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9a01ca6ae37f356b5c33e66d5a4c9d1c65bbe9d3
CHOMPStation2/code/modules/projectiles
History
Mark9013100 e62863e1b3 Renames the security .45
2016-03-22 23:03:21 -04:00
..
ammunition
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 9/6/2015_baymerge
2015-09-06 18:26:06 -04:00
guns
Renames the security .45
2016-03-22 23:03:21 -04:00
projectile
Removed xenomorphs.
2016-02-20 11:50:18 +10:30
targeting
Mob inventory cleanup
2016-03-15 16:39:40 +03:00
ammunition.dm
Porting forensics from Aurora.
2015-12-10 19:16:28 +10:30
effects.dm
Projectile visual bug fixes
2015-07-11 00:06:44 +12:00
gun.dm
Mob inventory cleanup
2016-03-15 16:39:40 +03:00
projectile.dm
Refactors how armor works. It's now less of a dice roll, but still retains some randomness. This makes weaker armor worth using, and stronger armor not godlike.
2015-12-01 03:45:47 -05:00
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