Files
CHOMPStation2/code/game/objects/items/devices/spy_bug.dm
2025-11-05 18:56:44 -05:00

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/obj/item/camerabug
name = "mobile camera pod"
desc = "A camera pod used by tactical operators. Must be linked to a camera scanner unit."
icon = 'icons/obj/grenade.dmi'
icon_state = "camgrenade"
item_state = "empgrenade"
w_class = ITEMSIZE_SMALL
force = 0
throwforce = 5.0
throw_range = 15
throw_speed = 3
origin_tech = list(TECH_DATA = 1, TECH_ENGINEERING = 1)
var/obj/item/bug_monitor/linkedmonitor
var/brokentype = /obj/item/brokenbug
// var/obj/item/radio/bug/radio
var/obj/machinery/camera/bug/camera
var/camtype = /obj/machinery/camera/bug
pickup_sound = 'sound/items/pickup/device.ogg'
drop_sound = 'sound/items/drop/device.ogg'
/obj/item/camerabug/Initialize(mapload)
. = ..()
// radio = new(src)
camera = new camtype(src)
/obj/item/camerabug/attack_self(mob/user)
if(user.a_intent == I_HURT)
to_chat(user, span_notice("You crush the [src] under your foot, breaking it."))
visible_message(span_notice("[user.name] crushes the [src] under their foot, breaking it!"))
new brokentype(get_turf(src))
spawn(0)
qdel(src)
/* else
radio.interact(user)
*/
/obj/item/camerabug/verb/reset()
set name = "Reset camera bug"
set category = "Object"
if(linkedmonitor)
linkedmonitor.unpair(src)
linkedmonitor = null
qdel(camera)
camera = new camtype(src)
to_chat(usr, span_notice("You turn the [src] off and on again, delinking it from any monitors."))
/obj/item/brokenbug
name = "broken mobile camera pod"
desc = "A camera pod formerly used by tactical operators. The lens is smashed, and the circuits are damaged beyond repair."
icon = 'icons/obj/grenade.dmi'
icon_state = "camgrenadebroken"
item_state = "empgrenade"
force = 5.0
w_class = ITEMSIZE_SMALL
throwforce = 5.0
throw_range = 15
throw_speed = 3
origin_tech = list(TECH_ENGINEERING = 1)
pickup_sound = 'sound/items/pickup/device.ogg'
drop_sound = 'sound/items/drop/device.ogg'
/obj/item/brokenbug/spy
name = "broken bug"
desc = "" //Even when it's broken it's inconspicuous
icon = 'icons/obj/weapons.dmi'
icon_state = "eshield"
item_state = "nothing"
layer = TURF_LAYER+0.2
w_class = ITEMSIZE_TINY
slot_flags = SLOT_EARS
origin_tech = list(TECH_ENGINEERING = 1, TECH_ILLEGAL = 3) //crush it and you lose the data
force = 0
throwforce = 5.0
throw_range = 15
throw_speed = 3
/obj/item/camerabug/spy
name = "bug"
desc = "" //Nothing to see here
icon = 'icons/obj/weapons.dmi'
icon_state = "eshield"
item_state = "nothing"
layer = TURF_LAYER+0.2
w_class = ITEMSIZE_TINY
slot_flags = SLOT_EARS
origin_tech = list(TECH_DATA = 1, TECH_ENGINEERING = 1, TECH_ILLEGAL = 3)
camtype = /obj/machinery/camera/bug/spy
/obj/item/camerabug/examine(mob/user)
. = ..()
if(get_dist(user, src) == 0)
. += "It has a tiny camera inside. Needs to be both configured and brought in contact with monitor device to be fully functional."
/obj/item/camerabug/update_icon()
..()
if(anchored) // Standard versions are relatively obvious if not hidden in a container. Anchoring them is advised, to disguise them.
alpha = 50
else
alpha = 255
/obj/item/camerabug/attackby(obj/item/W as obj, mob/living/user as mob)
if(istype(W, /obj/item/bug_monitor))
var/obj/item/bug_monitor/SM = W
if(!linkedmonitor)
to_chat(user, span_notice("\The [src] has been paired with \the [SM]."))
SM.pair(src)
linkedmonitor = SM
else if (linkedmonitor == SM)
to_chat(user, span_notice("\The [src] has been unpaired from \the [SM]."))
linkedmonitor.unpair(src)
linkedmonitor = null
else
to_chat(user, "Error: The device is linked to another monitor.")
else if(W.has_tool_quality(TOOL_WRENCH) && user.a_intent != I_HURT)
if(isturf(loc))
anchored = !anchored
to_chat(user, span_notice("You [anchored ? "" : "un"]secure \the [src]."))
update_icon()
return
else
if(W.force >= 5)
visible_message("\The [src] lens shatters!")
new brokentype(get_turf(src))
if(linkedmonitor)
linkedmonitor.unpair(src)
linkedmonitor = null
spawn(0)
qdel(src)
..()
/obj/item/camerabug/bullet_act()
visible_message("The [src] lens shatters!")
new brokentype(get_turf(src))
if(linkedmonitor)
linkedmonitor.unpair(src)
linkedmonitor = null
spawn(0)
qdel(src)
/obj/item/camerabug/Destroy()
if(linkedmonitor)
linkedmonitor.unpair(src)
linkedmonitor = null
. = ..()
/obj/item/bug_monitor
name = "mobile camera pod monitor"
desc = "A portable camera console designed to work with mobile camera pods."
icon = 'icons/obj/device.dmi'
icon_state = "forensic0"
item_state = "electronic"
w_class = ITEMSIZE_SMALL
origin_tech = list(TECH_DATA = 1, TECH_ENGINEERING = 1)
// var/obj/item/radio/bug/radio
var/obj/machinery/camera/bug/selected_camera
var/list/obj/machinery/camera/bug/cameras = new()
pickup_sound = 'sound/items/pickup/device.ogg'
drop_sound = 'sound/items/drop/device.ogg'
/*
/obj/item/bug_monitor/Initialize(mapload)
radio = new(src)
*/
/obj/item/bug_monitor/attack_self(mob/user)
// radio.attack_self(user)
view_cameras(user)
/obj/item/bug_monitor/attackby(obj/item/W as obj, mob/living/user as mob)
if(istype(W, /obj/item/camerabug))
W.attackby(src, user)
return
. = ..()
/obj/item/bug_monitor/proc/unpair(var/obj/item/camerabug/SB)
if(SB.camera in cameras)
cameras -= SB.camera
/obj/item/bug_monitor/proc/pair(var/obj/item/camerabug/SB)
cameras += SB.camera
/obj/item/bug_monitor/proc/view_cameras(mob/user)
if(in_use)
return
if(cameras.len == 1 && user.is_remote_viewing())
user.reset_perspective()
return
if(!can_use_cam(user))
return
if(cameras.len == 1)
selected_camera = cameras[1]
else
in_use = TRUE // Don't allow spamming tgui menus
selected_camera = tgui_input_list(user, "Select camera to view.", "Camera Choice", cameras)
in_use = FALSE
view_camera(user)
/obj/item/bug_monitor/proc/view_camera(mob/user)
if(loc != user) // Nice try smartass, must be in your hand and not in a box in your inventory
return
var/turf/T = get_turf(selected_camera)
if(!T || !is_on_same_plane_or_station(T.z, user.z) || !selected_camera.can_use())
to_chat(user, span_notice("Link to [selected_camera] has been lost."))
unpair(selected_camera)
selected_camera = null
return
user.AddComponent(/datum/component/remote_view/item_zoom, focused_on = selected_camera, vconfig_path = /datum/remote_view_config/camera_standard, our_item = src, viewsize = null, tileoffset = 0, show_visible_messages = TRUE)
/obj/item/bug_monitor/proc/can_use_cam(mob/user)
if(!cameras.len)
to_chat(user, span_warning("No paired cameras detected!"))
to_chat(user, span_warning("Bring a camera in contact with this device to pair the camera."))
return FALSE
return TRUE
/obj/item/bug_monitor/spy
name = "\improper PDA"
desc = "A portable microcomputer by Thinktronic Systems, LTD. Functionality determined by a preprogrammed ROM cartridge."
icon = 'icons/obj/pda.dmi'
icon_state = "pda"
item_state = "electronic"
origin_tech = list(TECH_DATA = 1, TECH_ENGINEERING = 1, TECH_ILLEGAL = 3)
/obj/item/bug_monitor/spy/examine(mob/user)
. = ..()
if(Adjacent(user))
. += "The time '12:00' is blinking in the corner of the screen and \the [src] looks very cheaply made."
/obj/machinery/camera/bug
network = list(NETWORK_SECURITY)
/obj/machinery/camera/bug/Initialize(mapload)
. = ..()
name = "Camera #[rand(1000,9999)]"
c_tag = name
/obj/machinery/camera/bug/spy
// These cheap toys are accessible from the mercenary camera console as well - only the antag ones though!
network = list(NETWORK_MERCENARY)
/obj/machinery/camera/bug/spy/Initialize(mapload)
. = ..()
name = "DV-136ZB #[rand(1000,9999)]"
c_tag = name
/* //These were originally supposed to have radios in them. Doesn't work.
/obj/item/radio/bug
listening = 0 //turn it on first
frequency = SEC_FREQ //sec comms
broadcasting = 0
canhear_range = 1
name = "camera bug device"
icon_state = "syn_cypherkey"
/obj/item/radio/bug/spy
listening = 0
frequency = 1473
broadcasting = 0
canhear_range = 1
name = "spy device"
icon_state = "syn_cypherkey"
*/