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37 lines
1.6 KiB
Plaintext
37 lines
1.6 KiB
Plaintext
//Misc weapons
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/datum/design/item/weapon/gun/launcher/confetti_cannon
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desc = "Stuff it with paper and shoot! You'll be a hit at every party."
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id = "confetti_cannon"
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req_tech = list(TECH_COMBAT = 2, TECH_MATERIAL = 2)
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materials = list(DEFAULT_WALL_MATERIAL = 3000, "glass" = 3000)
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build_path = /obj/item/weapon/gun/launcher/confetti_cannon
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sort_string = "MAAVD"
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//Phase weapon with lock safeties.
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/datum/design/item/weapon/phase/phase_pistol
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id = "phasepistol"
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req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 2, TECH_POWER = 2)
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materials = list(DEFAULT_WALL_MATERIAL = 4000, MAT_COPPER = 30)
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build_path = /obj/item/weapon/gun/energy/locked/phasegun/pistol
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sort_string = "MACAA"
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/datum/design/item/weapon/phase/phase_carbine
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id = "phasecarbine"
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req_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 2, TECH_POWER = 2)
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materials = list(DEFAULT_WALL_MATERIAL = 6000, "glass" = 1500, MAT_COPPER = 40)
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build_path = /obj/item/weapon/gun/energy/locked/phasegun
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sort_string = "MACAB"
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/datum/design/item/weapon/phase/phase_rifle
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id = "phaserifle"
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req_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 3, TECH_POWER = 3)
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materials = list(DEFAULT_WALL_MATERIAL = 7000, "glass" = 2000, "silver" = 500)
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build_path = /obj/item/weapon/gun/energy/locked/phasegun/rifle
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sort_string = "MACAC"
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/datum/design/item/weapon/phase/phase_cannon
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id = "phasecannon"
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req_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 4, TECH_POWER = 4)
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materials = list(DEFAULT_WALL_MATERIAL = 10000, "glass" = 2000, "silver" = 1000, "diamond" = 750)
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build_path = /obj/item/weapon/gun/energy/locked/phasegun/cannon
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sort_string = "MACAD" |