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CHOMPStation2/modular_chomp/code/ATMOSPHERICS/atmospherics.dm
2024-02-16 10:54:47 +01:00

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//Chomp override, always allow unwrenching (at a cost)
/obj/machinery/atmospherics/can_unwrench()
return 1
//Chomp override, handle unwrenching with the yeet code
/obj/machinery/atmospherics/pipe/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
if (istype(src, /obj/machinery/atmospherics/pipe/tank))
return ..()
if(istype(W,/obj/item/device/pipe_painter))
return 0
if (!W.is_wrench())
return ..()
var/turf/T = src.loc
if (level==1 && isturf(T) && !T.is_plating())
to_chat(user, "<span class='warning'>You must remove the plating first.</span>")
return 1
if(!can_unwrench())
to_chat(user, "<span class='warning'>You cannot unwrench \the [src], it is too exerted due to internal pressure.</span>")
add_fingerprint(user)
return 1
//potential yeet
var/datum/gas_mixture/int_air = return_air()
var/datum/gas_mixture/env_air = loc.return_air()
var/unsafe_wrenching = FALSE
var/internal_pressure = int_air.return_pressure()-env_air.return_pressure()
if (internal_pressure > 2*ONE_ATMOSPHERE)
to_chat(user, "<span class='warning'>As you begin unwrenching \the [src] a gush of air blows in your face... maybe you should reconsider?</span>")
unsafe_wrenching = TRUE //here we go
else
to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
playsound(src, W.usesound, 50, 1)
if (do_after(user, 10 * W.toolspeed))
user.visible_message( \
"<b>\The [user]</b> unfastens \the [src].", \
"<span class='notice'>You have unfastened \the [src].</span>", \
"You hear a ratchet.")
if(unsafe_wrenching)
unsafe_pressure_release(user, internal_pressure)
deconstruct()
// Throws the user when they unwrench a pipe with a major difference between the internal and environmental pressure.
/obj/machinery/atmospherics/proc/unsafe_pressure_release(mob/user, pressures = null)
if(!user)
return
if(!pressures)
var/datum/gas_mixture/int_air = return_air()
var/datum/gas_mixture/env_air = loc.return_air()
pressures = int_air.return_pressure() - env_air.return_pressure()
user.visible_message("<span class='danger'>[user] is sent flying by pressure!</span>","<span class='userdanger'>The pressure sends you flying!</span>")
// if get_dir(src, user) is not 0, target is the edge_target_turf on that dir
// otherwise, edge_target_turf uses a random cardinal direction
// range is pressures / 250
// speed is pressures / 1250
user.throw_at(get_edge_target_turf(user, get_dir(src, user) || pick(GLOB.cardinal)), pressures / 250, pressures / 1250)