mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Ticked Academy.dm so the Academy map can actually be played. Removed desert.dmm and assistantChamber.dmm as they were both unfinished/terrible. One was literally just a z level of sand and bears, the other was a tiny room full of turrets. Neither even had gates. Added a small, simple beach map and a new area for it (with tanning re-added). Just a place for the crew to relax. Nothing dangerous, nothing notable loot wise. Updated the away mission fileList. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4896 316c924e-a436-60f5-8080-3fe189b3f50e
34 lines
771 B
Plaintext
34 lines
771 B
Plaintext
/obj/effect/overlay
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name = "overlay"
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unacidable = 1
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var/i_attached//Added for possible image attachments to objects. For hallucinations and the like.
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/obj/effect/overlay/beam//Not actually a projectile, just an effect.
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name="beam"
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icon='icons/effects/beam.dmi'
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icon_state="b_beam"
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var/tmp/atom/BeamSource
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New()
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..()
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spawn(10) del src
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/obj/effect/overlay/palmtree_r
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name = "Palm tree"
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icon = 'icons/misc/beach2.dmi'
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icon_state = "palm1"
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density = 1
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layer = 5
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anchored = 1
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/obj/effect/overlay/palmtree_l
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name = "Palm tree"
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icon = 'icons/misc/beach2.dmi'
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icon_state = "palm2"
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density = 1
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layer = 5
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anchored = 1
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/obj/effect/overlay/coconut
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name = "Coconuts"
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icon = 'icons/misc/beach.dmi'
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icon_state = "coconuts" |