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cyberpresidentvanellope/CHOMPStation2
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a14a2d0ed0c9ac8524a82d22a8d1a4fe063e202c
CHOMPStation2/code/game/gamemodes/malfunction
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n3ophyt3@gmail.com 3eda991cc0 Moved several malf-related sections of code from the general AIize() proc to malfunction's post_setup() to allow for only one AI to be picked as malf, not that it matters, since it turns out that the job assigning code's extra gubbins to make sure an AI is picked in malf also has the side effect of hard capping the number of AIs to one, at least until I get enough sleep to try tackling that.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@659 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-18 09:02:50 +00:00
..
Malf_Modules.dm
RCD Disabler malf module now properly disables RCDs.
2010-12-05 21:12:25 +00:00
malfunction.dm
Moved several malf-related sections of code from the general AIize() proc to malfunction's post_setup() to allow for only one AI to be picked as malf, not that it matters, since it turns out that the job assigning code's extra gubbins to make sure an AI is picked in malf also has the side effect of hard capping the number of AIs to one, at least until I get enough sleep to try tackling that.
2010-12-18 09:02:50 +00:00
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