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CHOMPStation2/code/game/machinery/exonet_node.dm
CHOMPStation2StaffMirrorBot bb70ca1093 [MIRROR] Icon Fixup [IDB IGNORE] (#11451)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-08-17 20:03:49 -04:00

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/obj/machinery/exonet_node
name = "exonet node"
desc = null // Gets written in New()
icon = 'icons/obj/stationobjs.dmi'
icon_state = "exonet" //VOREStation Edit
idle_power_usage = 2500
density = TRUE
var/on = 1
var/toggle = 1
var/allow_external_PDAs = 1
var/allow_external_communicators = 1
var/allow_external_newscasters = 1
var/opened = 0
var/list/logs = list() // Gets written to by exonet's send_message() function.
circuit = /obj/item/circuitboard/telecomms/exonet_node
var/datum/looping_sound/tcomms/soundloop // CHOMPStation Add: Hummy noises
var/noisy = TRUE // CHOMPStation Add: Hummy noises, this starts on
// Proc: New()
// Parameters: None
// Description: Adds components to the machine for deconstruction.
/obj/machinery/exonet_node/Initialize(mapload)
// CHOMPAdd: Exonet Machinery humming
soundloop = new(list(src), FALSE)
if(prob(60)) // 60% chance to change the midloop
if(prob(40))
soundloop.mid_sounds = list('sound/machines/tcomms/tcomms_02.ogg' = 1)
soundloop.mid_length = 40
else if(prob(20))
soundloop.mid_sounds = list('sound/machines/tcomms/tcomms_03.ogg' = 1)
soundloop.mid_length = 10
else
soundloop.mid_sounds = list('sound/machines/tcomms/tcomms_04.ogg' = 1)
soundloop.mid_length = 30
soundloop.start() // CHOMPStation Edit: This starts on
// CHOMPAdd End
. = ..()
default_apply_parts()
if(mapload)
desc = "This machine is one of many, many nodes inside [using_map.starsys_name]'s section of the Exonet, connecting the [using_map.station_short] to the rest of the system, at least \
electronically."
/obj/machinery/exonet_node/Destroy() // CHOMPAdd: Just in case.
QDEL_NULL(soundloop) // CHOMPAdd: Exonet noises
return ..()
// Proc: update_icon()
// Parameters: None
// Description: Self explanatory.
/obj/machinery/exonet_node/update_icon()
if(on)
/* VOREStation Removal
if(!allow_external_PDAs && !allow_external_communicators && !allow_external_newscasters)
icon_state = "[initial(icon_state)]_idle"
else
*/
icon_state = initial(icon_state)
else
icon_state = "[initial(icon_state)]_off"
// Proc: update_power()
// Parameters: None
// Description: Sets the device on/off and adjusts power draw based on stat and toggle variables.
/obj/machinery/exonet_node/proc/update_power()
if(toggle)
if(stat & (BROKEN|NOPOWER|EMPED))
on = 0
update_idle_power_usage(0)
soundloop.stop() // CHOMPStation Add: Hummy noises
noisy = FALSE // CHOMPStation Add: Hummy noises
else
on = 1
update_idle_power_usage(2500)
else
on = 0
update_idle_power_usage(0)
soundloop.stop() // CHOMPStation Add: Hummy noises
noisy = FALSE // CHOMPStation Add: Hummy noises
if(!noisy && on) // CHOMPStation Add: Hummy noises, safety in case it was already on
soundloop.start() // CHOMPStation Add: Hummy noises
noisy = TRUE // CHOMPStation Add: Hummy noises
update_icon()
// Proc: emp_act()
// Parameters: 1 (severity - how strong the EMP is, with lower numbers being stronger)
// Description: Shuts off the machine for awhile if an EMP hits it. Ion anomalies also call this to turn it off.
/obj/machinery/exonet_node/emp_act(severity)
if(!(stat & EMPED))
stat |= EMPED
var/duration = (300 * 10)/severity
spawn(rand(duration - 20, duration + 20))
stat &= ~EMPED
update_icon()
..()
// Proc: process()
// Parameters: None
// Description: Calls the procs below every tick.
/obj/machinery/exonet_node/process()
update_power()
// Proc: attackby()
// Parameters: 2 (I - the item being whacked against the machine, user - the person doing the whacking)
// Description: Handles deconstruction.
/obj/machinery/exonet_node/attackby(obj/item/I, mob/user)
if(I.has_tool_quality(TOOL_SCREWDRIVER))
default_deconstruction_screwdriver(user, I)
else if(I.has_tool_quality(TOOL_CROWBAR))
default_deconstruction_crowbar(user, I)
else
..()
// Proc: attack_ai()
// Parameters: 1 (user - the AI clicking on the machine)
// Description: Redirects to attack_hand()
/obj/machinery/exonet_node/attack_ai(mob/user)
attack_hand(user)
// Proc: attack_hand()
// Parameters: 1 (user - the person clicking on the machine)
// Description: Opens the TGUI interface with tgui_interact()
/obj/machinery/exonet_node/attack_hand(mob/user)
tgui_interact(user)
// Proc: tgui_interact()
// Parameters: 2 (user - person interacting with the UI, ui - the UI itself, in a refresh)
// Description: Handles opening the TGUI interface
/obj/machinery/exonet_node/tgui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "ExonetNode", src)
ui.open()
// Proc: tgui_data()
// Parameters: 1 (user - the person using the interface)
// Description: Allows the user to turn the machine on or off, or open or close certain 'ports' for things like external PDA messages, newscasters, etc.
/obj/machinery/exonet_node/tgui_data(mob/user)
// this is the data which will be sent to the ui
var/list/data = list()
data["on"] = toggle ? 1 : 0
data["allowPDAs"] = allow_external_PDAs
data["allowCommunicators"] = allow_external_communicators
data["allowNewscasters"] = allow_external_newscasters
data["logs"] = logs
return data
// Proc: tgui_act()
// Parameters: 2 (standard tgui_act arguments)
// Description: Responds to button presses on the TGUI interface.
/obj/machinery/exonet_node/tgui_act(action, params, datum/tgui/ui)
if(..())
return TRUE
switch(action)
if("toggle_power")
. = TRUE
toggle = !toggle
update_power()
if(!toggle)
var/msg = "[ui.user.client.key] ([ui.user]) has turned [src] off, at [x],[y],[z]."
message_admins(msg)
log_game(msg)
if("toggle_PDA_port")
. = TRUE
allow_external_PDAs = !allow_external_PDAs
if("toggle_communicator_port")
. = TRUE
allow_external_communicators = !allow_external_communicators
if(!allow_external_communicators)
var/msg = "[ui.user.client.key] ([ui.user]) has turned [src]'s communicator port off, at [x],[y],[z]."
message_admins(msg)
log_game(msg)
if("toggle_newscaster_port")
. = TRUE
allow_external_newscasters = !allow_external_newscasters
if(!allow_external_newscasters)
var/msg = "[ui.user.client.key] ([ui.user]) has turned [src]'s newscaster port off, at [x],[y],[z]."
message_admins(msg)
log_game(msg)
update_icon()
add_fingerprint(ui.user)
// Proc: get_exonet_node()
// Parameters: None
// Description: Helper proc to get a reference to an Exonet node.
/proc/get_exonet_node()
for(var/obj/machinery/exonet_node/E in GLOB.machines)
if(E.on)
return E
// Proc: write_log()
// Parameters: 4 (origin_address - Where the message is from, target_address - Where the message is going, data_type - Instructions on how to interpet content,
// content - The actual message.
// Description: This writes to the logs list, so that people can see what people are doing on the Exonet ingame. Note that this is not an admin logging function.
// Communicators are already logged seperately.
/obj/machinery/exonet_node/proc/write_log(var/origin_address, var/target_address, var/data_type, var/content)
//var/timestamp = time2text(station_time_in_ds, "hh:mm:ss")
var/timestamp = "[stationdate2text()] [stationtime2text()]"
var/msg = "[timestamp] | FROM [origin_address] TO [target_address] | TYPE: [data_type] | CONTENT: [content]"
logs.Add(msg)