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CHOMPStation2/code/modules/hydroponics/seed_datums.dm

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var/global/list/seed_types = list() // A list of all seed data.
var/global/list/gene_tag_masks = list() // Gene obfuscation for delicious trial and error goodness.
// Index is the root icon_state, value is the number of states.
var/global/list/plant_sprites = list()
var/global/list/plant_product_sprites = list()
// Debug for testing seed genes.
/client/proc/show_plant_genes()
set category = "Debug"
set name = "Show Plant Genes"
set desc = "Prints the round's plant gene masks."
if(!holder) return
if(!gene_tag_masks)
usr << "Gene masks not set."
return
for(var/mask in gene_tag_masks)
usr << "[mask]: [gene_tag_masks[mask]]"
// Predefined/roundstart varieties use a string key to make it
// easier to grab the new variety when mutating. Post-roundstart
// and mutant varieties use their uid converted to a string instead.
// Looks like shit but it's sort of necessary.
proc/populate_seed_list()
// Build the icon lists.
for(var/icostate in icon_states('icons/obj/hydroponics_growing.dmi'))
var/split = findtext(icostate,"-")
if(!split)
// invalid icon_state
continue
var/ikey = copytext(icostate,(split+1))
if(ikey == "dead")
// don't count dead icons
continue
ikey = text2num(ikey)
var/base = copytext(icostate,1,split)
if(!(plant_sprites[base]) || (plant_sprites[base]<ikey))
plant_sprites[base] = ikey
for(var/icostate in icon_states('icons/obj/hydroponics_products.dmi'))
plant_product_sprites |= icostate
// Populate the global seed datum list.
for(var/type in typesof(/datum/seed)-/datum/seed)
var/datum/seed/S = new type
seed_types[S.name] = S
S.uid = "[seed_types.len]"
S.roundstart = 1
// Make sure any seed packets that were mapped in are updated
// correctly (since the seed datums did not exist a tick ago).
for(var/obj/item/seeds/S in world)
S.update_seed()
//Might as well mask the gene types while we're at it.
var/list/gene_tags = list("products","consumption","environment","resistance","vigour","flowers")
var/list/used_masks = list()
while(gene_tags && gene_tags.len)
var/gene_tag = pick(gene_tags)
var/gene_mask = "[num2hex(rand(0,255))]"
while(gene_mask in used_masks)
gene_mask = "[num2hex(rand(0,255))]"
used_masks += gene_mask
gene_tags -= gene_tag
gene_tag_masks[gene_tag] = gene_mask
/datum/plantgene
var/genetype // Label used when applying trait.
var/list/values // Values to copy into the target seed datum.
/datum/seed
//Tracking.
var/uid // Unique identifier.
var/name // Index for global list.
var/seed_name // Plant name for seed packet.
var/seed_noun = "seeds" // Descriptor for packet.
var/display_name // Prettier name.
var/roundstart // If set, seed will not display variety number.
var/mysterious // Only used for the random seed packets.
// Output.
var/list/products // Possible fruit/other product paths.
var/list/mutants // Possible predefined mutant varieties, if any.
var/list/chems // Chemicals that plant produces in products/injects into victim.
var/list/consume_gasses // The plant will absorb these gasses during its life.
var/list/exude_gasses // The plant will exude these gasses during its life.
//Tolerances.
var/requires_nutrients = 1 // The plant can starve.
var/nutrient_consumption = 0.25 // Plant eats this much per tick.
var/requires_water = 1 // The plant can become dehydrated.
var/water_consumption = 3 // Plant drinks this much per tick.
var/ideal_heat = 293 // Preferred temperature in Kelvin.
var/heat_tolerance = 20 // Departure from ideal that is survivable.
var/ideal_light = 8 // Preferred light level in luminosity.
var/light_tolerance = 5 // Departure from ideal that is survivable.
var/toxins_tolerance = 5 // Resistance to poison.
var/lowkpa_tolerance = 25 // Low pressure capacity.
var/highkpa_tolerance = 200 // High pressure capacity.
var/pest_tolerance = 5 // Threshold for pests to impact health.
var/weed_tolerance = 5 // Threshold for weeds to impact health.
//General traits.
var/endurance = 100 // Maximum plant HP when growing.
var/yield = 0 // Amount of product.
var/lifespan = 0 // Time before the plant dies.
var/maturation = 0 // Time taken before the plant is mature.
var/production = 0 // Time before harvesting can be undertaken again.
var/growth_stages = 6 // Number of stages the plant passes through before it is mature.
var/harvest_repeat = 0 // If 1, this plant will fruit repeatedly..
var/potency = 1 // General purpose plant strength value.
var/spread = 0 // 0 limits plant to tray, 1 = creepers, 2 = vines.
var/carnivorous = 0 // 0 = none, 1 = eat pests in tray, 2 = eat living things (when a vine).
var/parasite = 0 // 0 = no, 1 = gain health from weed level.
var/immutable = 0 // If set, plant will never mutate. If -1, plant is highly mutable.
var/alter_temp // If set, the plant will periodically alter local temp by this amount.
// Cosmetics.
var/plant_icon // Icon to use for the plant growing in the tray.
var/plant_colour = "#4BC445" // Colour of the plant icon.
var/product_icon // Base to use for fruit coming from this plant (if a vine).
var/product_colour // Colour to apply to product base (if a vine).
var/packet_icon = "seed" // Icon to use for physical seed packet item.
var/biolum // Plant is bioluminescent.
var/biolum_colour // The colour of the plant's radiance.
var/flowers // Plant has a flower overlay.
var/flower_icon = "vine_fruit" // Which overlay to use.
var/flower_colour // Which colour to use.
// Special traits.
var/produces_power // Can be used to make a battery.
var/juicy // When thrown, causes a splatter decal.
var/stings // Can cause damage/inject reagents when thrown or handled.
var/explosive // When thrown, acts as a grenade.
var/teleporting // Uses the bluespace tomato effect.
var/splat_type = /obj/effect/decal/cleanable/fruit_smudge
// Does brute damage to a target.
/datum/seed/proc/do_thorns(var/mob/living/carbon/human/target, var/obj/item/fruit, var/target_limb)
if(!istype(target) || !carnivorous)
return
if(!target_limb) target_limb = pick("l_foot","r_foot","l_leg","r_leg","l_hand","r_hand","l_arm", "r_arm","head","chest","groin")
var/datum/organ/external/affecting = target.get_organ(target_limb)
var/damage = 0
if(carnivorous == 2)
if(affecting)
target << "<span class='danger'>\The [fruit]'s thorns pierce your [affecting.display_name] greedily!</span>"
else
target << "<span class='danger'>\The [fruit]'s thorns pierce your flesh greedily!</span>"
damage = potency/2
else
if(affecting)
target << "<span class='danger'>\The [fruit]'s thorns dig deeply into your [affecting.display_name]!</span>"
else
target << "<span class='danger'>\The [fruit]'s thorns dig deeply into your flesh!</span>"
damage = potency/5
if(affecting)
affecting.take_damage(damage, 0)
affecting.add_autopsy_data("Thorns",damage)
else
target.adjustBruteLoss(damage)
target.UpdateDamageIcon()
target.updatehealth()
// Adds reagents to a target.
/datum/seed/proc/do_sting(var/mob/living/carbon/human/target, var/obj/item/fruit)
if(!stings)
return
if(chems && chems.len)
target << "<span class='danger'>You are stung by \the [fruit]!</span>"
for(var/rid in chems)
var/injecting = min(5,max(1,potency/5))
target.reagents.add_reagent(rid,injecting)
//Splatter a turf.
/datum/seed/proc/splatter(var/turf/T,var/obj/item/thrown)
if(splat_type)
var/obj/effect/decal/cleanable/fruit_smudge/splat = new splat_type(T)
splat.name = "[thrown.name] [pick("smear","smudge","splatter")]"
if(biolum)
if(biolum_colour)
splat.l_color = biolum_colour
splat.SetLuminosity(biolum)
if(istype(splat))
if(product_colour)
splat.color = product_colour
if(chems)
for(var/mob/living/M in T.contents)
if(!M.reagents)
continue
for(var/chem in chems)
var/injecting = min(5,max(1,potency/3))
M.reagents.add_reagent(chem,injecting)
//Applies an effect to a target atom.
/datum/seed/proc/thrown_at(var/obj/item/thrown,var/atom/target)
var/splatted
var/turf/origin_turf = get_turf(target)
if(explosive)
var/flood_dist = min(10,max(1,potency/15))
var/list/open_turfs = list()
var/list/closed_turfs = list()
var/list/valid_turfs = list()
open_turfs |= origin_turf
// Flood fill to get affected turfs.
while(open_turfs.len)
var/turf/T = pick(open_turfs)
open_turfs -= T
closed_turfs |= T
valid_turfs |= T
for(var/dir in alldirs)
var/turf/neighbor = get_step(T,dir)
if(!neighbor || (neighbor in closed_turfs) || (neighbor in open_turfs))
continue
if(neighbor.density || get_dist(neighbor,origin_turf) > flood_dist || istype(neighbor,/turf/space))
closed_turfs |= neighbor
continue
// Check for windows.
var/no_los
for(var/turf/target_turf in getline(origin_turf,neighbor))
if(target_turf.density)
no_los = 1
break
if(!no_los)
var/los_dir = get_dir(neighbor,origin_turf)
var/list/blocked = list()
for(var/obj/machinery/door/D in neighbor.contents)
if(istype(D,/obj/machinery/door/window))
blocked |= D.dir
else
if(D.density)
no_los = 1
break
for(var/obj/structure/window/W in neighbor.contents)
if(W.is_fulltile())
no_los = 1
break
blocked |= W.dir
if(!no_los)
switch(los_dir)
if(NORTHEAST)
if((NORTH in blocked) && (EAST in blocked))
no_los = 1
if(SOUTHEAST)
if((SOUTH in blocked) && (EAST in blocked))
no_los = 1
if(NORTHWEST)
if((NORTH in blocked) && (WEST in blocked))
no_los = 1
if(SOUTHWEST)
if((SOUTH in blocked) && (WEST in blocked))
no_los = 1
else
if(los_dir in blocked)
no_los = 1
if(no_los)
closed_turfs |= neighbor
continue
open_turfs |= neighbor
for(var/turf/T in valid_turfs)
for(var/mob/living/M in T.contents)
apply_special_effect(M)
splatter(T,thrown)
origin_turf.visible_message("<span class='danger'>The [thrown.name] violently explodes against [target]!</span>")
del(thrown)
return
if(istype(target,/mob/living))
splatted = apply_special_effect(target,thrown)
else if(istype(target,/turf))
splatted = 1
for(var/mob/living/M in target.contents)
apply_special_effect(M)
if(juicy && splatted)
splatter(origin_turf,thrown)
origin_turf.visible_message("<span class='danger'>The [thrown.name] splatters against [target]!</span>")
del(thrown)
/datum/seed/proc/apply_special_effect(var/mob/living/target,var/obj/item/thrown)
var/impact = 1
do_sting(target,thrown)
do_thorns(target,thrown)
// Bluespace tomato code copied over from grown.dm.
if(teleporting)
//Plant potency determines radius of teleport.
var/outer_teleport_radius = potency/5
var/inner_teleport_radius = potency/15
var/list/turfs = list()
if(inner_teleport_radius > 0)
for(var/turf/T in orange(target,outer_teleport_radius))
if(get_dist(target,T) >= inner_teleport_radius)
turfs |= T
if(turfs.len)
// Moves the mob, causes sparks.
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(3, 1, get_turf(target))
s.start()
var/turf/picked = get_turf(pick(turfs)) // Just in case...
new/obj/effect/decal/cleanable/molten_item(get_turf(target)) // Leave a pile of goo behind for dramatic effect...
target.loc = picked // And teleport them to the chosen location.
impact = 1
return impact
//Creates a random seed. MAKE SURE THE LINE HAS DIVERGED BEFORE THIS IS CALLED.
/datum/seed/proc/randomize()
roundstart = 0
seed_name = "strange plant" // TODO: name generator.
display_name = "strange plants" // TODO: name generator.
mysterious = 1
seed_noun = pick("spores","nodes","cuttings","seeds")
products = list(pick(typesof(/obj/item/weapon/reagent_containers/food/snacks/grown)-/obj/item/weapon/reagent_containers/food/snacks/grown))
potency = rand(5,30)
packet_icon = "seed-replicapod"
product_icon = pick(plant_product_sprites)
plant_icon = pick(plant_sprites)
plant_colour = "#[pick(list("FF0000","FF7F00","FFFF00","00FF00","0000FF","4B0082","8F00FF"))]"
product_colour = "#[pick(list("FF0000","FF7F00","FFFF00","00FF00","0000FF","4B0082","8F00FF"))]"
update_growth_stages()
if(prob(20))
harvest_repeat = 1
if(prob(15))
juicy = 1
if(prob(5))
stings = 1
if(prob(5))
produces_power = 1
if(prob(1))
explosive = 1
else if(prob(1))
teleporting = 1
if(prob(5))
consume_gasses = list()
var/gas = pick("oxygen","nitrogen","phoron","carbon_dioxide")
consume_gasses[gas] = rand(3,9)
if(prob(5))
exude_gasses = list()
var/gas = pick("oxygen","nitrogen","phoron","carbon_dioxide")
exude_gasses[gas] = rand(3,9)
chems = list()
if(prob(80))
chems["nutriment"] = list(rand(1,10),rand(10,20))
var/additional_chems = rand(0,5)
if(additional_chems)
var/list/possible_chems = list(
"bicaridine",
"hyperzine",
"cryoxadone",
"blood",
"water",
"potassium",
"plasticide",
"mutationtoxin",
"amutationtoxin",
"inaprovaline",
"space_drugs",
"paroxetine",
"mercury",
"sugar",
"radium",
"ryetalyn",
"alkysine",
"thermite",
"tramadol",
"cryptobiolin",
"dermaline",
"dexalin",
"phoron",
"synaptizine",
"impedrezene",
"hyronalin",
"peridaxon",
"toxin",
"rezadone",
"ethylredoxrazine",
"slimejelly",
"cyanide",
"mindbreaker",
"stoxin"
)
for(var/x=1;x<=additional_chems;x++)
if(!possible_chems.len)
break
var/new_chem = pick(possible_chems)
possible_chems -= new_chem
chems[new_chem] = list(rand(1,10),rand(10,20))
if(prob(90))
requires_nutrients = 1
nutrient_consumption = rand(100)*0.1
else
requires_nutrients = 0
if(prob(90))
requires_water = 1
water_consumption = rand(10)
else
requires_water = 0
ideal_heat = rand(100,400)
heat_tolerance = rand(10,30)
ideal_light = rand(2,10)
light_tolerance = rand(2,7)
toxins_tolerance = rand(2,7)
pest_tolerance = rand(2,7)
weed_tolerance = rand(2,7)
lowkpa_tolerance = rand(10,50)
highkpa_tolerance = rand(100,300)
if(prob(5))
alter_temp = rand(-5,5)
if(prob(1))
immutable = -1
var/carnivore_prob = rand(100)
if(carnivore_prob < 5)
carnivorous = 2
else if(carnivore_prob < 10)
carnivorous = 1
if(prob(10))
parasite = 1
var/vine_prob = rand(100)
if(vine_prob < 5)
spread = 2
else if(vine_prob < 10)
spread = 1
if(prob(5))
biolum = 1
biolum_colour = "#[pick(list("FF0000","FF7F00","FFFF00","00FF00","0000FF","4B0082","8F00FF"))]"
endurance = rand(60,100)
yield = rand(3,15)
maturation = rand(5,15)
production = maturation + rand(2,5)
lifespan = production + rand(5,10)
//Returns a key corresponding to an entry in the global seed list.
/datum/seed/proc/get_mutant_variant()
if(!mutants || !mutants.len || immutable > 0) return 0
return pick(mutants)
//Mutates the plant overall (randomly).
/datum/seed/proc/mutate(var/degree,var/turf/source_turf)
if(!degree || immutable > 0) return
source_turf.visible_message("<span class='notice'>\The [display_name] quivers!</span>")
//This looks like shit, but it's a lot easier to read/change this way.
var/total_mutations = rand(1,1+degree)
for(var/i = 0;i<total_mutations;i++)
switch(rand(0,12))
if(0) //Plant cancer!
lifespan = max(0,lifespan-rand(1,5))
endurance = max(0,endurance-rand(10,20))
source_turf.visible_message("<span class='danger'>\The [display_name] withers rapidly!</span>")
if(1)
nutrient_consumption = max(0, min(5, nutrient_consumption + rand(-(degree*0.1),(degree*0.1))))
water_consumption = max(0, min(50, water_consumption + rand(-degree,degree)))
juicy = (juicy ? 0 : 1)
stings = (stings ? 0 : 1)
if(2)
ideal_heat = max(70, min(800, ideal_heat + (rand(-5,5) * degree)))
heat_tolerance = max(70, min(800, heat_tolerance + (rand(-5,5) * degree)))
lowkpa_tolerance = max(0, min(80, lowkpa_tolerance + (rand(-5,5) * degree)))
highkpa_tolerance = max(110, min(500,highkpa_tolerance + (rand(-5,5) * degree)))
explosive = 1
if(3)
ideal_light = max(0, min(30, ideal_light + (rand(-1,1) * degree)))
light_tolerance = max(0, min(10, light_tolerance + (rand(-2,2) * degree)))
if(4)
toxins_tolerance = max(0, min(10, weed_tolerance + (rand(-2,2) * degree)))
if(5)
weed_tolerance = max(0, min(10, weed_tolerance + (rand(-2,2) * degree)))
if(prob(degree*5))
carnivorous = max(0, min(2, carnivorous + rand(-degree,degree)))
if(carnivorous)
source_turf.visible_message("<span class='notice'>\The [display_name] shudders hungrily.</span>")
if(6)
weed_tolerance = max(0, min(10, weed_tolerance + (rand(-2,2) * degree)))
if(prob(degree*5)) parasite = !parasite
if(7)
lifespan = max(10, min(30, lifespan + (rand(-2,2) * degree)))
if(yield != -1) yield = max(0, min(10, yield + (rand(-2,2) * degree)))
if(8)
endurance = max(10, min(100, endurance + (rand(-5,5) * degree)))
production = max(1, min(10, production + (rand(-1,1) * degree)))
potency = max(0, min(200, potency + (rand(-20,20) * degree)))
if(prob(degree*5))
spread = max(0, min(2, spread + rand(-1,1)))
source_turf.visible_message("<span class='notice'>\The [display_name] spasms visibly, shifting in the tray.</span>")
if(9)
maturation = max(0, min(30, maturation + (rand(-1,1) * degree)))
if(prob(degree*5))
harvest_repeat = !harvest_repeat
if(10)
if(prob(degree*2))
biolum = !biolum
if(biolum)
source_turf.visible_message("<span class='notice'>\The [display_name] begins to glow!</span>")
if(prob(degree*2))
biolum_colour = "#[pick(list("FF0000","FF7F00","FFFF00","00FF00","0000FF","4B0082","8F00FF"))]"
source_turf.visible_message("<span class='notice'>\The [display_name]'s glow </span><font color='[biolum_colour]'>changes colour</font>!")
else
source_turf.visible_message("<span class='notice'>\The [display_name]'s glow dims...</span>")
if(11)
if(prob(degree*2))
flowers = !flowers
if(flowers)
source_turf.visible_message("<span class='notice'>\The [display_name] sprouts a bevy of flowers!</span>")
if(prob(degree*2))
flower_colour = "#[pick(list("FF0000","FF7F00","FFFF00","00FF00","0000FF","4B0082","8F00FF"))]"
source_turf.visible_message("<span class='notice'>\The [display_name]'s flowers </span><font=[flower_colour]>changes colour</font>!")
else
source_turf.visible_message("<span class='notice'>\The [display_name]'s flowers wither and fall off.</span>")
if(12)
teleporting = 1
return
//Mutates a specific trait/set of traits.
/datum/seed/proc/apply_gene(var/datum/plantgene/gene)
if(!gene || !gene.values || immutable > 0) return
switch(gene.genetype)
//Splicing products has some detrimental effects on yield and lifespan.
if("products")
if(gene.values.len < 6) return
if(yield > 0) yield = max(1,round(yield*0.85))
if(endurance > 0) endurance = max(1,round(endurance*0.85))
if(lifespan > 0) lifespan = max(1,round(lifespan*0.85))
if(!products) products = list()
products |= gene.values[1]
if(!chems) chems = list()
var/list/gene_value = gene.values[2]
for(var/rid in gene_value)
var/list/gene_chem = gene_value[rid]
if(!chems[rid])
chems[rid] = gene_chem.Copy()
continue
for(var/i=1;i<=gene_chem.len;i++)
if(isnull(gene_chem[i])) gene_chem[i] = 0
if(chems[rid][i])
chems[rid][i] = max(1,round((gene_chem[i] + chems[rid][i])/2))
else
chems[rid][i] = gene_chem[i]
var/list/new_gasses = gene.values[3]
if(islist(new_gasses))
if(!exude_gasses) exude_gasses = list()
exude_gasses |= new_gasses
for(var/gas in exude_gasses)
exude_gasses[gas] = max(1,round(exude_gasses[gas]*0.8))
alter_temp = gene.values[4]
potency = gene.values[5]
harvest_repeat = gene.values[6]
produces_power = gene.values[7]
juicy = gene.values[8]
product_icon = gene.values[9]
plant_icon = gene.values[10]
if("consumption")
if(gene.values.len < 7) return
consume_gasses = gene.values[1]
requires_nutrients = gene.values[2]
nutrient_consumption = gene.values[3]
requires_water = gene.values[4]
water_consumption = gene.values[5]
carnivorous = gene.values[6]
parasite = gene.values[7]
stings = gene.values[8]
if("environment")
if(gene.values.len < 6) return
ideal_heat = gene.values[1]
heat_tolerance = gene.values[2]
ideal_light = gene.values[3]
light_tolerance = gene.values[4]
lowkpa_tolerance = gene.values[5]
highkpa_tolerance = gene.values[6]
explosive = gene.values[7]
if("resistance")
if(gene.values.len < 3) return
toxins_tolerance = gene.values[1]
pest_tolerance = gene.values[2]
weed_tolerance = gene.values[3]
if("vigour")
if(gene.values.len < 6) return
endurance = gene.values[1]
yield = gene.values[2]
lifespan = gene.values[3]
spread = gene.values[4]
maturation = gene.values[5]
production = gene.values[6]
teleporting = gene.values[7]
if("flowers")
if(gene.values.len < 7) return
plant_colour = gene.values[1]
product_colour = gene.values[2]
biolum = gene.values[3]
biolum_colour = gene.values[4]
flowers = gene.values[5]
flower_icon = gene.values[6]
flower_colour = gene.values[7]
update_growth_stages()
//Returns a list of the desired trait values.
/datum/seed/proc/get_gene(var/genetype)
if(!genetype) return 0
var/datum/plantgene/P = new()
P.genetype = genetype
switch(genetype)
if("products")
P.values = list(
(products ? products : 0),
(chems ? chems : 0),
(exude_gasses ? exude_gasses : 0),
(alter_temp ? alter_temp : 0),
(potency ? potency : 0),
(harvest_repeat ? harvest_repeat : 0),
(produces_power ? produces_power : 0),
(juicy ? juicy : 0),
(product_icon ? product_icon : 0),
(plant_icon ? plant_icon : 0)
)
if("consumption")
P.values = list(
(consume_gasses ? consume_gasses : 0),
(requires_nutrients ? requires_nutrients : 0),
(nutrient_consumption ? nutrient_consumption : 0),
(requires_water ? requires_water : 0),
(water_consumption ? water_consumption : 0),
(carnivorous ? carnivorous : 0),
(parasite ? parasite : 0),
(stings ? stings : 0)
)
if("environment")
P.values = list(
(ideal_heat ? ideal_heat : 0),
(heat_tolerance ? heat_tolerance : 0),
(ideal_light ? ideal_light : 0),
(light_tolerance ? light_tolerance : 0),
(lowkpa_tolerance ? lowkpa_tolerance : 0),
(highkpa_tolerance ? highkpa_tolerance : 0),
(explosive ? explosive : 0)
)
if("resistance")
P.values = list(
(toxins_tolerance ? toxins_tolerance : 0),
(pest_tolerance ? pest_tolerance : 0),
(weed_tolerance ? weed_tolerance : 0)
)
if("vigour")
P.values = list(
(endurance ? endurance : 0),
(yield ? yield : 0),
(lifespan ? lifespan : 0),
(spread ? spread : 0),
(maturation ? maturation : 0),
(production ? production : 0),
(teleporting ? teleporting : 0),
)
if("flowers")
P.values = list(
(plant_colour ? plant_colour : 0),
(product_colour ? product_colour : 0),
(biolum ? biolum : 0),
(biolum_colour ? biolum_colour : 0),
(flowers ? flowers : 0),
(flower_icon ? flower_icon : 0),
(flower_colour ? flower_colour : 0)
)
return (P ? P : 0)
//Place the plant products at the feet of the user.
/datum/seed/proc/harvest(var/mob/user,var/yield_mod,var/harvest_sample,var/force_amount)
if(!user)
return
var/got_product
if(!isnull(products) && products.len && yield > 0)
got_product = 1
if(!force_amount && !got_product && !harvest_sample)
user << "<span class='danger'>You fail to harvest anything useful.</span>"
else
user << "You [harvest_sample ? "take a sample" : "harvest"] from the [display_name]."
//This may be a new line. Update the global if it is.
if(name == "new line" || !(name in seed_types))
uid = seed_types.len + 1
name = "[uid]"
seed_types[name] = src
if(harvest_sample)
var/obj/item/seeds/seeds = new(get_turf(user))
seeds.seed_type = name
seeds.update_seed()
return
var/total_yield = 0
if(!isnull(force_amount))
total_yield = force_amount
else
if(yield > -1)
if(isnull(yield_mod) || yield_mod < 1)
yield_mod = 0
total_yield = yield
else
total_yield = yield + rand(yield_mod)
total_yield = max(1,total_yield)
currently_querying = list()
for(var/i = 0;i<total_yield;i++)
var/product_type = pick(products)
var/obj/item/product = new product_type(get_turf(user),name)
if(product_colour)
product.color = product_colour
if(istype(product,/obj/item/weapon/reagent_containers/food))
var/obj/item/weapon/reagent_containers/food/food = product
food.filling_color = product_colour
if(mysterious)
product.name += "?"
product.desc += " On second thought, something about this one looks strange."
if(biolum)
if(biolum_colour)
product.l_color = biolum_colour
product.SetLuminosity(biolum)
//Handle spawning in living, mobile products (like dionaea).
if(istype(product,/mob/living))
product.visible_message("<span class='notice'>The pod disgorges [product]!</span>")
handle_living_product(product)
// When the seed in this machine mutates/is modified, the tray seed value
// is set to a new datum copied from the original. This datum won't actually
// be put into the global datum list until the product is harvested, though.
/datum/seed/proc/diverge(var/modified)
if(immutable > 0) return
//Set up some basic information.
var/datum/seed/new_seed = new
new_seed.name = "new line"
new_seed.uid = 0
new_seed.roundstart = 0
//Copy over everything else.
if(products) new_seed.products = products.Copy()
if(mutants) new_seed.mutants = mutants.Copy()
if(chems) new_seed.chems = chems.Copy()
if(consume_gasses) new_seed.consume_gasses = consume_gasses.Copy()
if(exude_gasses) new_seed.exude_gasses = exude_gasses.Copy()
new_seed.seed_name = "[(roundstart ? "[(modified ? "modified" : "mutant")] " : "")][seed_name]"
new_seed.display_name = "[(roundstart ? "[(modified ? "modified" : "mutant")] " : "")][display_name]"
new_seed.seed_noun = seed_noun
new_seed.requires_nutrients = requires_nutrients
new_seed.nutrient_consumption = nutrient_consumption
new_seed.requires_water = requires_water
new_seed.water_consumption = water_consumption
new_seed.ideal_heat = ideal_heat
new_seed.heat_tolerance = heat_tolerance
new_seed.ideal_light = ideal_light
new_seed.light_tolerance = light_tolerance
new_seed.toxins_tolerance = toxins_tolerance
new_seed.lowkpa_tolerance = lowkpa_tolerance
new_seed.highkpa_tolerance = highkpa_tolerance
new_seed.pest_tolerance = pest_tolerance
new_seed.weed_tolerance = weed_tolerance
new_seed.endurance = endurance
new_seed.yield = yield
new_seed.lifespan = lifespan
new_seed.maturation = maturation
new_seed.production = production
new_seed.harvest_repeat = harvest_repeat
new_seed.potency = potency
new_seed.spread = spread
new_seed.carnivorous = carnivorous
new_seed.parasite = parasite
new_seed.plant_icon = plant_icon
new_seed.plant_colour = plant_colour
new_seed.product_icon = product_icon
new_seed.product_colour = product_colour
new_seed.packet_icon = packet_icon
new_seed.biolum = biolum
new_seed.biolum_colour = biolum_colour
new_seed.flowers = flowers
new_seed.flower_icon = flower_icon
new_seed.alter_temp = alter_temp
new_seed.update_growth_stages()
return new_seed
/datum/seed/proc/update_growth_stages()
if(plant_icon)
growth_stages = plant_sprites[plant_icon]
else
growth_stages = 0
/datum/seed/New()
..()
spawn(5)
sleep(-1)
update_growth_stages()
// Actual roundstart seed types after this point.
// Chili plants/variants.
/datum/seed/chili
name = "chili"
seed_name = "chili"
display_name = "chili plants"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/chili)
chems = list("capsaicin" = list(3,5), "nutriment" = list(1,25))
mutants = list("icechili")
harvest_repeat = 1
lifespan = 20
maturation = 5
production = 5
yield = 4
potency = 20
packet_icon = "seed-chili"
product_icon = "chili"
product_colour = "#ED3300"
plant_icon = "bush2"
/datum/seed/chili/ice
name = "icechili"
seed_name = "ice pepper"
display_name = "ice-pepper plants"
mutants = null
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/icepepper)
chems = list("frostoil" = list(3,5), "nutriment" = list(1,50))
maturation = 4
production = 4
packet_icon = "seed-icepepper"
product_colour = "#00EDC6"
// Berry plants/variants.
/datum/seed/berry
name = "berries"
seed_name = "berry"
display_name = "berry bush"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/berries)
mutants = list("glowberries","poisonberries")
harvest_repeat = 1
chems = list("nutriment" = list(1,10))
juicy = 1
lifespan = 20
maturation = 5
production = 5
yield = 2
potency = 10
packet_icon = "seed-berry"
product_icon = "berry"
product_colour = "#FA1616"
plant_icon = "bush"
/datum/seed/berry/glow
name = "glowberries"
seed_name = "glowberry"
display_name = "glowberry bush"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/glowberries)
mutants = null
chems = list("nutriment" = list(1,10), "uranium" = list(3,5))
spread = 1
biolum = 1
biolum_colour = "#006622"
lifespan = 30
maturation = 5
production = 5
yield = 2
potency = 10
packet_icon = "seed-glowberry"
product_colour = "C9FA16"
biolum
/datum/seed/berry/poison
name = "poisonberries"
seed_name = "poison berry"
display_name = "poison berry bush"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/poisonberries)
mutants = list("deathberries")
chems = list("nutriment" = list(1), "toxin" = list(3,5))
packet_icon = "seed-poisonberry"
product_colour = "#6DC961"
/datum/seed/berry/poison/death
name = "deathberries"
seed_name = "death berry"
display_name = "death berry bush"
mutants = null
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/deathberries)
chems = list("nutriment" = list(1), "toxin" = list(3,3), "lexorin" = list(1,5))
yield = 3
potency = 50
packet_icon = "seed-deathberry"
product_colour = "#7A5454"
// Nettles/variants.
/datum/seed/nettle
name = "nettle"
seed_name = "nettle"
display_name = "nettles"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/nettle)
mutants = list("deathnettle")
harvest_repeat = 1
chems = list("nutriment" = list(1,50), "sacid" = list(0,1))
lifespan = 30
maturation = 6
production = 6
yield = 4
potency = 10
stings = 1
packet_icon = "seed-nettle"
plant_icon = "bush5"
product_icon = "nettles"
product_colour = "#728A54"
/datum/seed/nettle/death
name = "deathnettle"
seed_name = "death nettle"
display_name = "death nettles"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/nettle/death)
mutants = null
chems = list("nutriment" = list(1,50), "pacid" = list(0,1))
maturation = 8
yield = 2
packet_icon = "seed-deathnettle"
product_colour = "#8C5030"
plant_colour = "#634941"
//Tomatoes/variants.
/datum/seed/tomato
name = "tomato"
seed_name = "tomato"
display_name = "tomato plant"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/tomato)
mutants = list("bluetomato","bloodtomato")
harvest_repeat = 1
chems = list("nutriment" = list(1,10))
juicy = 1
lifespan = 25
maturation = 8
production = 6
yield = 2
potency = 10
packet_icon = "seed-tomato"
product_icon = "tomato"
product_colour = "#D10000"
plant_icon = "bush3"
/datum/seed/tomato/blood
name = "bloodtomato"
seed_name = "blood tomato"
display_name = "blood tomato plant"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/bloodtomato)
mutants = list("killer")
chems = list("nutriment" = list(1,10), "blood" = list(1,5))
splat_type = /obj/effect/decal/cleanable/blood/splatter
yield = 3
packet_icon = "seed-bloodtomato"
product_colour = "#FF0000"
/datum/seed/tomato/killer
name = "killertomato"
seed_name = "killer tomato"
display_name = "killer tomato plant"
products = list(/mob/living/simple_animal/tomato)
mutants = null
yield = 2
packet_icon = "seed-killertomato"
product_colour = "#A86747"
/datum/seed/tomato/blue
name = "bluetomato"
seed_name = "blue tomato"
display_name = "blue tomato plant"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/bluetomato)
mutants = list("bluespacetomato")
chems = list("nutriment" = list(1,20), "lube" = list(1,5))
packet_icon = "seed-bluetomato"
product_colour = "#4D86E8"
plant_colour = "#070AAD"
/datum/seed/tomato/blue/teleport
name = "bluespacetomato"
seed_name = "bluespace tomato"
display_name = "bluespace tomato plant"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/bluespacetomato)
mutants = null
packet_icon = "seed-bluespacetomato"
chems = list("nutriment" = list(1,20), "singulo" = list(1,5))
teleporting = 1
packet_icon = "seed-bluespacetomato"
product_colour = "#00E5FF"
biolum = 1
biolum_colour = "#4DA4A8"
//Eggplants/varieties.
/datum/seed/eggplant
name = "eggplant"
seed_name = "eggplant"
display_name = "eggplants"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/eggplant)
mutants = list("realeggplant")
harvest_repeat = 1
chems = list("nutriment" = list(1,10))
lifespan = 25
maturation = 6
production = 6
yield = 2
potency = 20
packet_icon = "seed-eggplant"
product_icon = "eggplant"
product_colour = "#892694"
plant_icon = "bush4"
/datum/seed/eggplant/eggs
name = "realeggplant"
seed_name = "egg-plant"
display_name = "egg-plants"
products = list(/obj/item/weapon/reagent_containers/food/snacks/egg)
mutants = null
lifespan = 75
production = 12
packet_icon = "seed-eggy"
product_colour = "#E7EDD1"
//Apples/varieties.
/datum/seed/apple
name = "apple"
seed_name = "apple"
display_name = "apple tree"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/apple)
mutants = list("poisonapple","goldapple")
harvest_repeat = 1
chems = list("nutriment" = list(1,10))
lifespan = 55
maturation = 6
production = 6
yield = 5
potency = 10
packet_icon = "seed-apple"
product_icon = "treefruit"
product_colour = "#FF540A"
plant_icon = "tree2"
/datum/seed/apple/poison
name = "poisonapple"
mutants = null
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/apple/poisoned)
chems = list("cyanide" = list(1,5))
/datum/seed/apple/gold
name = "goldapple"
seed_name = "golden apple"
display_name = "gold apple tree"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/goldapple)
mutants = null
chems = list("nutriment" = list(1,10), "gold" = list(1,5))
maturation = 10
production = 10
yield = 3
packet_icon = "seed-goldapple"
product_colour = "#FFDD00"
plant_colour = "#D6B44D"
//Ambrosia/varieties.
/datum/seed/ambrosia
name = "ambrosia"
seed_name = "ambrosia vulgaris"
display_name = "ambrosia vulgaris"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiavulgaris)
mutants = list("ambrosiadeus")
harvest_repeat = 1
chems = list("nutriment" = list(1), "space_drugs" = list(1,8), "kelotane" = list(1,8,1), "bicaridine" = list(1,10,1), "toxin" = list(1,10))
lifespan = 60
maturation = 6
production = 6
yield = 6
potency = 5
packet_icon = "seed-ambrosiavulgaris"
product_icon = "ambrosia"
product_colour = "#9FAD55"
plant_icon = "ambrosia"
/datum/seed/ambrosia/deus
name = "ambrosiadeus"
seed_name = "ambrosia deus"
display_name = "ambrosia deus"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiadeus)
mutants = null
chems = list("nutriment" = list(1), "bicaridine" = list(1,8), "synaptizine" = list(1,8,1), "hyperzine" = list(1,10,1), "space_drugs" = list(1,10))
packet_icon = "seed-ambrosiadeus"
product_colour = "#A3F0AD"
plant_colour = "#2A9C61"
//Mushrooms/varieties.
/datum/seed/mushroom
name = "mushrooms"
seed_name = "chanterelle"
seed_noun = "spores"
display_name = "chanterelle mushrooms"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/chanterelle)
mutants = list("reishi","amanita","plumphelmet")
chems = list("nutriment" = list(1,25))
lifespan = 35
maturation = 7
production = 1
yield = 5
potency = 1
packet_icon = "mycelium-chanter"
product_icon = "mushroom4"
product_colour = "#DBDA72"
plant_colour = "#D9C94E"
plant_icon = "mushroom"
/datum/seed/mushroom/mold
name = "mold"
seed_name = "brown mold"
display_name = "brown mold"
products = null
mutants = null
spread = 1
lifespan = 50
maturation = 10
yield = -1
product_icon = "mushroom5"
product_colour = "#7A5F20"
plant_colour = "#7A5F20"
plant_icon = "mushroom9"
/datum/seed/mushroom/plump
name = "plumphelmet"
seed_name = "plump helmet"
display_name = "plump helmet mushrooms"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/plumphelmet)
mutants = list("walkingmushroom","towercap")
chems = list("nutriment" = list(2,10))
lifespan = 25
maturation = 8
yield = 4
potency = 0
packet_icon = "mycelium-plump"
product_icon = "mushroom10"
product_colour = "#B57BB0"
plant_colour = "#9E4F9D"
plant_icon = "mushroom2"
/datum/seed/mushroom/plump/walking
name = "walkingmushroom"
seed_name = "walking mushroom"
display_name = "walking mushrooms"
products = list(/mob/living/simple_animal/mushroom)
mutants = null
maturation = 5
yield = 1
packet_icon = "mycelium-walkingmushroom"
product_colour = "#FAC0F2"
plant_colour = "#C4B1C2"
/datum/seed/mushroom/hallucinogenic
name = "reishi"
seed_name = "reishi"
display_name = "reishi"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/reishi)
mutants = list("libertycap","glowshroom")
chems = list("nutriment" = list(1,50), "psilocybin" = list(3,5))
maturation = 10
production = 5
yield = 4
potency = 15
packet_icon = "mycelium-reishi"
product_icon = "mushroom11"
product_colour = "#FFB70F"
plant_colour = "#F58A18"
plant_icon = "mushroom6"
/datum/seed/mushroom/hallucinogenic/strong
name = "libertycap"
seed_name = "liberty cap"
display_name = "liberty cap mushrooms"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap)
mutants = null
chems = list("nutriment" = list(1), "stoxin" = list(3,3), "space_drugs" = list(1,25))
lifespan = 25
production = 1
potency = 15
packet_icon = "mycelium-liberty"
product_icon = "mushroom8"
product_colour = "#F2E550"
plant_colour = "#D1CA82"
plant_icon = "mushroom3"
/datum/seed/mushroom/poison
name = "amanita"
seed_name = "fly amanita"
display_name = "fly amanita mushrooms"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/amanita)
mutants = list("destroyingangel","plastic")
chems = list("nutriment" = list(1), "amatoxin" = list(3,3), "psilocybin" = list(1,25))
lifespan = 50
maturation = 10
production = 5
yield = 4
potency = 10
packet_icon = "mycelium-amanita"
product_icon = "mushroom"
product_colour = "#FF4545"
plant_colour = "#F5F2D0"
plant_icon = "mushroom4"
/datum/seed/mushroom/poison/death
name = "destroyingangel"
seed_name = "destroying angel"
display_name = "destroying angel mushrooms"
mutants = null
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/angel)
chems = list("nutriment" = list(1,50), "amatoxin" = list(13,3), "psilocybin" = list(1,25))
maturation = 12
yield = 2
potency = 35
packet_icon = "mycelium-angel"
product_icon = "mushroom3"
product_colour = "#EDE8EA"
plant_colour = "#E6D8DD"
plant_icon = "mushroom5"
/datum/seed/mushroom/towercap
name = "towercap"
seed_name = "tower cap"
display_name = "tower caps"
mutants = null
products = list(/obj/item/weapon/grown/log)
packet_icon = "mycelium-tower"
lifespan = 80
maturation = 15
product_icon = "mushroom7"
product_colour = "#79A36D"
plant_colour = "#857F41"
plant_icon = "mushroom8"
/datum/seed/mushroom/glowshroom
name = "glowshroom"
seed_name = "glowshroom"
display_name = "glowshrooms"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom)
mutants = null
chems = list("radium" = list(1,20))
spread = 1
lifespan = 120
maturation = 15
yield = 3
explosive = 1
splat_type = /obj/effect/glowshroom
potency = 30
biolum = 1
biolum_colour = "#006622"
packet_icon = "mycelium-glowshroom"
product_icon = "mushroom2"
product_colour = "#DDFAB6"
plant_colour = "#EFFF8A"
plant_icon = "mushroom7"
/datum/seed/mushroom/plastic
name = "plastic"
seed_name = "plastellium"
display_name = "plastellium"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/plastellium)
mutants = null
chems = list("plasticide" = list(1,10))
lifespan = 15
maturation = 5
production = 6
yield = 6
potency = 20
packet_icon = "mycelium-plast"
product_icon = "mushroom6"
product_colour = "#E6E6E6"
plant_colour = "#E6E6E6"
plant_icon = "mushroom10"
//Flowers/varieties
/datum/seed/flower
name = "harebells"
seed_name = "harebell"
display_name = "harebells"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/harebell)
chems = list("nutriment" = list(1,20))
lifespan = 100
maturation = 7
production = 1
yield = 2
packet_icon = "seed-harebell"
product_icon = "flower5"
product_colour = "#C492D6"
plant_colour = "#6B8C5E"
plant_icon = "flower"
/datum/seed/flower/poppy
name = "poppies"
seed_name = "poppy"
display_name = "poppies"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/poppy)
chems = list("nutriment" = list(1,20), "bicaridine" = list(1,10))
lifespan = 25
potency = 20
maturation = 8
production = 6
yield = 6
packet_icon = "seed-poppy"
product_icon = "flower3"
product_colour = "#B33715"
plant_icon = "flower3"
/datum/seed/flower/sunflower
name = "sunflowers"
seed_name = "sunflower"
display_name = "sunflowers"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/sunflower)
lifespan = 25
maturation = 6
packet_icon = "seed-sunflower"
product_icon = "flower2"
product_colour = "#FFF700"
plant_icon = "flower2"
//Grapes/varieties
/datum/seed/grapes
name = "grapes"
seed_name = "grape"
display_name = "grapevines"
mutants = list("greengrapes")
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/grapes)
harvest_repeat = 1
chems = list("nutriment" = list(1,10), "sugar" = list(1,5))
lifespan = 50
maturation = 3
production = 5
yield = 4
potency = 10
packet_icon = "seed-grapes"
product_icon = "grapes"
product_colour = "#BB6AC4"
plant_colour = "#378F2E"
plant_icon = "grapes"
/datum/seed/grapes/green
name = "greengrapes"
seed_name = "green grape"
display_name = "green grapevines"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/greengrapes)
mutants = null
chems = list("nutriment" = list(1,10), "kelotane" = list(3,5))
packet_icon = "seed-greengrapes"
product_colour = "42ED2F"
//Everything else
/datum/seed/peanuts
name = "peanut"
seed_name = "peanut"
display_name = "peanut vines"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/peanut)
harvest_repeat = 1
chems = list("nutriment" = list(1,10))
lifespan = 55
maturation = 6
production = 6
yield = 6
potency = 10
packet_icon = "seed-peanut"
product_icon = "potato"
product_colour = "#96855D"
plant_icon = "bush2"
/datum/seed/cabbage
name = "cabbage"
seed_name = "cabbage"
display_name = "cabbages"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/cabbage)
harvest_repeat = 1
chems = list("nutriment" = list(1,10))
lifespan = 50
maturation = 3
production = 5
yield = 4
potency = 10
packet_icon = "seed-cabbage"
product_icon = "cabbage"
product_colour = "#84BD82"
plant_colour = "#6D9C6B"
plant_icon = "vine2"
/datum/seed/banana
name = "banana"
seed_name = "banana"
display_name = "banana tree"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/banana)
harvest_repeat = 1
chems = list("banana" = list(1,10))
lifespan = 50
maturation = 6
production = 6
yield = 3
packet_icon = "seed-banana"
product_icon = "bananas"
product_colour = "#FFEC1F"
plant_colour = "#69AD50"
plant_icon = "tree4"
/datum/seed/corn
name = "corn"
seed_name = "corn"
display_name = "ears of corn"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/corn)
chems = list("nutriment" = list(1,10))
lifespan = 25
maturation = 8
production = 6
yield = 3
potency = 20
packet_icon = "seed-corn"
product_icon = "corn"
product_colour = "#FFF23B"
plant_colour = "#87C969"
plant_icon = "corn"
/datum/seed/potato
name = "potato"
seed_name = "potato"
display_name = "potatoes"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/potato)
chems = list("nutriment" = list(1,10))
produces_power = 1
lifespan = 30
maturation = 10
production = 1
yield = 4
potency = 10
packet_icon = "seed-potato"
product_icon = "potato"
product_colour = "#D4CAB4"
plant_icon = "bush2"
/datum/seed/soybean
name = "soybean"
seed_name = "soybean"
display_name = "soybeans"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/soybeans)
harvest_repeat = 1
chems = list("nutriment" = list(1,20))
lifespan = 25
maturation = 4
production = 4
yield = 3
potency = 5
packet_icon = "seed-soybean"
product_icon = "bean"
product_colour = "#EBE7C0"
plant_icon = "stalk4"
/datum/seed/wheat
name = "wheat"
seed_name = "wheat"
display_name = "wheat stalks"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/wheat)
chems = list("nutriment" = list(1,25))
lifespan = 25
maturation = 6
production = 1
yield = 4
potency = 5
packet_icon = "seed-wheat"
product_icon = "wheat"
product_colour = "#DBD37D"
plant_colour = "#BFAF82"
plant_icon = "stalk2"
/datum/seed/rice
name = "rice"
seed_name = "rice"
display_name = "rice stalks"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/ricestalk)
chems = list("nutriment" = list(1,25))
lifespan = 25
maturation = 6
production = 1
yield = 4
potency = 5
packet_icon = "seed-rice"
product_icon = "rice"
product_colour = "#D5E6D1"
plant_colour = "#8ED17D"
plant_icon = "stalk2"
/datum/seed/carrots
name = "carrot"
seed_name = "carrot"
display_name = "carrots"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/carrot)
chems = list("nutriment" = list(1,20), "imidazoline" = list(3,5))
lifespan = 25
maturation = 10
production = 1
yield = 5
potency = 10
packet_icon = "seed-carrot"
product_icon = "carrot"
product_colour = "#FFDB4A"
plant_icon = "carrot"
/datum/seed/weeds
name = "weeds"
seed_name = "weed"
display_name = "weeds"
lifespan = 100
maturation = 5
production = 1
yield = -1
potency = -1
immutable = -1
packet_icon = "seed-ambrosiavulgaris"
product_icon = "flower4"
product_colour = "#FCEB2B"
plant_colour = "#59945A"
plant_icon = "bush6"
/datum/seed/whitebeets
name = "whitebeet"
seed_name = "white-beet"
display_name = "white-beets"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/whitebeet)
chems = list("nutriment" = list(0,20), "sugar" = list(1,5))
lifespan = 60
maturation = 6
production = 6
yield = 6
potency = 10
packet_icon = "seed-whitebeet"
product_icon = "carrot2"
product_colour = "#EEF5B0"
plant_colour = "#4D8F53"
plant_icon = "carrot2"
/datum/seed/sugarcane
name = "sugarcane"
seed_name = "sugarcane"
display_name = "sugarcanes"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/sugarcane)
harvest_repeat = 1
chems = list("sugar" = list(4,5))
lifespan = 60
maturation = 3
production = 6
yield = 4
potency = 10
packet_icon = "seed-sugarcane"
product_icon = "stalk"
product_colour = "#B4D6BD"
plant_colour = "#6BBD68"
plant_icon = "stalk4"
/datum/seed/watermelon
name = "watermelon"
seed_name = "watermelon"
display_name = "watermelon vine"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/watermelon)
harvest_repeat = 1
chems = list("nutriment" = list(1,6))
juicy = 1
lifespan = 50
maturation = 6
production = 6
yield = 3
potency = 1
packet_icon = "seed-watermelon"
product_icon = "vine"
product_colour = "#326B30"
plant_colour = "#257522"
plant_icon = "vine2"
/datum/seed/pumpkin
name = "pumpkin"
seed_name = "pumpkin"
display_name = "pumpkin vine"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/pumpkin)
harvest_repeat = 1
chems = list("nutriment" = list(1,6))
lifespan = 50
maturation = 6
production = 6
yield = 3
potency = 10
packet_icon = "seed-pumpkin"
product_icon = "vine"
product_colour = "#B4D4B9"
plant_colour = "#BAE8C1"
plant_icon = "vine2"
/datum/seed/citrus
name = "lime"
seed_name = "lime"
display_name = "lime trees"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown)
harvest_repeat = 1
chems = list("nutriment" = list(1,20))
juicy = 1
lifespan = 55
maturation = 6
production = 6
yield = 4
potency = 15
packet_icon = "seed-lime"
product_icon = "treefruit"
product_colour = "#3AF026"
plant_icon = "tree"
/datum/seed/citrus/lemon
name = "lemon"
seed_name = "lemon"
display_name = "lemon trees"
produces_power = 1
packet_icon = "seed-lemon"
product_colour = "#F0E226"
/datum/seed/citrus/orange
name = "orange"
seed_name = "orange"
display_name = "orange trees"
packet_icon = "seed-orange"
product_colour = "#FFC20A"
/datum/seed/grass
name = "grass"
seed_name = "grass"
display_name = "grass"
products = list(/obj/item/stack/tile/grass)
harvest_repeat = 1
lifespan = 60
maturation = 2
production = 5
yield = 5
packet_icon = "seed-grass"
product_icon = "grass"
product_colour = "#09FF00"
plant_colour = "#07D900"
plant_icon = "grass"
/datum/seed/cocoa
name = "cocoa"
seed_name = "cacao"
display_name = "cacao tree"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/cocoapod)
harvest_repeat = 1
chems = list("nutriment" = list(1,10), "coco" = list(4,5))
lifespan = 20
maturation = 5
production = 5
yield = 2
potency = 10
packet_icon = "seed-cocoapod"
product_icon = "treefruit"
product_colour = "#CCA935"
plant_icon = "tree2"
/datum/seed/cherries
name = "cherry"
seed_name = "cherry"
seed_noun = "pits"
display_name = "cherry tree"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/cherries)
harvest_repeat = 1
chems = list("nutriment" = list(1,15), "sugar" = list(1,15))
juicy = 1
lifespan = 35
maturation = 5
production = 5
yield = 3
potency = 10
packet_icon = "seed-cherry"
product_icon = "treefruit"
product_colour = "#8C0101"
plant_icon = "tree2"
/datum/seed/kudzu
name = "kudzu"
seed_name = "kudzu"
display_name = "kudzu vines"
products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/kudzupod)
chems = list("nutriment" = list(1,50), "anti_toxin" = list(1,25))
lifespan = 20
maturation = 6
production = 6
yield = 4
potency = 10
spread = 2
packet_icon = "seed-kudzu"
product_icon = "treefruit"
product_colour = "#96D278"
plant_colour = "#6F7A63"
plant_icon = "vine2"
/datum/seed/diona
name = "diona"
seed_name = "diona"
seed_noun = "nodes"
display_name = "replicant pods"
products = list(/mob/living/carbon/alien/diona)
product_requires_player = 1
immutable = 1
lifespan = 50
endurance = 8
maturation = 5
production = 10
yield = 1
potency = 30
packet_icon = "seed-replicapod"
product_icon = "diona"
product_colour = "#799957"
plant_colour = "#66804B"
plant_icon = "alien4"
/datum/seed/shand
name = "shand"
seed_name = "S'randar's hand"
display_name = "S'randar's hand leaves"
products = list(/obj/item/stack/medical/bruise_pack/tajaran)
chems = list("bicaridine" = list(0,10))
lifespan = 50
maturation = 3
production = 5
yield = 4
potency = 10
packet_icon = "seed-shand"
product_icon = "alien3"
product_colour = "#378C61"
plant_colour = "#378C61"
plant_icon = "tree5"
/datum/seed/mtear
name = "mtear"
seed_name = "Messa's tear"
display_name = "Messa's tear leaves"
products = list(/obj/item/stack/medical/ointment/tajaran)
chems = list("honey" = list(1,10), "kelotane" = list(3,5))
lifespan = 50
maturation = 3
production = 5
yield = 4
potency = 10
packet_icon = "seed-mtear"
product_icon = "alien4"
product_colour = "#4CC5C7"
plant_colour = "#4CC789"
plant_icon = "bush7"