mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
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84 lines
2.6 KiB
Plaintext
84 lines
2.6 KiB
Plaintext
#define ECO_MODIFIER 10
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// Because of omnihud having overlapping issues, we have extra ones.
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#define BACKUP_HUD 11 // HUD for showing whether or not they have a backup implant.
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#define STATUS_R_HUD 12 // HUD for showing the same STATUS_HUD info on the right side, but not for 'boring' statuses (transparent icons)
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#define HEALTH_VR_HUD 13 // HUD with blank 100% bar so it's hidden most of the time.
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#define VANTAG_HUD 14 // HUD for showing being-an-antag-target prefs
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#undef TOTAL_HUDS //Undo theirs.
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#define TOTAL_HUDS 14 // Total number of HUDs.
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#define VANTAG_NONE "hudblank"
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#define VANTAG_VORE "vantag_vore"
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#define VANTAG_KIDNAP "vantag_kidnap"
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#define VANTAG_KILL "vantag_kill"
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#define DEPARTMENT_OFFDUTY "Off-Duty"
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#define ANNOUNCER_NAME "Facility PA"
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//For custom species
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#define STARTING_SPECIES_POINTS 1 //CHOMPEdit
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#define MAX_SPECIES_TRAITS 8 //CHOMPEdit
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// Xenochimera thing mostly
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#define REVIVING_NOW -1
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#define REVIVING_DONE 0
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#define REVIVING_READY 1
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// Resleeving Mind Record Status
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#define MR_NORMAL 0
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#define MR_UNSURE 1
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#define MR_DEAD 2
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//Shuttle madness!
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#define SHUTTLE_CRASHED 3 // Yup that can happen now
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#define BLUE_SHIELDED 2 // Shield from bluespace teleportation (telescience)
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//Assistant/Visitor/Whatever
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#define USELESS_JOB "Visitor"
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//Herm Gender
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#define HERM "herm"
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// Bluespace shelter deploy checks
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#define SHELTER_DEPLOY_ALLOWED "allowed"
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#define SHELTER_DEPLOY_BAD_TURFS "bad turfs"
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#define SHELTER_DEPLOY_BAD_AREA "bad area"
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#define SHELTER_DEPLOY_ANCHORED_OBJECTS "anchored objects"
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#define SHELTER_DEPLOY_SHIP_SPACE "ship not in space"
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#define PTO_SECURITY "Security"
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#define PTO_MEDICAL "Medical"
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#define PTO_ENGINEERING "Engineering"
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#define PTO_SCIENCE "Science"
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#define PTO_EXPLORATION "Exploration"
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#define PTO_CARGO "Cargo"
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#define PTO_CIVILIAN "Civilian"
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#define PTO_CYBORG "Cyborg"
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#define DEPARTMENT_TALON "ITV Talon"
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#define MAT_TITANIUMGLASS "ti-glass"
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#define MAT_PLASTITANIUM "plastitanium"
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#define MAT_PLASTITANIUMHULL "plastitanium hull"
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#define MAT_PLASTITANIUMGLASS "plastitanium glass"
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#define MAT_GOLDHULL "gold hull"
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#define RESIZE_MINIMUM 0.25
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#define RESIZE_MAXIMUM 2
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#define RESIZE_MINIMUM_DORMS 0.01
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#define RESIZE_MAXIMUM_DORMS 6
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#define RESIZE_HUGE 2
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#define RESIZE_BIG 1.5
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#define RESIZE_NORMAL 1
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#define RESIZE_SMALL 0.5
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#define RESIZE_TINY 0.25
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#define RESIZE_A_HUGEBIG (RESIZE_HUGE + RESIZE_BIG) / 2
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#define RESIZE_A_BIGNORMAL (RESIZE_BIG + RESIZE_NORMAL) / 2
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#define RESIZE_A_NORMALSMALL (RESIZE_NORMAL + RESIZE_SMALL) / 2
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#define RESIZE_A_SMALLTINY (RESIZE_SMALL + RESIZE_TINY) / 2
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