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Added a new borg upgrade module which requires illegal tech and combat tech to make. It allows you to give them their emagged equipment without fucking with their laws. New LMG by Ausops (both sprites and code). Right now appears only in Summon Guns, but may appear elsewhere in time. Grilles now have a bullet act, so they no longer magically absorb infinite bullets. Updated changelog. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5037 316c924e-a436-60f5-8080-3fe189b3f50e
49 lines
894 B
Plaintext
49 lines
894 B
Plaintext
/obj/item/projectile/bullet
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name = "bullet"
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icon_state = "bullet"
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damage = 60
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damage_type = BRUTE
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nodamage = 0
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flag = "bullet"
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/obj/item/projectile/bullet/weakbullet
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damage = 10
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stun = 5
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weaken = 5
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/obj/item/projectile/bullet/midbullet
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damage = 20
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stun = 5
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weaken = 5
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/obj/item/projectile/bullet/midbullet2
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damage = 25
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/obj/item/projectile/bullet/suffocationbullet//How does this even work?
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name = "co bullet"
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damage = 20
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damage_type = OXY
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/obj/item/projectile/bullet/cyanideround
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name = "poison bullet"
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damage = 40
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damage_type = TOX
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/obj/item/projectile/bullet/burstbullet//I think this one needs something for the on hit
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name = "exploding bullet"
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damage = 20
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/obj/item/projectile/bullet/stunshot
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name = "stunshot"
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damage = 5
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stun = 10
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weaken = 10
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stutter = 10
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/obj/item/projectile/bullet/a762
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damage = 25 |