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Humans who got deleted would also delete their clothes, which would then make the human update their icons to not have the clothes anymore, but the human is still being deleted and a specific list was nulled, making lots of non-cat runtimes appear everywhere. The solution is to make human icon code stop giving a damn if the human is being deleted, I was told. This might make cryo a bit less noticeable lag-wise but I'm not too sure.