisibility = (plane == PLANE_WORLD) ? INVISIBILITY_NONE : INVISIBILITY_OBSERVER
|
|
|
|
// Give the ghost a cult icon which should be visible only to itself
|
|
toggle_icon("cult")
|
|
|
|
/mob/observer/dead/verb/toggle_anonsay()
|
|
set category = "Ghost.Settings"
|
|
set name = "Toggle Anonymous Chat"
|
|
set desc = "Toggles showing your key in dead chat."
|
|
|
|
src.anonsay = !src.anonsay
|
|
if(anonsay)
|
|
to_chat(src, span_info("Your key won't be shown when you speak in dead chat."))
|
|
else
|
|
to_chat(src, span_info("Your key will be publicly visible again."))
|
|
|
|
/mob/observer/dead/canface()
|
|
return 1
|
|
|
|
/mob/observer/dead/proc/can_admin_interact()
|
|
return check_rights_for(src.client, R_ADMIN|R_EVENT|R_DEBUG)
|
|
|
|
/mob/observer/dead/verb/toggle_ghostsee()
|
|
set name = "Toggle Ghost Vision"
|
|
set desc = "Toggles your ability to see things only ghosts can see, like other ghosts"
|
|
set category = "Ghost.Settings"
|
|
ghostvision = !ghostvision
|
|
updateghostsight()
|
|
to_chat(src, span_filter_notice("You [ghostvision ? "now" : "no longer"] have ghost vision."))
|
|
|
|
/mob/observer/dead/verb/toggle_darkness()
|
|
set name = "Toggle Darkness"
|
|
set desc = "Toggles your ability to see lighting overlays, and the darkness they create."
|
|
set category = "Ghost.Settings"
|
|
|
|
var/static/list/darkness_names = list("normal darkness levels", "30% darkness removed", "70% darkness removed", "no darkness")
|
|
var/static/list/darkness_levels = list(255, 178, 76, 0)
|
|
|
|
var/index = darkness_levels.Find(lighting_alpha)
|
|
if(!index || index >= darkness_levels.len)
|
|
index = 1
|
|
else
|
|
index++
|
|
|
|
lighting_alpha = darkness_levels[index]
|
|
updateghostsight()
|
|
to_chat(src, span_filter_notice("Your vision now has [darkness_names[index]]."))
|
|
|
|
/mob/observer/dead/proc/updateghostsight()
|
|
plane_holder.set_desired_alpha(VIS_LIGHTING, lighting_alpha)
|
|
plane_holder.set_vis(VIS_LIGHTING, lighting_alpha)
|
|
plane_holder.set_vis(VIS_GHOSTS, ghostvision)
|
|
|
|
/mob/observer/dead/MayRespawn(var/feedback = 0)
|
|
if(!client)
|
|
return 0
|
|
if(mind && mind.current && mind.current.stat != DEAD && can_reenter_corpse)
|
|
if(feedback)
|
|
to_chat(src, span_warning("Your non-dead body prevent you from respawning."))
|
|
return 0
|
|
if(CONFIG_GET(flag/antag_hud_restricted) && has_enabled_antagHUD == 1)
|
|
if(feedback)
|
|
to_chat(src, span_warning("antagHUD restrictions prevent you from respawning."))
|
|
return 0
|
|
return 1
|
|
|
|
/atom/proc/extra_ghost_link()
|
|
return
|
|
|
|
/mob/extra_ghost_link(var/atom/ghost)
|
|
if(client && eyeobj)
|
|
return "|<a href='byond://?src=\ref[ghost];track=\ref[eyeobj]'>eye</a>"
|
|
|
|
/mob/observer/dead/extra_ghost_link(var/atom/ghost)
|
|
if(mind && mind.current)
|
|
return "|<a href='byond://?src=\ref[ghost];track=\ref[mind.current]'>body</a>"
|
|
|
|
/proc/ghost_follow_link(var/atom/target, var/atom/ghost)
|
|
if((!target) || (!ghost)) return
|
|
. = "<a href='byond://?src=\ref[ghost];track=\ref[target]'>follow</a>"
|
|
. += target.extra_ghost_link(ghost)
|
|
|
|
//Culted Ghosts
|
|
|
|
/mob/observer/dead/verb/ghost_whisper()
|
|
set name = "Spectral Whisper"
|
|
set category = "IC.Subtle"
|
|
|
|
if(is_manifest) //Only able to whisper if it's hit with a tome.
|
|
var/list/options = list()
|
|
for(var/mob/living/Ms in view(src))
|
|
options += Ms
|
|
var/mob/living/M = tgui_input_list(src, "Select who to whisper to:", "Whisper to?", options)
|
|
if(!M)
|
|
return 0
|
|
var/msg = sanitize(tgui_input_text(src, "Message:", "Spectral Whisper"))
|
|
if(msg)
|
|
log_say("(SPECWHISP to [key_name(M)]): [msg]", src)
|
|
to_chat(M, span_warning(" You hear a strange, unidentifiable voice in your head... [span_purple("[msg]")]"))
|
|
to_chat(src, span_warning(" You said: '[msg]' to [M]."))
|
|
else
|
|
return
|
|
return 1
|
|
else
|
|
to_chat(src, span_danger("You have not been pulled past the veil! You can not whisper to the living."))
|
|
|
|
/mob/observer/dead/verb/choose_ghost_sprite()
|
|
set category = "Ghost.Settings"
|
|
set name = "Choose Sprite"
|
|
|
|
var/choice
|
|
var/previous_state
|
|
var/finalized = "No"
|
|
|
|
while(finalized == "No" && src.client)
|
|
choice = tgui_input_list(src, "What would you like to use for your ghost sprite?", "Ghost Sprite", possible_ghost_sprites)
|
|
if(!choice)
|
|
return
|
|
|
|
if(choice)
|
|
icon = 'icons/mob/ghost.dmi'
|
|
cut_overlays()
|
|
|
|
if(icon_state && icon)
|
|
previous_state = icon_state
|
|
|
|
icon_state = possible_ghost_sprites[choice]
|
|
finalized = tgui_alert(src, "Look at your sprite. Is this what you wish to use?","Ghost Sprite",list("No","Yes"))
|
|
|
|
ghost_sprite = possible_ghost_sprites[choice]
|
|
|
|
if(!finalized || finalized == "No")
|
|
icon_state = previous_state
|
|
|
|
/mob/observer/dead/is_blind()
|
|
return FALSE
|
|
|
|
/mob/observer/dead/is_deaf()
|
|
return FALSE
|
|
|
|
/mob/observer/dead/verb/paialert()
|
|
set category = "Ghost.Message"
|
|
set name = "Blank pAI alert"
|
|
set desc = "Flash an indicator light on available blank pAI devices for a smidgen of hope."
|
|
|
|
var/time_till_respawn = time_till_respawn()
|
|
if(time_till_respawn == -1) // Special case, never allowed to respawn
|
|
to_chat(src, span_warning("Respawning is not allowed!"))
|
|
else if(time_till_respawn) // Nonzero time to respawn
|
|
to_chat(src, span_warning("You can't do that yet! You died too recently. You need to wait another [round(time_till_respawn/10/60, 0.1)] minutes."))
|
|
return
|
|
|
|
if(jobban_isbanned(src, "pAI"))
|
|
to_chat(src,span_warning("You cannot alert pAI cards when you are banned from playing as a pAI."))
|
|
return
|
|
|
|
if(src.client.prefs?.be_special & BE_PAI)
|
|
var/choice = tgui_alert(src, "Would you like to submit yourself to the recruitment list too?", "Confirmation", list("No", "Yes"))
|
|
if(!choice)
|
|
return
|
|
if(choice == "Yes")
|
|
paiController.recruitWindow(src)
|
|
var/count = 0
|
|
for(var/obj/item/paicard/p in GLOB.all_pai_cards)
|
|
var/obj/item/paicard/PP = p
|
|
if(PP.pai == null)
|
|
count++
|
|
PP.add_overlay("pai-ghostalert")
|
|
PP.alertUpdate()
|
|
spawn(54)
|
|
PP.cut_overlays()
|
|
to_chat(src,span_notice("Flashing the displays of [count] unoccupied PAIs."))
|
|
else
|
|
to_chat(src,span_warning("You have 'Be pAI' disabled in your character prefs, so we can't help you."))
|
|
|
|
/mob/observer/dead/speech_bubble_appearance()
|
|
return "ghost"
|
|
|
|
// Lets a ghost know someone's trying to bring them back, and for them to get into their body.
|
|
// Mostly the same as TG's sans the hud element, since we don't have TG huds.
|
|
/mob/observer/dead/proc/notify_revive(var/message, var/sound, flashwindow = TRUE, var/atom/source)
|
|
if((last_revive_notification + 2 MINUTES) > world.time)
|
|
return
|
|
last_revive_notification = world.time
|
|
|
|
if(flashwindow)
|
|
window_flash(client)
|
|
if(message)
|
|
to_chat(src, span_ghostalert(span_huge("[message]")))
|
|
if(source)
|
|
throw_alert("\ref[source]_notify_revive", /obj/screen/alert/notify_cloning, new_master = source)
|
|
to_chat(src, span_ghostalert("<a href='byond://?src=[REF(src)];reenter=1'>(Click to re-enter)</a>"))
|
|
if(sound)
|
|
SEND_SOUND(src, sound(sound))
|
|
|
|
/mob/observer/dead/verb/respawn()
|
|
set name = "Respawn"
|
|
set category = "Ghost.Join"
|
|
src.abandon_mob()
|